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Stary

+MODDER
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Everything posted by Stary

  1. ...meanwhile, somewhere over Great Britain soon
  2. definitely, OUT files would be great for modders. Maybe asking TK very politely could do some good?
  3. Colombo actor passes away

    funny, thought crossed my mind -isn't Monk slight ripoff off Colombo? Character wise? I do like Tony Shalhoub (sp?) as an actor, but isn't he trying bit too much to be Falk-like preforming? All his character's psycho issues aside
  4. no it won't in the past there were examples of those I won't mention here, suspected of converting and selling modified TW meshes
  5. looks very very... Mirage j/k nice one Ed! I prefer the camo skin to be fair
  6. Dave now I'm pretty sure I liberated it from "Modern Korea" mod-pack by Spectre-with-lots-of-numbers. It has these skins: [TextureSet001] Directory=NATOGrey1 Name=NATO Grey 1 Nation=Belgium Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 [TextureSet002] Directory=16TFS Name=388th TFW/16th TFS Nation=USAF Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 Squadron=16TFS [TextureSet003] Directory=34TFS Name=388th TFW/34th TFS Nation=USAF Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 Squadron=34TFS [TextureSet004] Directory=421TFS Name=388th TFW/421st TFS Nation=USAF Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 Squadron=421TFS [TextureSet005] Directory=4TFS Name=388th TFW/4th TFS Nation=USAF Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 Squadron=4TFS It's basically stock SF2I Netz model tweaked to serve as USAF/Nato Might it be you did released it but the dementia and such...? edit: kidding about the last part
  7. why would I? Those terrain look fine, no need to upgrade them at the moment
  8. Pasko's Su-9A/9B, Su-11 Fishpots for SF2

    thanks Wrench! Needed those!
  9. Eric, just change ObjectsFade=TRUE to ObjectsFade=FALSE in options.ini
  10. but having ships see/have knowledge of presence of each other at 10 miles still doesn't fix the pathetic gunnery skills at point blank range
  11. wouldn't that screw alot of other things? Also, maps in SF/SF2 are generally flat, no Earth curvature model exists so theorically two ships close to "global zero" height shouldn't have problems with each other's visibility / line of sight
  12. what's you graphics card, system memory etc? Seems to me your system can't load all the skins in campaign mode
  13. The F-16A Blk10 from my pics is mod of stock Netz, I think it's from Nato package
  14. True, I tested my "modern all in one" after patching, works without problems from start, no further tweaking needed so far (apart from the trees fading which I disabled)
  15. yes, not hijacking, we need more Cold War ships
  16. Found this little gem in my "all thrown in" install -don't know whose mod it is, F-16A Block 10:
  17. Delete ALL the stock planes folders, these are the: A-10A\ A-10A_78\ A-1H\ A-1H_67\ A-1J\ A-1J_67\ A-4B\ A-4B_65\ A-4C\ A-4C_65\ A-4E\ A-4E_65\ A-4E_67\ A-4E_Ahit\ A-4E_Ahit_73\ A-4F\ A-4F_74\ A-4F_Ahit\ A-4H_Ahit\ A-4H_Ahit_68\ A-4H_Ahit_70\ A-4H_Ahit_73\ A-6A\ A-7A\ A-7B\ A-7B_71\ A-7C\ A-7C_71\ A-7D\ A-7D_75\ A-7D_78\ A-7E\ An-12\ B-52D\ B-57B\ C-47A\ Canberra2\ Canberra20\ Canberra6\ CF-104\ CF-104_72\ CF-104_76\ F-100A\ F-100A_58\ F-100C\ F-100C_65\ F-100D\ F-100D_64\ F-100D_68\ F-104G\ F-105D\ F-105D_66\ F-15A\ F-15A_Baz\ F-16A_Netz\ F-4B\ F-4B_65\ F-4B_67\ F-4C\ F-4C_67\ F-4D\ F-4D_67\ F-4D_75\ F-4D_78\ F-4E\ F-4E_72\ F-4E_75\ F-4E_78\ F-4E_Kurnass\ F-4E_Kurnass_73\ F-4E_Kurnass_75\ F-4E_Kurnass_78\ F-4F\ F-4F_80\ F-4J\ F-4M\ F-4M_75\ F-84F\ F-8C\ F-8C_66\ F-8D\ F-8D_66\ F-8E\ F-8E_66\ F-8H\ F-8H_69\ F-8J\ F-8J_69\ Harrier1\ Harrier1A\ Harrier3\ Hunter1\ Hunter2\ Hunter4\ Hunter5\ Hunter51\ Hunter59\ Hunter6\ Hunter70\ Hunter73\ Hunter9\ IL-28\ J-6\ KfirC1\ KfirC1_77\ KfirC2\ Lightning1\ Lightning1A\ Lightning2\ Lightning2A\ Lightning3\ Lightning53\ Lightning6\ Meteor8\ MiG-15\ MiG-15bis\ MiG-17\ MiG-17F\ MiG-17PF\ MiG-19S\ MiG-21bis\ MiG-21bisB\ MiG-21F\ MiG-21FL\ MiG-21M\ MiG-21MF\ MiG-21PF\ MiG-21PFM\ MiG-21PFV\ MiG-21S\ MiG-21SM\ MiG-23BN\ MiG-23M\ MiG-23MF\ MiG-23ML\ MiG-23MLA\ MiG-23MLD\ MiG-23MS\ MiG-23P\ MiG-27\ Mirage3C\ Mirage5D\ Mirage5F\ MystereIVA\ Nesher\ P-51D\ Shahak\ Shahak_71\ Spitfire9c\ Spitfire9e\ Su-7B\ Su-7BM\ Su-7BMK\ SuperMystere_Saar\ SuperMystereB2\ Tu-16\ Tu-22\ Vampire5\ Vampire52\ Vampire9\ VautourIIA\ Yak-23\ better would be to move these folders somewhere like _stockJun11 folder in your /Aircraft like I do, just in case
  18. Try and get the cursor on his nose...

    I failed
  19. heavily updated tileset(s) almost ready with grey roads, modified fields, new seasons and more in fact it will be stand alone mod Dave, have you tried the trees fix? I posted in the general discussion forum
  20. enough quality and good performance for most systems
  21. Nice I have my repaint almost ready too -new grey roads, modified main tiles fields layout and some minor changes, plus new seasons, all in 512x512 resampled from 1024x1024 for performance: spring shown
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