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Everything posted by Stary
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SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
CCIP: Continuously Closing Impact Point -
Version
812 downloads
Postprocess shader tweaks FOR STRIKE FIGHTERS 2 DirectX 10 ONLY! Made for and tested in SF2 all titles merged with Expansion Packs 1&2 (but should work with any SF2 title) version 1.0 30.12.2010 This is set of modified Thirdwire postprocess shader variants that change the appearance of Strike Fighters 2. This mod works only in Strike Fighters 2 in Dx10 mode. Also you need to set your effects detail to unlimited for this shader to display! Please note that when using sepia, fake night vision and black&white shaders, various on-screen elements (like gunsight, HUD, radar display box and text) are still displayed unchanged. These are processed using different own shaders. Included are several variants, with various color corrections (old film, sepia, black and white, light green, nightvision) and various strenghts of screen vignetting. -
Piecemeal's Airfield Mod Add-On for the SF2E 'Four Seasons' Terrain
Stary replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
woohoo another A+ job! off to install -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
postprocessing shader or photoshop? looks great edit: nevermind, found the original image -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Piecemeal, great airbases update there! hmmm... another Nato Fighters release? -
Happy Birthday to SayWhat?! and Macelena! have a great one today!
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Patch December 2010-C is out!
Stary replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think he did -
Patch December 2010-C is out!
Stary replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it's to a degree good point Sundowner, I myself think sometimes a new fresh start could be a good thing. Surely we would have far less at the beginning, but now we use mods, that are still great but sometimes 5, 6 years old, showing their age -
Poll: Choose the next SF2 Expansion Pack plane!
Stary replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'd love to see the next lottery numbers in my dream. Can't have everything. One, maybe two new flyable planes and new campaign, that'll be all I think. -
Poll: Choose the next SF2 Expansion Pack plane!
Stary replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Didn't TK stated earlier that next expansion will be for Europe too? I don't expect new theatre in another expansion pack -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
nice! what map? -
DX10 postprocess effects -vignette, colour correction
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'd love to have option to activate it with a key, would be nice addition for modern night ops -
DX10 postprocess effects -vignette, colour correction
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm doing some further experiments, I think I'll upload whole set of various versions soon. here you can see my effort to create "fake" nightvision: and here's toned down sepia variant: I'm still trying to achieve just slight desaturation with increased contrast, implemented in shader RGB to XYZ color convertion is a hit and miss work -
Patch December 2010-C is out!
Stary replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
sure, I can't find it myself -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Modified TWPostprocess.fx shader: something for those nostalgic ...or something for EricJ in his Superbug night ride over A-stan (sorry, had to improvise with Corsair ) soon -
DX10 postprocess effects -vignette, colour correction
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
for terrains we can have separate environmentsystems with adjusted sun color and lighting. The one in question looks such, because it's my Formosa repaint which is quite green in a oddly specific way as a terrain without any correction. -
I need help for SF-2 converted effects
Stary replied to X RAY's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
muzzle flashes or smoke? also, from which pack or creator? -
DX10 postprocess effects -vignette, colour correction
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks Julhelm, I have few others ready, including some with medium and high contrast, these are quite interesting for screencaps and testing, I think a bit too overdone for regular gaming, still tweaking: and thanks, I like the "old film" one myself too, might try adding tad more green and contrast to it -
I need help for SF-2 converted effects
Stary replied to X RAY's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
what kind of effects are you talking about? I think mostly 3rd party afterburners etc? Was Deuces' EffectPack3 ever ported? I think his effects are in SF2 version of Falklands mod included -
SF2 Series J-10A Vigorous Dragon PLAAF Green Camo
Stary replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
nicy done -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Love the Scooter -
Poll: Choose the next SF2 Expansion Pack plane!
Stary replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I voted for "kid in a candy store" hard to decide between Mig-17, Mig-21 (with dedicated cockpit as I understand) Mirage F.1 and Jaguar my vote goes for Jag, it's such underrated plane :yes: -
Patch December 2010-C is out!
Stary replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
so, what's the point calling it new terrain engine? To my understanding TK was reffering to current engine..? -
Porting FE2 terrain to SF2
Stary replied to Julhelm's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Julhelm, I tried this once, even without any targets, just the terrain height and texture data. The big, I mean big problem is the 500 meters heightmap resolution for stock FE/FE2 terrains opposed to 2000 meters for jet titles, causing enormous slowdowns and display artifacts, I think this can be done, but involves a lot of trials and errors in flightengine and terrain_data. Draw distances are several times larger for SF2 compared to FE2. You'll hit the maximum vertex index for scene renderer fast, resulting in CTD. The other way around it works without problems. You can allways try to retile, preferably by terrain_data.ini texture pointers change, given terrain (ie. GErmanyCE) using Jan Tuma's tileset, but you'll loose all his precious tods which are 500m resolution. Unless someone finally cracks the damn thing (tod 3D format) or make tool to rescale the tods. They are in fact single objects with subelement hierarchy. -
bit too arcadey for me, but nice ps work