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Everything posted by RustyKurnass
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Skin Problems
RustyKurnass replied to trimmermedal833's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Oe something wrong in the name, etc... Can you post an example? In yhese days I'm making the opposite of you Trimmer and try to play DCS ( Eric, you've asked me in the DCS Forum) -
Strike Fighters 2 Screenshots Thread
RustyKurnass replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Wow wow wow . love the camo of the Marines plane in the second screenshot. Can help you in some way mate? Mandatory screen -
Question A-6E bombs loadout
RustyKurnass replied to Svetlin's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Some of my pics -
Question A-6E bombs loadout
RustyKurnass replied to Svetlin's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This Mk-83 was frequently used by A-6s, both Vietnam and later. A crew that received the Navy Cross for a night strike on the Red River ferry docks in the Hanoi area delivered 13 Mk83SE loaded on MERs on all five pylons. I'll search in my ref if I've some pics for you This is the type of load is possible with the tweaked MER of Homefrye pack ( if you neede them mate...). -
My T. FLIGHT HOTAS X won't work
RustyKurnass replied to FUlippo90's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Mine HOTAS X work perfectly and was bought to a second-hand market, simply plug and play. And is currently switched on PS3. Default.INI -
Editing Colours on the Layer of a PSD file using GIMP
RustyKurnass replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I can explain how I work on the Nyghtfall PSD file actually. Open the necessary map file and hide all the unecessary layers ( with the small eye button) and left only the basic camo to work with, At this point I export the file as a JPG format, as I noted is more simple to work. At this point you work directely on this file and when finished, reopen the original PSD file and this time hide the camo layer, pratically all the contrary of the previous step. Now you have the layers with rivets, panel lines,ecc... and you can copy and past over your reworked camo et voilà. BTW I'm a noob on skin without a precise and technically right modus operandi... -
Editing Colours on the Layer of a PSD file using GIMP
RustyKurnass replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I use Gimp and actually working on a A-4 skin using Nyghtfall PSD templates. After left selected the necessary layer, export ( not save ) as jpg then reopen on Gimp, more simple to work this way -
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Version 1.0.0
95 downloads
SF2_IDF_V2K_B-17s = Tested in Full-5 Merged installation This project started as a personal customization to have the Israeli skins for Veltro 2K B-17F/G. In 1948 the IDF/AF found four B-17G in a dump in Florida and bought them.The planes were in very poor conditions, stripped of the turrets and instruments.Three were made airworty and flew via Azores to Czechoslovakia, there received additional and better instruments ( some war-time Luftwaffe gunsights,ecc...) and loaded with bomb.On their way to Israel, one bombed Cairo and the other two Egyptian positions in Sinai. The fate of the fourth bomber was less succesful, because the raids of the first three on Egypt prompted a FBI investigation and , cut a long story short, the plane was seized by authority in the Azores, as the crew involved choose to rest after the trip instead of refuel the bird and take off as soon possible. The bombers were assigned to the 69 Squadron The Hammers at Hatzor and given serial number 1601,1602 and 1603, and by the end of the War of Indepenence the B-17s had flown over 200 missions. At the time of the Suez crisis the Fortresses were out of service but two were brought back in action with changed two-digit serial numbers and incomplete camouflage ( only brown instead of the standard brown-blue over silk grey). During their operational use the planes were painted in different way, comprised NMF and with various artwork applied, but this wasn't my focus. ========== To Install: As always raccomended,all in the relative folders in your game(s) ----------------------------- Credits: Veltro 2K for the models Me for the decals and the skins ------------ Know issue: This modest pack contain both the F and G model despite Israel bought only G model. My choice was dictated by the fact that during the War of Independence the planes were armed only woth the waist and tail guns in a indigenous modification, the rear bulkhead of the tail position conmpletely removed and equipped with twin .03 inch machineguns. For these reason I opted for the B-17F in my mod By the time of the Suez action ( in reality even before) the complete armament was restored, here my choice for the B-17G. In 1956 the s/N 23 had the chin turret replaced by a search radar for maritime patrol, but I'm absolutely unable to modify the models as I'm not a modder, so you will be fly with the gun turret in his place. I choose to add the fourth plane ,just to have one more, despite never arrived in Israel. -------------------------------------------- References: Schiffer Military Book, "Hammers, Israel's Long-range Heavy Bomber Arm: The Story of 69 Squadron", Shlomo Aloni & Zvi Avidror SAM Publication, Camouflage & Markings No.3 The Israeli Air Force Part One 1948 to 1967, Ray Ball Isradecal decals sheet The net ------------------------------------------- Legal note: This package may NOT in any way, shape or form be used in any payware addition. ------------------------------------------- Gianni "RustyKurnass" Coniglio ========== -
SF2_IDF_V2K_B-17s
RustyKurnass posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File SF2_IDF_V2K_B-17s SF2_IDF_V2K_B-17s = Tested in Full-5 Merged installation This project started as a personal customization to have the Israeli skins for Veltro 2K B-17F/G. In 1948 the IDF/AF found four B-17G in a dump in Florida and bought them.The planes were in very poor conditions, stripped of the turrets and instruments.Three were made airworty and flew via Azores to Czechoslovakia, there received additional and better instruments ( some war-time Luftwaffe gunsights,ecc...) and loaded with bomb.On their way to Israel, one bombed Cairo and the other two Egyptian positions in Sinai. The fate of the fourth bomber was less succesful, because the raids of the first three on Egypt prompted a FBI investigation and , cut a long story short, the plane was seized by authority in the Azores, as the crew involved choose to rest after the trip instead of refuel the bird and take off as soon possible. The bombers were assigned to the 69 Squadron The Hammers at Hatzor and given serial number 1601,1602 and 1603, and by the end of the War of Indepenence the B-17s had flown over 200 missions. At the time of the Suez crisis the Fortresses were out of service but two were brought back in action with changed two-digit serial numbers and incomplete camouflage ( only brown instead of the standard brown-blue over silk grey). During their operational use the planes were painted in different way, comprised NMF and with various artwork applied, but this wasn't my focus. ========== To Install: As always raccomended,all in the relative folders in your game(s) ----------------------------- Credits: Veltro 2K for the models Me for the decals and the skins ------------ Know issue: This modest pack contain both the F and G model despite Israel bought only G model. My choice was dictated by the fact that during the War of Independence the planes were armed only woth the waist and tail guns in a indigenous modification, the rear bulkhead of the tail position conmpletely removed and equipped with twin .03 inch machineguns. For these reason I opted for the B-17F in my mod By the time of the Suez action ( in reality even before) the complete armament was restored, here my choice for the B-17G. In 1956 the s/N 23 had the chin turret replaced by a search radar for maritime patrol, but I'm absolutely unable to modify the models as I'm not a modder, so you will be fly with the gun turret in his place. I choose to add the fourth plane ,just to have one more, despite never arrived in Israel. -------------------------------------------- References: Schiffer Military Book, "Hammers, Israel's Long-range Heavy Bomber Arm: The Story of 69 Squadron", Shlomo Aloni & Zvi Avidror SAM Publication, Camouflage & Markings No.3 The Israeli Air Force Part One 1948 to 1967, Ray Ball Isradecal decals sheet The net ------------------------------------------- Legal note: This package may NOT in any way, shape or form be used in any payware addition. ------------------------------------------- Gianni "RustyKurnass" Coniglio ========== Submitter RustyKurnass Submitted 02/11/2022 Category B-17 -
New to editing weapons loads in campaigns
RustyKurnass replied to WitchyWoman's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Oh well, just let me organize the files the file -
New to editing weapons loads in campaigns
RustyKurnass replied to WitchyWoman's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
No probn send me your mail in PM -
New to editing weapons loads in campaigns
RustyKurnass replied to WitchyWoman's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Which B-17 you use? I done the skins for the '48 and Suez for my personal use based on Veltro Fortress, If tou want I can send you -
Strike Fighters 2 Screenshots Thread
RustyKurnass replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
We have the Etendard IVM? Mandatory screen -
Strike Fighters 2 Screenshots Thread
RustyKurnass replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
SLUF's sunset... -
Obviously mean the F-4!
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When someone stated that in Vietnam covered any role is true...
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Pylon and rails
RustyKurnass replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks my friends, will try -
Pylon and rails
RustyKurnass posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello people, here I'm with another round of my stupid, rookie questions... I love to have the planes showing wing pylon even when empty, and already know that in the Data.ini I need to erase all after the NodeModelName line. The problem is that in many cases we have some pylon with provision foe different rails; in this case the trick don't work completely: I refer at one recently case about the CF-18, the pylon will be empty but there're the ARM rails in place. What I need to do to have all working as intended? -
Scooters
RustyKurnass replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Oh my, cannot believe that we'll have in the future pratically all the Scooters Squadron to cover the whole Viet war.... -
Strike Fighters 2 Screenshots Thread
RustyKurnass replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Searching for Saddam convoy... -
Strike Fighters 2 Screenshots Thread
RustyKurnass replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
(Sun)rise of Desert Storm. -
Scooters
RustyKurnass replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
On my screen look really dark, pratically black, is the only reason for my statement, I know how much precise you are, sorry ! -
Scooters
RustyKurnass replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Mate, think that in the 1968/69 cruise onboard USS Intrepid, VA-36 colors was green. -
Scooters
RustyKurnass replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
The MiG-killer of Schwartz,wow. And the news of Yakarov'Intruders... I'm without words,thanks!