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Everything posted by angelp
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Saab 37E Eurofighter?
angelp replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
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Saab 37E Eurofighter?
angelp replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
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HI Erik, please include me Thanks
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WIP Mega THREAD!
angelp replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Our own new Viggen model, in all it variants... WIP Also two other models that i could save from my last HDD crash, unfortunately I lost the other model, including the ships and other 3dMax models -
Strike Fighters 2 Screenshots
angelp replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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WW2 WIPs Thread
angelp replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
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What If Screenshot Thread.......
angelp replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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What If Screenshot Thread.......
angelp replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Yes it is, ir`s a Light fighter... EF-2000 and Rafale are very expensive to maintain and operate... so they need a little work horse -
What If Screenshot Thread.......
angelp replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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WIP Mega THREAD!
angelp replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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jajajaja not quite... the only really new models are the A-29 an its ordance (I didnt like the brazilian bombs available right now) the other are really old, from 6 or 7 years ago, made in Autocad and Blender for other uses and applictions, but recently I found tha old external HDD and found those models The only work was importing in 3dMAx and made some adjusment and they are ready. Thats why i decided to try to make a campaign, but still need some other aircraft that are presnet in the Central America region such as the A-37 an other, And for these, I dont have even a bit done And for oher models when you hav the basic version you can make most of them, for example the Uh-1N, based on it basic airframe you can make a AB-212 ASw, a MArines UH-1n, an USAF UH-1n and so on.... But the most easier to get new version as soon as you have the basic models is the UH-60... You add new eshaust, external stores, open a door, a minigun etc and have very different models.... but as allways my headache is skinnig... still in the slow process of learn photoshop..but i think here i will have enought fun for this year So sorry folks only two new ships will be released soon (i hioe) A new LUPO and the COast guard Cutter... I cant believe that there is not any USCG asset available... even for naval search duty
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A short break in ship building, I wanted to try campaign mods so i decided to make a campaign for the Central America Map, but few asset from these countries are available, so i start making some models for it, some re skining and other stuff, Campaign was a total failure but now i have a couplee f new models (some from myself and other from a old college mate) Sorry for the long post
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Hello everyone, I write because I am stuck qith a decal proble. I am about to release a new Lupo Frigate model from Venezuela with its Helo, a AB-212 ASW. The problem is that the Venezuelan helos have two set of numbers, one in the nose and one in the tail, but when i put them in game the nose decal and tail does not show in the number 1 helo, on number 2 apperars decal 001 in nose and 009 in tail, in the number 3 decal number 02 in nose and 09 in tail... in the tail allways appears the number 9 even though I create 09 decals for the serial. <here is the content of the decal.ini Decal001] MeshName=Tail DecalLevel=0 DecalFacing=RIGHT FilenameFormat=AB212_ASW/ARV_BLUE/ARMADA2 Position=-3.944,0.729 Rotation=-8.0 Scale=2.0 DecalMaxLOD=3 [Decal002] MeshName=Tail DecalLevel=0 DecalFacing=LEFT FilenameFormat=AB212_ASW/ARV_BLUE/ARMADA1 Position=-3.944,0.729 Rotation=8.0 Scale=2.0 DecalMaxLOD=3 [Decal003] MeshName=Fuselage DecalLevel=2 DecalFacing=front FilenameFormat=AB212_ASW/ARVNose <------------------------------- Nro 01 plane dont show this decal Position=0.0,0.2 Scale=0.5 DecalMaxLOD=3 [Decal004] MeshName=Tail DecalLevel=2 DecalFacing=RIGHT FilenameFormat=AB212_ASW/ARVTail <-------------------- Allways show the number 09 decal Position=-8.241,1.697 Scale=0.73 DecalMaxLOD=3 [Decal005] MeshName=Tail DecalLevel=2 DecalFacing=LEFT FilenameFormat=AB212_ASW/ARVTail <-------------------- Allways show the number 09 decal Position=-8.241,1.697 Scale=0.73 DecalMaxLOD=3 Thanks in advance for any help... The Frigate package is waiting for this little issue
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WIP Mega THREAD!
angelp replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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WIP Mega THREAD!
angelp replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
UH-1N Anafa... removing the dust from this old and forgotten model (Hope to have some free time soon to complete it) -
WIP Mega THREAD!
angelp replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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WIP Mega THREAD!
angelp replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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WIP Mega THREAD!
angelp replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
New weapons, A M230 gun mount and LAHAT missiles, working on the NIMROD ATGM but the problem is that I am not sure if it can be installed in helicopters , and if they can, if it will use the launch box like the CH-53 intallation -
What If Screenshot Thread.......
angelp replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Working on that, they are from the miniguns, already isolated now working on them. The models without minigun are ok -
What If Screenshot Thread.......
angelp replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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WIP Mega THREAD!
angelp replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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WIP Mega THREAD!
angelp replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Well anybody with a good pair of eyes could see that the new model is far better... and his monopoly with some model will be over soon... We have a UH-60, CH-46, UH-1N,most of the viggen variants and maybe a little surprise... just need to improve my skining skills PD : That guy really pissed me off, if the creator of the game made it public and free to mod... I don´t think he should make the thing like he do... and specially when most of the models are not from him
