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Stary

+MODDER
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Everything posted by Stary

  1. Парашюты заказывали?

    Hello! Sorry I write here in english, I never spoke russian. Luk1978 -may I have permission to include your parachute graphics in the update I work on now? So everyone can use it. All credit go to you of course. I have my own new graphics for the chute, but these of yours look plain excellent! :yes: I'm working on a two-seater version, but the limitation is that currently we can use only one specific effect for all planes (maybe specifing the custm effect in the aircraft data.ini would work?). Cheers, CA_Stary
  2. Another weapons related bug/feature: amount of bullets on hard. I'm flying on HARD settings (apart from visual targetting), case is Scooter in Operation Desert Thunder. My plane has 100 rounds per gun (I've checked this in data.ini) but on hard settings I can fire only 40, as confirmed in log after flight three times. No, no gunjams. Is it that higher difficulty level decreases the actual number of rounds loaded per gun?
  3. It's col man! Anyone succeded in adding effects to SF2? Simple "Effects" folder doesn't work for me. The particlesystem.ini file is the same as before.
  4. My vote goes to Falklands War mod by Kesselbrut.
  5. Yes, we need better 109 FMs, that's for sure. Good to know it's not abandoned . Moved my install to OCT08 version. Testing it
  6. I just moved my VietnamSEA + GH2 to SF 2 -I had to extract ALL the files from WOV's Vietnamsea.cat. Seems the "old"CAT format causes CTDs. Then some files have to be overwrite with mod-specific files, so be cautious what you do. Conclusion: anything for desert goes to \Terrains folder, other terrains go to their respective subfolders of \Terrains, trying other maps now Edit: SidDogg may be right with the ye olde CAT pointer in terrain .ini
  7. So I added my Desert terrain mod to SF2. Interesting thing is I noticed - .tod objects cast now shadows: The weird thing is that I had to drop both SF2 desert.cat(!) and files from the mod to my "\My Documents\ThirdWire\StrikeFighters2\Terrains" folder, not Terrains\Desert folder like used to (doing so causes permanent CTD)
  8. Up close and personal: (Fighting real planes, not some aberrations like two posts above )
  9. Damn, I couldn't hesitate more. Downloading SF2 now. First Eagles Gold too. Supporting TK and Thirdwire makes one feel better, that's sure (ok, I can't stand the old Scooter pits anymore after seeing the new ones )
  10. I'll post it here. As you know, currently when Hurri or Spit pilot bails out, whole cockpit compartment falls off, leaving big hole in the fuselage. A bit ugly if you ask me. So here's little ini tweak, that fixes this. If it was posted somewhere earlier, sorry, I haven't checked. So open your Hurricane (1, 2A, 2B or 2C) or Spitfire (1A, 2A) _data.ini, and change under [Pilot] tab: for Hurricanes: CanopyNodeName=CanopyFrame for Spitfires: CanopyNodeName=Canopy Previously it was set as "cockpit", detaching whole part, now should look better. BTW Happy New Year!
  11. Random WW2 stuff, some new smoke and dust effects in the back
  12. Try here: http://forum.combatace.com/index.php?autoc...p;showfile=5271
  13. A WW2 flight sim for the PC

    BOB2 is the way to go, especially with 2.08 or 2.09 patches. Sturmovik (FB) has great variety of planes, nice scenery, but somehow plastic feel and cheating AI.
  14. HAPPY NEW YEAR!

    Yes, you are my friend
  15. @Baltika: Steven, check your PM's, they're full EDIT: erased duplicate entry
  16. HAPPY NEW YEAR!

    Happy New Year Guys and Girls! I, like Starfighter and Nesher, wish you health fist of all. Most of rest you can buy. I know, they say money doesn't bring happiness. But allows you to buy very good copy of it. Very good copy. @Nesher: I wish you peace.
  17. Happy Birthday JSF_Aggie

    Happy Birthday JSF_Aggie! Have good time tonight!
  18. Cool lighting effect rovert97. Here's Heinkel in some serious troubles:
  19. WOE Oct08 Su-39, S-105, Su-27 EE3, WOE winter Madagascar do I have to dump my 45 gigs 13 installs?
  20. S-105

    Any updates?
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