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Stary

+MODDER
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Everything posted by Stary

  1. Monty nooo!!!!!! seriously I do understand, I myself almost left two times due to real life, maybe you'll have chance to come back at some pont... we'll be waiting. Shame as your work was most professional! Maybe you'll consider sending those MAX files to someone you trust for the benefits of the prophead guys?
  2. Fokker G1

    TY ED!
  3. Malibu GH3 is NOT required for GH 3.5, your description tells me your VietnamSEA_DATA.ini is wrong version, use the one from GH 3.5 pack or TODs are from different (read: Brains32 tiles+GH2-compatible) version of the terrain
  4. File Name: Spitfire cockpit (late Griffon powered, F Mk 45 based) File Submitter: Stary File Submitted: 24 November 2013 File Category: Prop Cockpits Late, Griffon-powered Spitfire cockpit (F Mk45 based) for SF2, preferably with AI planes packs DLC installed fully merged installation preferred Made in and tested with >>MAY 2013<< installation, should work ok with older or newer ones though. Click here to download this file
  5. frankly, it's one of those I allways were curious about.. do you have good reference materials? I think popular method was to use Julhelm's Kestrel cockpit as a stand-in
  6. File Name: Yak-38 Forger cockpit File Submitter: Stary File Submitted: 18 November 2013 File Category: Jet Cockpits This is cockpit for North Atlantic's native Yak-38 Forger carrier-based VTOL fighter. for SF2:North Atlantic -fully merged installation preferred Made in and tested with >>MAY 2013<< installation, should work ok with older or newer ones though. Won't work in Series1. Click here to download this file
  7. as usual, it's only TK who knows what's The Man is up to... mobile games got them Eurofighters, Su-27s etc, in suprisingly high exterior detail. That and lack of anything related to Exp3 makes me sad Panda
  8. anyone contacted him? with P-51D, Spitfires and P-47D I think we might have SF2 based WW2 Fighters reenactment (and I loved that title)
  9. and proper gunsight and curved sixpack plate... you do realize I'll turn this into IX right?
  10. two things: 1) Beach your AARs are awesome read and presented in fabulous way 2) Great advertising for SF2 series on the other site extra 3rd -I need to tune down the bombs smoke and explosions fires for next pack installment
  11. will see I set it at higher angle as I considered some parts not modelled accurately enough to be shown
  12. looks great Kevin! I see it's Vetnam set being used, good some very intriguing geological formations there, can't wait to fly over it!
  13. Paulo, thanks! Allways had a sweet spot for this little underdog wrong directory data, beware, all files are in Aircraft\ not in Aircraft\Yak-23 as should be
  14. "Sickle Red" mercenaries during Operation Kadesh (in fact: black ops military force formed during the Korean War by former OSS and SAS men, involved in secret operations agains Soviet Union and their satellite states) also, my first second SF2 skin repaint
  15. Spitfire F.24

    thanks alot Paulo!
  16. some good old guns only prop-driven action over Israel, and a cockpit teaser Israel tiles adjusted with more vivid colours, comparision of both "stock" and with Sweet FX (the latter)
  17. I'm using Eburger's/Malibu's excellent AAA flak mod which is to my suprise working quite realistically, in the way I've seen several planes being hit by it, but not alot
  18. The Mighty Eighth - Trailer

    last time I checked both of them were still dead...
  19. Beach as you were wondering at one point if during high altitude drops wind affects bombs trajectory -yes totally it does; just fire up mission editor and set wind to >20 kts; tested for high level bombers (B-52s) and they miss the target runway by hundreds of meters (as for 20K ft drop altitude) one of those little neat finds under the hood other simulations obviously miss edit: typos
  20. does DBW finally adds large bombers groups? Havent checked it in quite a time
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