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Everything posted by Stary
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Battle of Britain 2 possibly most underrated sim
Stary replied to streakeagle's topic in General Flight Sim Discussion
Well put streakeagle. I MISS ROWAN SO MUCH ! :cray: They had their own individual approach to flight sims. And nice engines (Mig Alley). BoB2? Bought it this week And I'm just getting into. -
Which is the best one
Stary replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
WoE, because: 1.Europe 2.Harriers and A-10 3.Runs ok on lower rig 4.Lot of action Second is SFG modded with Israeli 2/Middle East mods -
Russian cockpits for 50's/60's planes?
Stary replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Seriously, that's a nice scope. Thanks for picture -
A great disturbance in the Force
Stary replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Imperial, anyone? -
A great disturbance in the Force
Stary replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The only One, True Force -
A great disturbance in the Force
Stary replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Still gay that alternative, 531_Ghost -
A great disturbance in the Force
Stary replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
EDIT: I find it disturbing -
A great disturbance in the Force
Stary replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
So gay... -
How can I tell apart which missile is fired at me?
Stary replied to JKstar's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I second Bulldog, especially like the new(?) "break left-right" voices... Anyway seems to me, there are utilised some stock(?) calls I haven't heard till now Great job Deuces and USAFMTL :yes: really nice -
Agree, apart from being renders, they're furthermore post-edited EDIT: look at the wheel of HUMVEE at ground -easy to spot they are edited
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I know someone who claims that saw one
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I have doubt if these are really ingame...
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A Truely Stupid Question...
Stary replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes, Master -
A Truely Stupid Question...
Stary replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Damn, for a while I was worring that your Aerodrome is actually in danger... -
DBS 2.0 Modders Consortium: sign up here
Stary replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
3D terrain obj, particle emitters -
Ballistic missiles
Stary replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In the current versions SAM can't target ground objects... A SAM capable of firing surface-2-surface missile could do the trick -
Ballistic missiles
Stary replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hmm... maybe (and I am just guessing) as a plane... Kinda like V-2 were made in few sims (EAW) But I'd prefer artillery system:-) -
DBS 2: The Modder Consortium
Stary replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Reporting for duty Sir! -
Wings Over New York
Stary replied to Shin_kazama's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Arcadish -
A Call to 3D Action...
Stary replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It's by Polak IMHO -
A Call to 3D Action...
Stary replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I know, I used to, but I wanted to have the coordinates sticking in the ground, to even better aid the placement. Maybe the degree pointer? The 3D ones can be rotated, and placed one on another, relevant to and so on... Anyway will experiment on the matter As for the programing thing, there's a guy here at CA working on such thing IIRC -
A Call to 3D Action...
Stary replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Ok, here it is: Placeable 3D Rulers :yes: (ok, kind of...) Pointers placed at grids of 100x100 meters and 1000x1000 meters. Should help in objects placement. Central (white) faces north. Every 5th (50 and 500 offset, respectively) has different colour to help you count What do you guys think? IF you want to check this crazy idea, grab them: extract to terrain folder, and add to your _types.ini; of course XXX is next number in sequence [TargetTypeXXX] Name=ruler FullName=10 meters ruler ModelName=ruler.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=1000.0 ArmorValue=516128.0 ArmorType=1 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=lighthouse_destroyed SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetTypeXXX] Name=ruler100 FullName=100 meters ruler ModelName=ruler100.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=1000.0 ArmorValue=516128.0 ArmorType=1 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=lighthouse_destroyed SecondaryChance=25 SecondaryEffect=SmallExplosionEffect And you are free to experiment -
A Call to 3D Action...
Stary replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This leads me to wild idea I will try today... stay tuned