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Everything posted by Stary
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BIG news week for our favorite sims!
Stary replied to heinkill's topic in General Flight Sim Discussion
Good they reworked the ships which were very very outdated even at the original release. -
Impression of WOI ater the New Patch
Stary replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ain't that wonderful? And WW2/Korea props now actually fly... And fight! -
Ain't that KOTS after name change
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WOI Patch August 2008 Released!
Stary replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Anther note about prop planes: I made clean, patched install for Spanish Civil War by A-Team. No problems so far, interesting feature is that heavily damaged planes try to flee away, gliding. Now less chance of enemy pilot bailing out after inflicting damage. Now a possible big feature -anyone noticed that apart from "aircraftfireeffect", "aircraftenginefireeffect" now works, or is it just me? I hit enemy, he started burning with some "default" effect, after few seconds my aircraftfireeffect started. So I guess the first one was "aircraftenginefireeffect". I must verify that, but this would be HUGE improvement for multi-engined bombers. Also will check if the "FuelLeakEmitter" now works. Many, many little things to discover. -
Some More Hi-Res Runway Textures
Stary replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Quoted completely. -
MF WepPak (WOI) August 2008 Released
Stary replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Mine download works ok -
WOI Patch August 2008 Released!
Stary replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Anyone noticed or is it just me, that now detached aircraft's parts behave slightly better flying in air: better physics? -
MF WepPak (WOI) August 2008 Released
Stary replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
what "destroyed parts activated" means? -
WOI Patch August 2008 Released!
Stary replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Just delete the lines: ShadowLOD= ShadowType= so it looks like: [shadow] CastShadow=TRUE ShadowCastDist=10000 MaxVisibleDistance=800 worked ok in April patch, recommended for Ouragans too (have messed up wings shadows in their SHD file) -
WOI Patch August 2008 Released!
Stary replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hard to say. I took Spit1A for a ride, ended in a flat spin. Engine toggle works for props too. But I need to do a clean WW2 install to see how everythink works relating to how AI planes and so on... Regarding fps on Unlimited settings slight increase from around 16-18 to 20-25 over big airbases with lots of objects in view. -
New Water Shader in the works
Stary replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
thanks for info -
New Water Shader in the works
Stary replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Fubar you rock! May I ask, what's the status of the clouds shader? -
Generic hangars pack
Stary posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Generic hangars pack File Submitter: CA_Stary File Submitted: 30 Aug 2008 File Category: Structures This package includes 8 generic hangars structures with inis and definitions for modders and terrain builders. Click here to download this file -
Generic hangars pack
Stary replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
When I figure out problems with collisionboxes. Right now taxing even at 5 mph speed into opened hangars results in big BOOM. -
Daawno temu ktoś wypuścił kilka screenów zasobników we wczesnej fazie modelowania (bez tekstur) ale nie jestem pewien jak to się skończyło. Może A-Team na Skunkworks mają coś? Można też wziąść jakiś model FT z weaponspack-ów i "przerobić" na zasobnik, chociaż to rozwiązanie nie w 100% dokładne.
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Trees add lives to WoV
Stary replied to StarBucker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes, the series is more CPU than GPU demanding. And yes, it's good :yes: -
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Enhanced Explosions 3 effects pack
Stary replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Yes, it should work with any mod in any TW game. -
MiG-21 closeup
Stary replied to StarBucker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Teaser! Looks marvelous, btw -
Modern UK terrain?
Stary replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Baltika, are you going to cover whole globe by the end of the month? TK, we need targets placement tools badly! -
Speaking of trees and such....
Stary replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Wrench, I've started trees for Solomons several weeks ago, but as I'm busy with other mods, so progress currently equals zero. Of course one can take tods from Green Hell 2 and try renaming them to texturelis format used by Solomons (plus rewrite solomons_data.ini texture references), but placement won't be 100% accurate, and not so convincing. Especially on coastial tiles. Better is to make such mod from scrath, every treemod requires other foliage graphics for better blending with terrain, or wait until I do mine. But it would take more than two weeks I'm affraid -
Trees add lives to WoV
Stary replied to StarBucker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's in the user made campaigns section of downloads here: http://forum.combatace.com/index.php?autoc...p;showfile=3873 be sure to grab all those beautiful planes requred by OTC 2.0 here: http://forum.combatace.com/index.php?autoc...p;showfile=3874 -
Trees add lives to WoV
Stary replied to StarBucker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Good news StarBucker Try the Low Detail version, also check the Knowledge Base for tips fow to increase performace, there should be some. Highest impact on framerate have mirrors and shadows, turn them off, also try setting your horizont distance to medium. -
Kursk 1943 WIP
Stary replied to Baltika's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Hell yes there is definitely interest!!! You're da man Baltika! And yes, TE is very, very addictive... If only I had more spare time