

michaelk
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Everything posted by michaelk
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SF2 Avionics Community Pack - - Alpha release v0.3
michaelk replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
My opinion: 1. New texture - as the main one (default in mod). 2. TW style - as an option for those who want it (but also include in mod). -
F3H Demon Cockpit visual tweak
michaelk posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File F3H Demon Cockpit visual tweak This is a visual (only) improvement of the F3H Demons cockpits. I offer a visual (only to improve the look) improvement "as is" based on photos and other data (in fact, this aircraft had different panels in different versions, radars etc., so this topic actually requires deep development). What's inside: 1. Improved central panel texture 2. Improved radar texture Installation: 1. Make a backup of your files 2. Delete (!!) your cockpit and avionics files, as well as your Cockpit folder (all mod panels in JPG format) 3. Place the Cockpit folder cockpit and avionics files in your aircraft folders (check the names if necessary, rename the cockpit and avionics files to your names (look at the names in your backup) Thanks: Foxmonter ........................ F3H-2M Demon ChampionsVA56 .................... F3H-2M Ultimate Pack F3H here: Submitter michaelk Submitted 02/26/2025 Category Jet Cockpits -
Version 1.0.0
32 downloads
This is a visual (only) improvement of the F3H Demons cockpits. I offer a visual (only to improve the look) improvement "as is" based on photos and other data (in fact, this aircraft had different panels in different versions, radars etc., so this topic actually requires deep development). What's inside: 1. Improved central panel texture 2. Improved radar texture Installation: 1. Make a backup of your files 2. Delete (!!) your cockpit and avionics files, as well as your Cockpit folder (all mod panels in JPG format) 3. Place the Cockpit folder cockpit and avionics files in your aircraft folders (check the names if necessary, rename the cockpit and avionics files to your names (look at the names in your backup) Thanks: Foxmonter ........................ F3H-2M Demon ChampionsVA56 .................... F3H-2M Ultimate Pack F3H here: -
F-4D Phantoms Cockpits
michaelk replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It's strange, I knew about this parameter and thought that if RWR works for me, then this parameter is +TRUE.... but (I checked it myself) But... it also works with the parameter =FALSE (maybe I somehow use the DATA.INI file by default, because I made two F-4_67 1- "default with the default Data.ini file inside the folder" and 2-"New Cockpit")? -
F-4D Phantoms Cockpits
michaelk replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I would move the entire FLIGHT folder, test F-4D_67, and then move it back. By the way, I don’t have any problems with your cockpits, everything works. -
F-4D Phantoms Cockpits
michaelk replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
COUNTERMEASUREOBJECT.INI maybe changed ? -
F-4D Phantoms Cockpits
michaelk replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Will the E/G cockpits be presented for testing? Thanks. -
F-4D Phantoms Cockpits
michaelk replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
F-4D_67, Static position, Texas/Mexico map. No problem, the RWR will work, friendly radar is visible. -
F-4D Phantoms Cockpits
michaelk replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Many random factors, mission type, area, etc... Germany CE Stock, Potsdam area, F-4D_67, 1970. The signal is on the right and the SAM launch is visible. -
F-4D Phantoms Cockpits
michaelk replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Germany CE Stock with Sa2 Mod (Potsdam Area). The intensity of air defense on the map of Germany depends on the regions more than on other maps (according to my observations). -
WIP Mega THREAD!
michaelk replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes, I understand the nuance, but it is true nonetheless. It is a pleasure to communicate with former "opponents". Those days are long gone... (no politics). I am here for pure motives and interest. Many very good flight simulators (IL-2, LockON/LockON 2, Rise of Flight, DSC World) have Russian origins/Russian developers. Best wishes to all. (Maybe my English is not very good, I studied it in 89-91 at service) -
WIP Mega THREAD!
michaelk replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Service in the USSR Air Force 1990 -
WIP Mega THREAD!
michaelk replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello Screen 10 Big Labels. Lots of grammatical errors. Full TRUE Text. Label 1. ВНИМАНИЕ! 1. ПЕРЕД СНЯТИЕМ СИДЕНЬЯ ОТСОЕДИНИ ТЯГУ ПИРОПИСТОЛЕТА, ФАЛ БЛОКИРОВКИ ФОНАРЯ С СИДЕНЬЕМ, ШЛАНГИ КПА 4 И ОТКРОЙ ЗАМОК СТОПОРЕНИЯ ПЯТЫ КСМ. 2. ВЫНУВ СИДЕНЬЕ ИЗ КАБИНЫ ЗАГЛУШИ ШТУЦЕРЫ, ОТВЕРСТИЯ В ОРК 11 И ШЛАНГАХ КРА 4 СПЕЦ. ЗАГЛУШКАМИ. 3. УСТАНАВЛИВАЯ СИДЕНЬЕ ПОДСОЕДИНИ ОРК 11, РАЗЪЕМ МП 150Д И ПРОВЕРЬ ПРАВИЛЬНОСТЬ РАСПОЛОЖЕНИЯ ШТЫРЕЙ ПОДНОЖЕК В НАПРАВЛЯЮЩИХ НА ПОЛУ КАБИНЫ. 4. УСТАНОВИВ СИДЕНЬЕ, ПРОВЕРЬ ЗАПИРАНИЕ ЗАМКА СТОПОРЕНИЯ ПЯТЫ КСМ ПО РИСКАМ НА ПОЛУ КАБИНЫ, ПОДСОЕДИНИ ШЛАНГИ КПА 4, ФАЛ БЛОКИРОВКИ ФОНАРЯ С СИДЕНЬЕМ, ТЯГУ ПИСТОЛЕТА. Label 2. ПЕРЕД СНЯТИЕМ ФОНАРЯ ОТСОЕДИНИ НА ФЮЗЕЛЯЖЕ, А ПОСЛЕ УСТАНОВКИ ФОНАРЯ ПОДСОЕДИНИ И ЗАКОНТРИ ТРОС ОГРАНИЧЕНИЯ ОТКРЫТИЯ. Label 3. ПЕРЕД СНЯТИЕМ ФОНАРЯ ОТСОЕДИНИ НА ФЮЗЕЛЯЖЕ, А ПОСЛЕ УСТАНОВКИ ПОДСОЕДИНИ ФАЛ БЛОКИРОВКИ ФОНАРЯ С СИДЕНЬЕМ. ..Best Regards. -
WIP Mega THREAD!
michaelk replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello. Another correction (just noticed) ЛИТАНИЕ КАВИНЫ / ПИТАНИЕ КАБИНЫ ... best regards -
WIP Mega THREAD!
michaelk replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello. Let me correct some words a little. Wrong/True ЗАЩИА ЦД / ЗАЩИТА ЦД СБРОС ЛАСАШЮТ / СБРОС ПАРАШЮТ АКУМ БОРТОВ ДЭРОД / АКУМ БОРТОВ АЭРОД ПКСК УСКОР/ ПУСК УСКОР ЗАХАВАТ/ЗАХВАТ ... best regards -
Pit edit question
michaelk replied to OlWilly's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes, that's right, it works. -
Pit edit question
michaelk replied to OlWilly's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Very good work, you are very motivated to achieve results, we will be grateful if you publish your RVR configurations. -
Su-7/Su-17 cockpit variant + new cockpit for M4
michaelk commented on OlWilly's file in Jet Cockpits
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Pit edit question
michaelk replied to OlWilly's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Try to ask the cockpit authors a question (mr. Stary etc), including about the features of the work of the red side RVR's. At least I left everything as it is on my 23x (maybe just delete the second PVR/SPO later). -
Pit edit question
michaelk replied to OlWilly's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Maybe I'm not quite right, but it seems to me that RWR (not vector) works somehow "randomly", that is, under approximately the same counteraction conditions, the lights always burn or never (and the sound notification always works). 1. Try to replace the section with this one [RWR] Type=RWR NodeName=RWR //NodeName=RWR_front If it works, you can try adding the tool: Instrument[093]=RWR2 [RWR2] Type=RWR NodeName=RWR //NodeName=RWR_front 2. Download and install this (of course, making a backup). https://combatace.com/files/file/9472-working-hawk-for-sf2/ Fly and attack in different conditions on the MiG 21 and 23 Draw your own conclusions :) I saw this problem but for now I left everything "as is". Maybe someone more experienced here can help. Fuel indication MiG 23s (by analogy with MiG 29) Perhaps the indicator "residual xx kg (50%)" is more correct. For example: "Остаток 1500кг" I don't have specific information ) -
From the album Il 2 Sturmovik'46 Sim & Jet Era Mod
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From the album Il 2 Sturmovik'46 Sim & Jet Era Mod
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From the album Il 2 Sturmovik'46 Sim & Jet Era Mod
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From the album Il 2 Sturmovik'46 Sim & Jet Era Mod