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Everything posted by angelp
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Sorry Yakarov but no pit in the short term I am still learning to make the model and making a pit looks far more complicated But I coul make a basic model in max to add the instruments and other bits. I could send you if you want to try it. Drop me a PM and let me know. The plane is still in work i will add the rotors and if any problems appears i will write you Thanks for the help
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Almost there.... About the super puma, i will try to make a detailed model when i finish the pending models, but in the meanwhile i could try to convert the cougar , at the end they are not so different, this as a temp solution.
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Well it started like this... A Naval Cougar for some ships (The Panther gave me troubles so i decided made a Cougar) Later I said to myself... well a army cougar its not very different so I convert and made this And later... I made a BAsic Caracal, at least to have a model for the game, not 100% accurate And I made a new pilot with NVG because I couldnt find any for modern choppers By the Way, How I should made the model to make the head move?. If any good skinner in interested in made a skins for this models drop me a PM, They have a lot o time resting in my PC but , to be honest, Paintshop and derivatives are difficult to me and I could not find any good tutorial nor a willing skinner. Andrea Doria is almost done, Decals and fine paint today, maybe to be released on friday NH-90 is in the oven, other one is almost done (3d model working on game) but no paint but maybe i will release it as a bonus with some of the ships. More photos on my BUcket Happy Thanksgiving!
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After a little break, back to the ships and accesories. Here is the Italian Destroyer Andrea Doria in her first sea trials... The first of a Med pack ships that Im working on I hope you like it. And a bonus
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went to windows 10 cannot get add on aircraft or terrain to show
angelp replied to woojay's topic in General Discussion
check the access permission of the users accounts, also try to install the game outside the progrma files folder, e.g. c:\Mygames or something like that. -
Messing arround with the alphasims models, i made this viggen just because i got banned in the "other" site. Need mapping and skinning but FM it´s ok
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Si Estoy haciendolo en dos modelos , el original biplaza y una version ficticia con sistemas del F-16I Original Modernizado
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Hello Wrench, yes the model is almost ready, only need the UUV maps to be done and create the skins Let me find it and I will send you the model so far (it flyes jejeje)
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Thanks logan for the tip and the diagram I will work on it Thanks! PD Logan if you want i could send you the 3dmax files maybe they could be use to make a better model, i,m still learning and this birds deserves a very good model and, sincerely, my model is far from perfect Thanks again for the tips
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A basic paintjob Looking better. I made Two versions of the Lavi, the original Lavi and a "modernized" version with spine and sensors from the F-16I Soufa Lavi 2000 Lavi "Original"
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Yes its the "old" Lavi , about the single seat as soon as i found a good blueprint i coul make one, but i only found the blueprints of the two seater. Thanks
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Hola a todos, aqui unas pantallas de un nuevo proyecto, el modelo en 3d esta casi listo pero necsita bastante trabajo las pieles . Saludos
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Hello everyone, Real Life kept me away from the games and the modding, but i got a surgery on my knee (hope its the last, i only have two knees) and i will have at least 3 weeks at home, so i decided to mess arround with the 3d max, and i create a new "exotic" plane As allways, need to work a lot with the skins, but at least the 3d model is quite advanced. Ships are the next on the to do list and maybe a shipborne helo
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Thanks for the tip, I ve already did this on the model, next to the submarine i put an invisible "runway", the planes lands on it very well, and the cat launches the planes in take off. the trick was a simply transparen mesh just above the water, I think the problem is an issue in the flight model Wrench, yhanls for the ini file xtract, i will give it a look, I test the DAT Seiran but it take off by itself, and in landing with autopilot does not allign with the "landing deck" over the water next to the submarine, it lands over the real deck of the submarineand collides with her. I think we will need a new model of this plane.
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Did they make it work? I made your zero to land in the water near the submarine, but my approach was quite different, i didn`t touch the plane because i wanted to work on any float plane because we didn't have a Seiran freely available, but if you have any tip please send me a PM Thanks PD: It´s a AM submarine, the I-400 is in my large " to do list", i have this on a Autocad file, in my rescued old HDD
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I am working in a experiment, I made a simple submarine and experiment a little... the plane is the A6m-N that is here because i couldn't find the "real" one for this ship... see for yourself So far the experiment works ok... the catapult launch the plane without problem, and the plane lands "on water" near the submarine, however it got damaged, maybe its a thing in the ini file, so i keep trying.. Texture are basic, no serious paint job yet.. if the model works ok i will release. Eole, about the japanese patrol boat, I will work on her this week, i completely forgot her sorry about that, she needs a more accurate gun and missile model, and of course, better paintjob
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Don´t worry, i am aware about the whole meaning and its a lot more than a ships name, I will keep away from her then, About the other models the 3d work it´s done, corrected mesh better welding etc, but the textures are difficult because my experiwence with paint software is near 0, so i send the uvm maps to a friend of mine who offered to paint them. In the meanwhile I want to try some exotic ship, i have 3 candidates so i will keep you in touch... If i could made it work on the game will be a very grteful surprise for you guys, specially in you PTO installations. Thank you all for your very useful advises
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Flying arround near Okinawa... I found this...
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Not very polite.... but ok, I will finish the Yamato for myself then
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Hello guys, I resume work on ships after that little brake, the planes modeling is more difficult that i thought so i will concentrate on ships for a while. I was playing around in my old pc and i found my old CAd models when i was at the university, I took two courses on CAD software and one of the assignments was to make a "complex" model of a ship or machine, and i chose a ship... my favorite ships for all times in fact, I tried to convert this files to Max to put it on the game but the result was a total mess, anyway i was able to put it on max, but the mesh got messed up, I think she will need a lot of work, but i think it worth a try, because as i said, it´s my favorite ship It lacks all of the secondary guns, a lot of details, and textures, because i could not make them work on 3d max, but here is what i got from that old file Also, i will need some volunteers for test this ship when it will be done, because as i could see, it will have a high poly count, so i dont know that it will work well on all the pc that runs the game, so any volunteers let me know. I will focus on this project and no other work until she is finish. ( Maybe I could release the Padilla FF, but as it is, with basic textures, if there is the need ) A.. I forgot.. if anyone wants to make the textures for any of the aircraft that i amde and want to play with the ini files, send me a message. (only the super tucano and aviocar.. i am looking for the author of the helicopters to ask permision to release )
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They were two models i downloaded from a web page (3d cad browser i think) to test and experiment with flight models for my AB-212, so maybe they are used in FSX addons. In fact they were very useful to find and solve some the issues. I don´t know if they are from FSX or other game and because of this maybe they wont´t leave my pc because i can´t find the author of the models so i can´t have the authorization to release, also the license of the site allows personal us, so i think it´s ok to play with them as long as i don´t release them.
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Two new aerial targets...
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Thanks Crusader, i will fix it , i think it could be the pivot point
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HOla me llamo Angel soy de Caracas, y bueno tengo ya algun tiempo jugando SF2 pero hasta hace poco me decidi a realizar algunos modelos, de barcos fundamentalmente y hace poco de algunos aviones que me llaman la atención, puden ver el trabajo en progrreso en el foro en ingles o aqui en el foro en español. Gracias a todos por sus valiosos aportes
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Hello everyone, i could solve the problem with the models, now they can takeoff, fly and land (as should be... ) Here are some captures of the models.. Now i will start to paint them.. a real headache for me jejej After this ones, i promise to finish the Ab-212 ASW and go back to ships
