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Soulfreak

+MODDER
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Everything posted by Soulfreak

  1. SupGen´s f-104a + c pack has them.
  2. Will try out your seat. Another thing what i have noticed also before on the F-104G, is the position of attachments on the centerlinestation correct? looks a bit off set to me (forwarted).
  3. Well, they will be ready in 2 weeks. ;-) Will now put my hands on the C Zipper...
  4. MiG-21MF skins are done... @ Team: will send them out tomorrow. Edit: sended out with a little surprise.
  5. Zipper? used the downtime... A-Zipper Temps are done.
  6. Hallo leute, Ist es möglich, das auf einer Waffen station 2 droptanks ausgewählt werden können, wenn diese nicht im 3d model mit drin sind? Konkret geht es um die stock MiG-21MF. Sie soll an der centerline station den ursprünglichen Tank behalten, aber zusätzlich soll auch der centerline tank der MiG-23 stock) auswählbar sein. Mag zwar nun eine blöde Frage sein, aber ich hab in der richtung seit ewigkeiten nix mehr gemacht....
  7. Frage zu Waffenstation / drop tanks in SF2

    Ja Volker, hatte ich so gemacht wie oben von mir beschrieben. abe ne neue Waffenstation gemacht (Centerlinestation2), und habe da nur FT als allowed Class. Habe den MiG-23 Tank als droptank typ eingetragen. Und hab dann noch die neue Station mit zur Fuselagesection oben in der Data.ini hinzugefügt.
  8. F-104A - Lockheed/Stanley C-1 ejection seat F-104C - Lockheed/Stanley C-2 ejection seat (this one was used in the german F-104s too, but was fast replaced by the Martin Baker one.
  9. Get well soon Erik! If you need help, i´ll be there! ;-)
  10. Get well soon Erik! If you need help, i´ll be there! ;-)
  11. Frage zu Waffenstation / drop tanks in SF2

    Danke Michael, das teste ich mal! Doch konnte sie. weiss zwar nicht ob das bei den LSK gemacht wurde, aber habe in diversen Referenzen Infos gefunden das es häufig praktiziert wurde Edit, ja war der richtige weg! in der Data ini einfach unter fuselage den centerpylon kopieren, beide umbenennen 1+2 und dann ne neue Waffenstation. Man bin ich eingerostet in der Hinsicht!^^
  12. Asked that a few days ago. patch has overwritten your flightdata.ini in modsfolder i think... But this: http://combatace.com/topic/78391-expanding-the-visibility-of-groundobjects-trees-etc-through-editing-flightdata/#entry625065 will guide you to the things needet.
  13. Maybe we could get an FM master in our Boat?
  14. Not only some polys here and there. we can add bump & specular maps, integrate tanks into model, add brake chutes, and maybe add some parking animations (Ledder, covers etc.) BTW, forwrted the source a long time ago to Martin....
  15. That Model is still the original SU-17 model from amourdave. So it is a bit outdated. We got the source from AD and why not bring that model to the latest standart?
  16. Yes i know., i was the guy who made the suggestion that long time ago. But as longer we wait, the more files we got and as much time the reorganisation will take. And we really need a better structure for the SF2 DL section. That is the part where most of the files will uploaded in the future.... The more files in the SF2 section, the more harder to find specific files....
  17. Hmm sad, that was / is a very common version....
  18. Enoc, will you add some weathering still?
  19. Good one Paulo! ;-) The F-104A & C is now on my to do list for painting. Collected the needet References for some Highrez skins. But it will take a lot of time to do new temps I thiink....
  20. I hope, that i have time to start this evening one some cool Zipper skins. :-D EDIT: maybe we could tweak the F-104 A+C Data and post the results here?
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