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Nyghtfall

+MODDER
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Everything posted by Nyghtfall

  1. File Name: SF2 Scooters! Vol.1 - Skinpack for TW A-4 Skyhawks File Submitter: Nyghtfall File Submitted: 28 February 2015 File Category: A-4 Scooters! Vol.1 - Skinpack for TW A-4 Skyhawks by Nyghtfall v1.0 ==================================================== *** SF2 required for A-4B-model *** *** SF2V required for A-4E_65, A-4E_67 and A-4F-model *** *** tested in full 5-merged installation *** This Pack contains skins for 5 different Skyhawk Squadrons (4x US Navy, 1x US Marine Corps): - A-4B from VA-81 Crusaders aboard USS Forrestal in 1961 - A-4E_65 from VA-72 Blue Hawks aboard USS Independence in 1965 - A-4E_67 from VA-106 Gladiators aboard USS Intrepid between 1968-1969 - A-4F from VA-55 Warhorses aboard USS Hancock in 1972 - A-4E_65 from VMA-311 Tomcats, based at Chu Lai Air Base between 1967-1968 Included is also a slighty changed loadout.ini, to get a more navy-like loadout. Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! If VA-81 Squadron is missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free number: [squadronXXX] Name=VA81 DisplayName=VA-81 'Crusaders' Nation=USN Credits ======= - Thirdwire and TK for a great game and nice models I used. - Alejandro for the Escapac seat - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini (Canopy, Landinglight) - VA-55 patch is taken from http://a4skyhawk.org/and modified by me - VA-72 patch is taken from http://www.vfp62.comand modified by me - VMA-311 patch is taken from http://www.aviatorgear.comand modified by me - myself Skins, Decals, ini-work Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. Click here to download this file
  2. The silver one with invasion stripes looks really nice! Good work :)
  3. That looks great! I like the Blenheim, don't know why. :)
  4. you should try mue's great lodviewer! according to that they are named "bump"
  5. A-4B from VA-81 Crusaders aboard USS Forrestal in 1961 and A-4F from VA-55 Warhorses aboard USS Hancock in 1972.
  6. It's a girl!

    Congratulations to you and your family!
  7. nice work with the weathering- and staineffects!
  8. Maybe I'm getting this wrong, but you could create a new weapon in the weaponsfolder from the rack that links to the according missile/bomb? This way you use it like any other weapon and don't have to care for the rack used. This is from NATO-Fighters "AGM-65B_LAU-117_GAF.INI". Something like a 1-shot-Rocketpod (Yours would be 3-Shot then). [WeaponData001] TypeName=AGM-65B_LAU-117_GAF FullName=AGM-65B on LAU-117 <-- name in loadout-menu ModelName=LAU-117_GAF <-- the rack Mass=53.000000 Diameter=0.500000 Length=2.2170000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType=W_Germany SpecificStationCode= NationName=WGermany StartYear=1972 EndYear=2040 Availability=3 BaseQuantity=54 Exported=TRUE ExportStartYear=1972 ExportEndYear=2040 ExportAvailability=3 WeaponDataType=2 RailLaunched=FALSE RocketTypeName=AGM-65B_GAF <-- the weapon used on the rack NumRockets=1 ROF=1.000000 FireEffectName= FireEffectTime=0.000000 FrontCoverNodeName= RearCoverNodeName= ShowRockets=TRUE Rocket01Position=0.000000,0.000000,-0.055000
  9. @mue: "Could not load LOD-file". I tried to open the A-1H.ini/A-1J.ini from the unpacked cat and from a merged installation, both with the same error-message. Most other stock-planes I tried seem to work though. So this is no big problem for me, if it's just the 2. :)
  10. Yes, I can open them. My objectdata2.cat has the same size as yours (mue) and I don't have the unlocked LODs. So it works. Just see the screenshot in my last post.
  11. Even locked SF2 LODs can be loaded! Attached is the TWs A-4B. A-1H and A-1J for example gave an error message though. Again a big thanks to mue for this tool!
  12. Hey there, sorry to hear that! I hope your workmate can restore at least something :( I can sent you all the mods you sent me earlier if needed. Thats probably just a tiny bit of your whole work, but would be sad so see you quit modding. Hope all goes well!
  13. played around with the 2seat scooter a bit. VT-21 Fighting Redhawks TA-4J
  14. Hey there, At the monent I'm working on an OA-4M updatepack, that contains all planes and units. For some time H&MS-12 Outlaws had a small "Outlaw" on the tail of their planes. Does anyone have a good picture of it or maybe has decalsheets from OA-4M-modelkits that contain that little man and can provide a scan of it? Thanks for your help!
  15. Finally done! I used Wrench's template, added Nengajyou's decal from the screenshot, repainted everything and changed some bits over the screenshotdecal to get closer to the photo. I like the result. :) Thanks to all involved here!
  16. @Wrench: That's a great start, thanks. Will definitely help me. @Nengayou: Great picture! Thanks. Did you do the decals? The Samurai-Patch seems like a good addition. :)
  17. Well, now that you say it...I can see it too. Sometimes one doesn't see the obvious. Maybe I can go from there...changing some picture of Yosemite Sam accordingly. Should work at least as a stopgap, if it doesn't turn out good. Thanks!
  18. I decided to work on an updatepack of the OA-4M, that covers all camos and all units. There's still a lot to do though. The unique blue/green camo of H&MS-32 is done so far.
  19. Thanks for creating this! It already helped me find a nodename, that I couldn't find in the past. I too think, that this could also be a great tool for skinners. One little thing I'd like to see in later releases would be some sort of ruler or crosshair with coordinates (if possible, of course), to help position decals on a model.
  20. File Name: SF2 A-4F VA-164 'Ghost Riders' 1973 File Submitter: Nyghtfall File Submitted: 02 January 2015 File Category: A-4 A-4F Skyhawk, VA-164 'Ghost Riders' Vietnam 1973 Skinpack *** SF2V required for A-4F-model, tested in full 5-merged installation *** The skin represents A-4Fs from VA-164 'Ghost Riders' in 1973 aboard the carrier USS Hancock in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. This pack contains another version of "Lady Jessie", this time the wellknown version with big letters on the fuselage. In 1973 VA-164 was on another combat-cruise in Vietnam. Carrier Air Wing CVW-21, which VA-164 was part of, was tasked with the responsibility, to develop expertise in unique mission types. For example VA-55 was tasked with Iron Hand missions, while VA-164 was to develop tactics to use Laser Guided Weapons at its best. Some A-4F were equipped with Laser Spot Trackers instead of the ususal Radar in the nose, so that LGBs could be used on designated targets. As these were only trackers, a special Designator was needed. For that case, 2 TA-4F were borrowed from USMC squadrons. A 2nd crewmember with a handheld-device to designate the targets was placed on the 2nd seat. Those people were volunteers from other squadrons, that usually flew E-1B or RF-8/F-8. As the handheld-device had to be held steady for a proper designation while the plane was flying, it was a not well-like job to do. But in the end, it proved successful and led to the development of build-in laserdesignators. The pack consists of 2 parts: - a skin for the stock A-4F, which cannot use laser-guided bombs (LGB). So this is only for the looks. Select the skin in the loadout-screen of the stock A-4F. - a modification of the stock A-4F to use LGB. Ingame you will find a new plane - "A-4F (Laser Spot Tracker)" to choose. It also has a different gunsight and shows laser designated targets. For the laser-designator you have 2 options. First is to use the plane as is, meaning, you only can use LGBs on primary targets as they're always designated. The radarscreen is just black in that case, because the planes didnt have a radar anymore. Second, you use the Laser designator from the loadout screen and can use LGBs on every target. I included a modified AVQ-23 (modded from the stock one) for that purpose. It is not shown externally and is a compromise for playability-reasons. The radar-screen shows the target if you have selected one. Planes marked with * are the LST-equipped ones (401, 407, 411, 413, 414), which have the different nosecone. 401 and 407 are confirmed by pictures, the other 3 are in for a good mix. There were more than 2 of them, but I couldn't find more numbers or other pictures. Installation ============ 1. unzip to a temporary folder 2. open "Put_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game and nice models I used. - Eole2, Hangar- and Loadingscreen, Vintage Screenshots, aswell as improvements of the packagearrangement (A big thanks for that!) - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini (Canopy, Landinglight) - myself, Skin, Decals, ini-work (Gunsight/HUD, LaserDesignator) Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench, KJAkker for the Gunsight-Issue - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. This pack and any parts from it, may be used as freeware only. Click here to download this file
  21. SF2 A-4F VA-164 'Ghost Riders' 1973

    Version 1.0

    126 downloads

    A-4F Skyhawk, VA-164 'Ghost Riders' Vietnam 1973 Skinpack *** SF2V required for A-4F-model, tested in full 5-merged installation *** The skin represents A-4Fs from VA-164 'Ghost Riders' in 1973 aboard the carrier USS Hancock in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. This pack contains another version of "Lady Jessie", this time the wellknown version with big letters on the fuselage. In 1973 VA-164 was on another combat-cruise in Vietnam. Carrier Air Wing CVW-21, which VA-164 was part of, was tasked with the responsibility, to develop expertise in unique mission types. For example VA-55 was tasked with Iron Hand missions, while VA-164 was to develop tactics to use Laser Guided Weapons at its best. Some A-4F were equipped with Laser Spot Trackers instead of the ususal Radar in the nose, so that LGBs could be used on designated targets. As these were only trackers, a special Designator was needed. For that case, 2 TA-4F were borrowed from USMC squadrons. A 2nd crewmember with a handheld-device to designate the targets was placed on the 2nd seat. Those people were volunteers from other squadrons, that usually flew E-1B or RF-8/F-8. As the handheld-device had to be held steady for a proper designation while the plane was flying, it was a not well-like job to do. But in the end, it proved successful and led to the development of build-in laserdesignators. The pack consists of 2 parts: - a skin for the stock A-4F, which cannot use laser-guided bombs (LGB). So this is only for the looks. Select the skin in the loadout-screen of the stock A-4F. - a modification of the stock A-4F to use LGB. Ingame you will find a new plane - "A-4F (Laser Spot Tracker)" to choose. It also has a different gunsight and shows laser designated targets. For the laser-designator you have 2 options. First is to use the plane as is, meaning, you only can use LGBs on primary targets as they're always designated. The radarscreen is just black in that case, because the planes didnt have a radar anymore. Second, you use the Laser designator from the loadout screen and can use LGBs on every target. I included a modified AVQ-23 (modded from the stock one) for that purpose. It is not shown externally and is a compromise for playability-reasons. The radar-screen shows the target if you have selected one. Planes marked with * are the LST-equipped ones (401, 407, 411, 413, 414), which have the different nosecone. 401 and 407 are confirmed by pictures, the other 3 are in for a good mix. There were more than 2 of them, but I couldn't find more numbers or other pictures. Installation ============ 1. unzip to a temporary folder 2. open "Put_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game and nice models I used. - Eole2, Hangar- and Loadingscreen, Vintage Screenshots, aswell as improvements of the packagearrangement (A big thanks for that!) - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini (Canopy, Landinglight) - myself, Skin, Decals, ini-work (Gunsight/HUD, LaserDesignator) Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench, KJAkker for the Gunsight-Issue - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. This pack and any parts from it, may be used as freeware only.
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