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Stary

+MODDER
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Everything posted by Stary

  1. no Gab, these are separate downloads -Sarcasm is in it's beta state in the topic here: http://combatace.com/topic/85359-sarcasm-20-beta-by-stary/ and some effects are here: http://combatace.com/topic/87101-some-ww2-korea-aircraft-ini-and-fx-tests/
  2. I don't consider it as done as I'd like yet -as in some targetareas need replacements which is very very lenghty and tedious process despite having Mue's awesome tool- but I decided I'll release it as I'll be occupied with work in coming weeks and hate to keep what's in fact finished mod to myself lol
  3. if you are one of those using DAT's planes and find the canopy glass too foggy/dull/uniform, simply extract this file to OBJECTS folder, it has list of shaders linked with canopy textures like stock aircraft do: AIRCRAFTSHADERS.ZIP DAT uses mainly one of two 1x1 pixel glass textures, ClrGlass.tga or CLEARCANOPYGLASS.tga so it was matter of listing those in the shaders section, should look less uninteresting now
  4. lost most of interest in 1980+ scenarios and settings to be honest, find the dawn of jet era the most fascinating, up to say Nam. Plenty of things happening in that period, not everything covered in this series yet
  5. still somehow it's odd, but yeah quite unique
  6. PM sent nah can't send it via PM, here it is: 30mm muzzle effects.7z currently it replaces all 30mm muzzleflashes so Avenger might look little odd edit: it's a bit wanky currently but differes from the stock 30mm for sure, the muzzle fire lasts longer as it seems to do on the picture
  7. ohhh well, Korea revamp continues, praised be Mue for his Targetarea editor it's a dream tool plus a pesky commie volunteer about to have it's a$$ handed to it
  8. have to be separate muzzle effect for this gun alone I think, gimme an afternoon
  9. toying with my old unused ground objects (and adjusting the Korea3 targetareas so we don't have evilcommbuildings in the middle of field or patch of trees)
  10. two of those? I can't say I know the J7 variants well
  11. what caliber and gun is this exactly?
  12. Version 1.0

    244 downloads

    This is dedicated Fouga Magister CM.170 / IAF Tzukit cockpit as included in The Scandinavian Front 2 expansion pack released earlier this year. Uploaded for convinience as separate entry as not everyone might have interest in TSF2 mod (silly you!) or be aware that such a thing exists (doom on you!) Installation is simple drag and drop into your desired aircraft. There are both english/french cockpit textures aswell as finnish ones included, the english/french ones enabled by default. My patented damage FX included for extra immersion. Have fun Stary
  13. would be, could b if the engine wasn't the Gollum of environmental effects
  14. this simple old idea could work IF I had a guy able to rewrite several shaders to include backface normals calculations for terrain and TOD files... Mue perhaps?
  15. F-22s arrive at Germany

    http://www.defensenews.com/story/defense/international/europe/2015/08/31/two-us-jets-land-poland-amid-ukraine-tensions/71491968/
  16. yet I think no one fiddled with that part of cockpits immersion before so here's clapping to you! all I need now is slight head tilting during banking, Flamming Cliffs 2 did that good
  17. Ladies and gentlemen we might have a prodigy here
  18. just a few weeks more and it's done...
  19. dang that is lovely model! I think the plane fixes wouldn't be that much if we keep it ally/enemy AI only bomber akin to say Il-28 (thought that one has my custom cockpit) don't look at me I promised some good folks here stuff that will keep me occupied till 2016, not to mention my own work I would like to kick outta door
  20. Russo I discovered few days ago looking at my La-15 cockpit and the real thing that both me and you get it wrong regarding the front whindshield -it reality it's not connected with the canopy main faming, leaving glass space, the windshield is more round, almost completely round. If you do have some La-15 topic of your own I could reply there
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