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GKABS

+MODDER
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Everything posted by GKABS

  1. I tried that but as soon as I exit the campaign while I am in-game and I go and try to load the one I just played and it's not there I can't save any campaign (I mean I get prompted to save it but it doesn't show in the list in-game). I really need to start playing some campaigns, as I have been Bizzy creating 3D models I haven't had any time play to any
  2. I would really like to help you, but as I understood and from reading this post, I need SF1 game which I don't have and the 3D max exporter. I am afraid without them I cannot do anything and I am really sorry. With regard to my readme file, I have been including this statement with all my files. But I will write it clearly next time that model work only for SF2
  3. this is what I have [Mods] ModsEnabled=TRUE Directory=E:\SFP\StrikeFighters2 Exp2 - To Play Editors=StrikeFighters2 and the game work just fine and all saved Missions are there except the campaigns and under the PilotData there is only Pilot001.plt PilotList.ini No saved campaigns!!!
  4. Hello High-Flyer, Sorry to hear that. I will be more than happy to fix all my files so you or anyone else can use them in SF1 if someone tell me how to do it or what i need to fix.
  5. That is outstanding find, I Wonder If this well work with the HTC VR?
  6. That what I thought it would be but nothing is there. I have changed my game directory to E drive before as I needed more space. when I go to the load saved campaign there is nothing on the load campaign list. for example:
  7. View File LED-TEMPORARY-RWY-CLOSURE-MARKER Hello and thank you for downloading my work. https://gkabs.net What's included: LED-TEMPORARY-RWY-CLOSURE-MARKER this model come with two skin white and sand color. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-LED-TRCM FullName=GK-LED-TRCM ModelName=GK-LED-TRCM.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 11/22/2019 Category Structures  
  8. Version 1.0.0

    36 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: LED-TEMPORARY-RWY-CLOSURE-MARKER this model come with two skin white and sand color. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-LED-TRCM FullName=GK-LED-TRCM ModelName=GK-LED-TRCM.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  9. Hello, I am thinking of making red flashing lights for building rooftop, so I was thinking if I can use CanFlash=TRUE function for ground objects?
  10. CRICRI MC15 Small Plane

    Her nickname "Cricri" comes from the name of one of Michel Colomban's daughters, Christine. The structure of the aircraft is aluminum; The two engines develop 11 kW each (MC-15) for a maximum speed of 220 km / h in thermal version (283 km / h in electric version); Elongation: 7.74; Wing loading: 55 kg / m2; Load factors: +6.0 g, -3.0 g.
  11. That is why I am asking these questions, I was thinking of making runway and taxiway lights that have Flashing lights and signs that have self-illuminated parts that you can add easily to any terrain maps
  12. Thanks Soulfreak I will download the files as soon as I get home from work and see the approach Lights.
  13. Thanks for your help, as always this community never failed me.
  14. completed the Led temporary runway closure marker. Big thank you to russouk2004 for his assistance with self illuminate guidelines
  15. Mirage F1EQ-4

    Outstanding work, Thanks for the new toy. looking forwarded to see the Kuwaiti F-1 Mirage to fly too.
  16. French aircrafts video

    Thanks now I need to go and try to find the movie and hopefully I will find it with substantial
  17. French aircrafts video

    French aircrafts video I think it's one of the best videos out in the net for French aircrafts.
  18. French aircrafts video

    Yes They are
  19. View File Airport flood-lights Hello and thank you for downloading my work. https://gkabs.net What's included: Airport flood-lights All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-CA-Lights FullName=GK-CA-Lights ModelName=GK-CA-Lights.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE GroundObjectType= DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=GK-CA-Lights.LOD DamagedModel= DestroyedEffect=SmallFire DestroyedModel= SecondaryEffect=SmallExplosionEffect SecondaryChance=35 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS model and textures Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 11/14/2019 Category Structures  
  20. Airport flood-lights

    Version 1.0.0

    99 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Airport flood-lights All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-CA-Lights FullName=GK-CA-Lights ModelName=GK-CA-Lights.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE GroundObjectType= DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=GK-CA-Lights.LOD DamagedModel= DestroyedEffect=SmallFire DestroyedModel= SecondaryEffect=SmallExplosionEffect SecondaryChance=35 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS model and textures Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  21. I totally agree, russouk you have given me a new thing to do. look at that I just did for the airport floodlights.
  22. I could not go to sleep without trying it Thanks again russouk for your help
  23. At night it doesn't work. If someone know how to make it work I will be more than happy to make it.
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