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Stary

+MODDER
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Everything posted by Stary

  1. off to download! Thank you and all involved! (And I just spend few hours finally making decent post-2000 install)
  2. They just couldn't settle for one could they?

    Looks like totally ripped Kung-Fu Panda to me... Me, I still can't get over these twin brothers mascots for Polish-Ukrainian Euro 2012... edit: typo
  3. File Name: Unified Effects Pack 1.0 muzzle flashes fix File Submitter: Stary File Submitted: 26 February 2011 File Category: SF2 Series Add On Objects This is small fix that reverts the various calibre guns muzzle flashes back to their TW default effects. Unzip to your effects folder, overwrite when asked. Sorry for my mistake Stary Click here to download this file
  4. Version

    729 downloads

    This is small fix that reverts the various calibre guns muzzle flashes back to their TW default effects. Unzip to your effects folder, overwrite when asked. Sorry for my mistake Stary
  5. I'm uploading small fix for guns muzzle flashes, small error in naming causes them to be way to big, bright and lasting (shares the same emitters names as their objecthit effects)
  6. here's slightly adjusted version: [Views] DefaultCockpit=A-4B_cockpit.ini CockpitOffsetDist=0.07 LookAroundHeight=0.08 HeadAccelFactor=1.0 HeadRollFactor=0.02 HeadSpringFactor=40.0 HeadDampingFactor=0.75 HeadMoveLimit=0.01
  7. no problem, I have more advanced and needed mods in the works at the moment
  8. not happy with the results so far, dunno something plausible will come out of my tweaks
  9. I test run it in merged (meaning: no fancy stuff beyond 80s) and it's nice! Tried with both stock tiles and mine, both of set have disadventages, stock pink mountains, but better overall tone, mine too green and vivid. Already tweaking my Israel tiles
  10. Thank you guys I should add that good old Enhanced Explosions series, and it's sister-in-law Hollywood Explosions won't be any further evaluated. If I'll have new or tweaked ones, will be for this pack.
  11. No, it's linked to amount of coffe one drinks making new mods folder (shudders)
  12. Spinners got his own forum me, I can't wait for "SF2 Good, Working, Nice Props" one
  13. Indo-Paki terrain? Nice targets placement Wrench
  14. there's something about Cougars Jaguars in pink lingerie liveries that turns me on
  15. Funny as I was tweaking this myself the other day... In your AIRCRAFTOBJECT.INI (which you might need to extract from one of Objectdata CAT files) try these values in [Views] section highlighted in red: [Views] DefaultCockpit=A-4B_cockpit.ini CockpitOffsetDist=0.07 LookAroundHeight=0.08 HeadAccelFactor=0.5 HeadRollFactor=0.006 HeadSpringFactor=40.0 HeadDampingFactor=1.0 HeadMoveLimit=0.05 not perfect but gives slightly more movement for you viewpoint, perfect would be additional view roll during, well, rolling, Flamming Cliffs 2 style... worth further experimenting
  16. DCS: A-10C Warthog--Final Release!

    might be so in my case... but as a natural born mud mover after seeing screens from final version and Glowing Amraam's vids on Utube it's becoming soo tempting I can resist... and people report it's performing quite well on systems similar to mine (I have no problems running FC2.0, with lower resolution MAV screen)
  17. soo true, it's a problem with making one generic set for such varied terrain (and to keep with reasonable number of textures and types), I think with current limitations and given the amount of textures the one PB posted is the best compromise so far
  18. Desert Storm fx update for SF2 must have been ammo storage
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