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Svetlin

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Everything posted by Svetlin

  1. That has already been addressed here: http://combatace.com/files/file/12485-mirage-5coam/ Nesher from SF2Israel used as base model. Canards, ref probe, etc. added via fake pilot mod.
  2. I can send you mine for the Flogger (stock model, not the MF) tonight CET. May be not perfect, but close enough for me. What seat model do you use? As for the Foxbat, I am waiting for the coming new model with proper pit whenever it is released.
  3. Why not, that has always worked for me. As long as you keep the file name and type the same as the original ones, you should be fine.
  4. Will be more than welcome, anytime
  5. Yes, I agree with you, that is why I made the note about stability and possible effects in hard mode
  6. You can adjust the angle of attack on ground by slightly moving the aircraft center of gravity to the front. You have to experiment with the values to find the most suitable one. I have done it in my install on the MiG-21 and F-104 and on normal mode I did not notice any significant effect on the stability of the aircraft. Not sure of the effect in hard mode though.
  7. Very nice!!! There's a proper PTB-450 by lindr2 in one of his packs here at CA. Just a hint...
  8. http://combatace.com/files/file/9152-f-35-pilot-pack/
  9. Hi Wrench, could you please also add the "Tank_SUE_Gray", which is missing in the pack? Thanks!
  10. The missing afterburner issue can be fixed easily by using 2 files from the SF1 version of the Jag. You need: jagab.tga Adoureffects.ini I guess these files were left out of the SF2 package by mistake as the aircraft data file still refers to them. The Adoureffects.ini requires a little update up to the SF2 standard.
  11. I say keep 'em pinned, they're favorite for many of us I think.
  12. Spinners, just a hint, if I may - Lindr2 uploaded a while ago a MiG-23K model with arrestor hook and so on, the once proposed carrier version of the MiG-23. I bet you, those decals would fit much better to it
  13. Veltro, may be it has something to do with adding a line for rotation axis in the ini. The wheels and shocks have such setting. Hope that helps.
  14. Wrench, for some reason I don't get, that did not work for me. The braces used to appear no matter the type of weapon loaded on the pylon or listed in the hardpoint data.
  15. So do I, Soulfreak, and here is a cure Ludo: [AircraftData] ...... Component[008]=braceL Component[009]=braceR [braceL] ParentComponentName=outer_wing_L ModelNodeName=outer_pylon_brace_L_ok DestroyedNodeName=outer_pylon_brace_L DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [braceR] ParentComponentName=outer_wing_R ModelNodeName=outer_pylon_brace_L01_ok DestroyedNodeName=outer_pylon_brace_L01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE That will permanently delete the braces and if bombs are loaded that eyecandy will be missing. The braces can be made loadable through the loadout file, if made into fake weapons. I can do it for you during the weekend, if you're interested, or unless someone comes up with a better solution.
  16. That's a result of the change in nearclipdistance (hope I got that right) that came with the 2010 patches.
  17. trocha nostalgie (Avia B-35)

    In Bulgaria, Avia B-135 was used mostly as aircraft for instructor pilots, but also saw some combat action against US bombers (B-17 and B-24).
  18. I think the F-16 configuration proposed to India is refered to as Block 70 or F-16IN.
  19. Never seen the first photo, thanks for that. Kvochur, Pugachov - masters with the Su-27
  20. Hey, aleks, nice Buckeye, is it by Razbam or available elsewhere?
  21. Seems now all LOD files are locked in ObjectData002, which is not accessible and cannot be extracted. Drop tanks are now part of the model of several aircraft more - F-104, F-105 for example.
  22. Yes, Wrench, that's correct, however one must decide whether to use the stock drop tanks or those that came with the various F-104 mods by Spillone104. I myself will go for those by Spillone104 - look way better and so much more true to scale than the stock ones.
  23. I am having the same with all F-104 mods that use the TW F-104G lod. My guess is, with the May 2011 patch, TW introduced new F-104 lods, which include the fuel tanks as part of the aircraft model (SF2 standard). The modded F-104 use old data.ini which does not call for the built-in tanks and so these appear all the time. Once the new cat tool is available, this problem could be solved. In the mean time, you could extract the F-104G lods from an older version of SF2 and put them in each F-104 folder, that's what I did, works fine till we get the cat tool.
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