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What causes "attack my target" CTD bugs?
OncomingStorm1984 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
What can potentially cause the bug where attack my target prompts cause the game to crash when you're using a stock aircraft, like an F-4, with a non-edited ini, in an installation with mods? I ask because I'm using the F-4E in a Desert Campaign with Nato Fighters 5 installed and it's causing a "attack my target" bug. -
"multiplayer" sections in mainscreen & options.ini
OncomingStorm1984 replied to OncomingStorm1984's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If LAN worked... so you're telling me all the code was stripped out? And LAN will no longer work? NGL, I'd love to play multiplayer LAN, but... -
Where do the Airbase Defence inis go?
OncomingStorm1984 replied to OncomingStorm1984's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I mean mobile defences/clusters in general. Where would I go to change those? -
SF2 Borderless window mode
OncomingStorm1984 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Does strike fighters 2 have a borderless window mode? -
Where do the Airbase Defence inis go?
OncomingStorm1984 replied to OncomingStorm1984's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
also, where is sovietairbase1.ini? -
Where do the Airbase Defence inis go?
OncomingStorm1984 replied to OncomingStorm1984's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
found it, thanks. What about mobile defences? -
Where do the Airbase Defence inis go?
OncomingStorm1984 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
hi there, I'd like to edit my installation's ini files for airfield air defences. Where would one find this? -
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"multiplayer" sections in mainscreen & options.ini
OncomingStorm1984 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Do the "Multiplayer" sections in options.ini and mainscreen actually work or are they deprecated? I was hoping that I could hook the boys up to Hamachi and try a local LAN session. -
"Dr Doyo's Soviet Numbers"- where are they?
OncomingStorm1984 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi guys, looking for a mod called "Dr Doyo's Soviet Numbers". Anyone know if they're still around? I couldn't find it through combatace. ALso, quick bonus question- I ahve a soviet overG effect installed and it's playing extremely fast- too fast, actually. How do I make it play normally? Right now it just sounds like a looped chipmunk :/ -
Does Soundlist.ini have a maximum limit?
OncomingStorm1984 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I was recently messing around with tweaking and merging a massive install of SF2 that takes god knows how many mods and puts them together into one massive installation, and I had a thought. When you do this, generally, with larger mods, sounds such as engine sounds tend to not play. Does soundlist have an upper limit on how many sounds may be coded in at any one time? -
Modding Atlantic Fleet
OncomingStorm1984 replied to Do335's topic in Killerfish Games - Cold Waters, Atlantic & Pacific Fleet
can you please explain this further? I'm trying to figure out how to edit the save files but I can't make head nor tails of this: Questions: 1. Where is Hex Address 57E? 2. If I find it, what value do I insert? 3. Do I need to unpack the .dat file? -
Adding Pylons...
OncomingStorm1984 replied to OncomingStorm1984's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
also, SC Brood War was the best back in the day. 10/10 would play again. Faith before fear. -
Adding Pylons...
OncomingStorm1984 replied to OncomingStorm1984's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The links won't open. And that's why. Also, I deeeefinitely don't have 3ds access. -
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Adding Pylons...
OncomingStorm1984 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
sooo I read this thread earlier form the SFP1 database: and there's some sort of link there to something in the knowledge base. And I don't know if it'll work or not.. I want to do the exact same thing that the other guy wanted to do. Except with one added hitch: I also want to add a third IRM pylon below/above the other IRM pylons on the F-8. now, can someone please explain in simple language without any weird jargon-acronymmy thingamajigs to a guy who's completely, utterly new to modding how he can add pylons and things to these planes? Do I need to re-download blender? Can I use LODViewer instead? What code do I need to insert? What is the current name of that thread in the sfP1 knowledge base, and can I still use it? Is 42 really the answer to Life, The Universe and Everything? Sincerely Stormy