I'll take the A-7K if you also give me the F-111B, F6D Missiler, the Grumman XF12F-1, the A-9, YF-12, F2Y-1, oh and the XFV-12. :)
USAFMTL,
You mis-understood what I meant by videogame. In the real world with most of the advanced electronics and radar systems that are out now, it really isn't that hard to achieve a hit ratio 98% and a CEP inside a 5m circle, let alone the fact that most of the missiles will give you reliablilty and a kill ratio >80%. So it is like a videogame for most of the aircrew flying today. Watch the screen, flip a couple switches and when you hear the tone push the button. Weapon is released, weapon hits the target and you cruise on back home. Just like playing Nintendo. When compared to the time frame that both SFP and WoV covered, sometime you were lucky that you didn't blow yourself up in the process of engaging ground targets, and air targets some of the aircraft were able to go fast enough to catch up with thier own bullets. Let alone the fact that for some aircraft the "switchology" is what prevent them from probably achieving a decent kill ratio in a number of the cold war conflicts. You ae right that I don't have to download any of the mods that are created by this great community. I understood that this question and poll posed by another member was to ask for where most people stood on where the direction of the mods should go. I gave my opinion.
I have come late to this community since when I first read the reviews of SFP1 all I heard was what a buggy mess it was. I happen to run across a friend of mine who purchased WoV and let me play around with it. I got a kick out of it, mainly because it has a plane near and dear to my heart the A-6 Intruder. Let alone the fact they this game emphasies the ground attack missions just as much the Air to Air missions. The last time that I saw an A-6 modeled in a combat sim was the game "Flight of the Intruder" which was produced by Spectrum Holobyte. They took thier excellent Falcon 3 engine and modeled the Vietnam Linebacker II missions and the F-4 and A-6 in it very well. Also the last time that I saw ground attack pushed against a varity of targets and different targets was some of the old EA/JANES series of survey sims. I love the game for that and went out and bought my own copy of WoV and playing it and loving every moment of it. I am now in the process of trying to find SFP1 to expand on the possible places to play along with play what looks like some really great add-on campaigns and others that required portions of the SFP1 to work properly. I am sorry that I sounded like parrott for echoing what others have said.