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Everything posted by kblomkvist
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New Shadowcat skins
kblomkvist posted a topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Hello all! I've been messing around with Julhelm's awesome AFX Shadowcat recently and I've came up with an idea of some new skins for this plane. The first one which I would like to present to you is the 523FS "Crusaders" skin for the USAF land-based variant which I called the F/A-24B (i think the F/A name is more appropriate than A/F-24 because the USAF, USN and USMC use the F/A name instead of A/F). The paint scheme is based on the Polish F-16 two-tone gray. I know that the sides of air intakes would be more appropriate to place the squadron/wing markings on but it causes problems with decals appearing inside the intakes so I decided to move them further to the nose. Currently I am wondering whether to change the colorful insignias to dark grey lo-viz ones (similar to the USAF roundels). Enjoy the pictures and let me know what you think! -
mig-21 MIG-21Z release
kblomkvist replied to yunped's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well... I'm wondering how can one achieve stealth ablilities with this open-nose air intake. I know it's pure fiction but I'm wondering whether it's realistic at any point. -
SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons
kblomkvist reviewed Viper63a's file in F-22
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I think that loadouts with external weapons under wings look a little bit odd because they significantly increase the radar cross section of the aircraft. One of the biggest advantages of the F-22 is its stealth capability, although it is not properly featured in SF2. I think that the loadouts should be more realistic which means limited to internal weapon bays. I also think that you should replace GBU-39 with GBU-40 in Anti-Ship and Attack loadouts. GBU-40s are able to hit moving targets while GBU-39s are not. I would also suggest to replace GBU-39 in Strike loadout with GBU-31, GBU-32 or AGM-154C.
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Time of day confusion
kblomkvist posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hello! I am experiencing a strange problem with Taiwan terrain downloaded with "War for Taiwan" campaign. When I want to fly a single mission, I have a dark night when selecting noon and a bright day at night. Looks like the time of day is kinda inverted. When I use the ctrl+c key combo during a mission, I also have day at 11pm or so. Any ideas of how I can fix it?