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guuruu

+MODDER
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Everything posted by guuruu

  1. Not yet. On Budha now, but ZD809,BA is next on list ;-)
  2. Mirage IIIC Pilot Handbook

    IIIB IIIO IIID.. unfortunately not IIIC, but maybe it will help somehow ... http://www.avialogs.com/index.php/en/aircraft/france/dassault/mirageiii.html
  3. The grey one : ... and crazy Coupi ;-)
  4. Oh, I'm sure it was marked. Coupi just turned off HUD ;-)
  5. just few more details and night landing ...
  6. So ... After I added all adapters and and racks to 3d model we've arming system as follow (only Sea Eagles will be out for DS GR.1) :
  7. At least correct Sea Eagles adapters (thx ravenclaw) .
  8. Photo Real UK Terrain V2.

    I love this terrain ;-)
  9. 1st line in bottom triangle is 'RADIATION HAZARD TO PERSONNEL' I can't read nothing more ;-)
  10. Panavia Tornado Sounds

    Version 1.0.0

    123 downloads

    Tornado Sounds --------------- New in 1.1 version: ------------------- Beter sounds levels. Correct stall sound. Improved BK-27 sound. Wind sounds for RAF, Luftwaffe and AMI. Installation ------------------- 1st, check wav files. It's possible you dont like them and there is no sense to replace files you like. Always BACKUP your older files ! 1. Unpack and copy sound files to MODS/Sounds 2. Modify DATA.INI and AVIONICS.INI files 3. Modify BK-27 cannon. DATA.INI / [Sounds] -------------------------------- [Sound] EngineSoundName=tor_engine AfterburnerSoundName=tor_AB DamagedEngineSound=tor_fire StallSoundName=tor_stall WindSoundName=RAFComms_3 <-- RAF ;tor_luftwaffe <-- German ; tor_Italian <-- Italian WindSoundName is radio communication file. RAFComms_3 is RAF Tonkas and Buccaners strike radio in Desert Storm tor_luftwaffe is German Tonkas training radio tor_Italian is Italian Tonka refueling in 'DS' operation radio AVIONICS.INI / RWR --------------------------------- [RWR] TrackSound=tor_rwr.wav LockSound=tor_missile.wav [RWRTrackSound] Priority=HIGH 3DSound=FALSE Looped=FALSE NumBuffers=1 [RWRLockSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 GUNS EDITOR ------------------------ Changing sound file. ADD TO FLIGHT/SOUNDLIST.INI ---------------------------------------------------- [SoundList] // Tornado GR.1 sounds SoundFilexxx=BK-27 SoundFilexxx=tor_engine SoundFilexxx=tor_AB SoundFilexxx=tor_stall SoundFilexxx=tor_fire SoundFilexxx=RAFComms_3 SoundFilexxx=tor_luftwaffe SoundFilexxx=tor_italian //------------------------- [BK-27] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [tor_engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=10 OutsideConeAngle=160 ConeOutsideVolume=55 [tor_AB] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 MaxDist=2500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=130 ConeOutsideVolume=50 [tor_stall] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [tor_fire] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RAFComms_3] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE [tor_luftwaffe] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE [tor_italian] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE [tor_stall] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [tor_fire] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1
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