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Everything posted by GKABS
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I was thinking...
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Excellent and many thanks to you all for your feedback. -
I was thinking...
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I was thinking of modeling some shrubs and trees and I know that this community has made almost everything, so if anyone knows if there is something that I can make to add to it, please let me know. As I received a request to make some trees, and I would like to know if there were trees already made, so I don't end up making the same thing, Thank you. -
I was thinking...
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Many thanks for your feedback. -
I was thinking...
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I was only thinking of adding the models to put around the air base and certain places. they are as low as 8 poly to 200 max, for example, see the screenshot. Many thank for your feedback. -
PT-76
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks for your suggestion, I will add it to my do list ;) -
PT-76
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
PT-76 update the skin is 60% completed. More work needs to be done. -
Unit Switcher script
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This is a simple script that allows you to switch the display units with a button click and other things too. I used this script one time as I didn't reset my unit to meter. Very nice and handy. you can download it for free Author Name: Marc Florestant The script is free to download -
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New Airbase
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Please can someone help I can't start a new post I keep getting this error Sorry, there is a problem Something went wrong. Please try again. Error code: EX1364 I know this is not the right place to post this, but I have no other option, I sent three emails (As I have been having issues with posting on the forums) when the notice that popped up asked me to click on "Contact us" to the site, and I have, but I have not received any replies to my issue. What is confusing me, is that I can reply to other peoples posts, and send PMs but I can not start a post myself. -
Keep up the good work
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New Airbase
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Just uploaded 6 models related to the new Airbase. -
Version 1.0.0
100 downloads
Hello and thank you for downloading my work. What's included: 6 ground addon models for the new coming Airbase102 all my files should include the Strike Fighters 2 Series game file (.LOD), .ini and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=AM-32A FullName=GK-AM-32A ModelName=GK-AM-32A.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetTypeXXX] Name=AM32C-17 FullName=GK-AM32C-17 ModelName=GK-AM32C-17.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed.lod SecondaryChance=100 SecondaryEffect=SmallExplosionEffect [TargetTypeXXX] Name=AM32C-17W FullName=GK-AM32C-17W ModelName=GK-AM32C-17W.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed.lod SecondaryChance=100 SecondaryEffect=SmallExplosionEffect [TargetTypeXXX] Name=Ammo-Wood-Box FullName=GK-Ammo-Wood-Box ModelName=GK-Ammo-Wood-Box.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed.lod SecondaryChance=100 SecondaryEffect=SmallExplosionEffect [TargetTypeXXX] Name=Cargo FullName=GK-Cargo ModelName=GK-Cargo.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed.lod SecondaryChance=100 SecondaryEffect=SmallExplosionEffect [TargetTypeXXX] Name=Tool-Box FullName=GK-Tool-Box ModelName=GK-Tool-Box.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed.lod SecondaryChance=100 SecondaryEffect=SmallExplosionEffect If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google for information and some photos. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net https://gkabs.net -
New Airbase
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It is coming along nicely I have completed about 80%, I am working on the AIRFIELD_DATA.INI file and its time consuming, and there are some models need to be completed to release them at the same time with the airbase. I am trying to finish up some of the other projects that I started to get them out of the way so I can have more time to complete the job. My biggest problem is I start some many things at the same time, whatever comes to my mind I just start lol. -
VBTP-MR Guarani
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
zoom zoom zoom ;D -
VBTP-MR Guarani
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It's coming along nicely -
Version 1.0.0
167 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: there are 3 models for the MT-LB and 1 model for 122-mm howitzer D-30H all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-MT-LB FullName=GK-MT-LB TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-MT-LB RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=GK-MT-LB-Destroued.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=GK-MT-LB-D30H FullName=GK-MT-LB-D30H TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-MT-LB-D30H RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=GK-MT-LB-Destroued.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=GK-MT-LB-WT FullName=GK-MT-LB-WT TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-MT-LB-WT RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=GK-MT-LB-Destroued.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=GK-D-30H FullName=GK-D-30H Artillery TargetType=MISC ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=GK-D-30H RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=4000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=tank_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and susierucy for the skins and many thank to yakarov79 for sharing his file to study, I learned a lot from his file, therefore my skinning have improved and I started using UVLayout and that is a big improvement to my work Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Big thanks to susierucy for her help with making coloring and making the skin form me. https://susierucy.com And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net -
3 MT-LB models and 122-mm howitzer D-30H
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File 3 MT-LB models and 122-mm howitzer D-30H Hello and thank you for downloading my work. https://gkabs.net What's included: there are 3 models for the MT-LB and 1 model for 122-mm howitzer D-30H all my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-MT-LB FullName=GK-MT-LB TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-MT-LB RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=GK-MT-LB-Destroued.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=GK-MT-LB-D30H FullName=GK-MT-LB-D30H TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-MT-LB-D30H RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=GK-MT-LB-Destroued.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=GK-MT-LB-WT FullName=GK-MT-LB-WT TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-MT-LB-WT RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=GK-MT-LB-Destroued.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=GK-D-30H FullName=GK-D-30H Artillery TargetType=MISC ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=GK-D-30H RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=4000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=tank_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and susierucy for the skins and many thank to yakarov79 for sharing his file to study, I learned a lot from his file, therefore my skinning have improved and I started using UVLayout and that is a big improvement to my work Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Big thanks to susierucy for her help with making coloring and making the skin form me. https://susierucy.com And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 03/09/2019 Category Ground Object Mods -
MT-LB next project
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I just completed the work and uploaded the file I hope you will enjoy the work. -
MT-LB next project
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Mirage F-1C-200
GKABS replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Outstanding work with all these skins for the Mirage, If I may say so. -
Pak-Fa
GKABS replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That is what I'd call an excellent job. -
Mountains and rocks Terrain
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Mountains and rocks Terrain Hello and thank you for downloading my work. What's included: There are 39 models included in this file and 10 texture maps all my file should include the Strike Fighters 2 Series game file (.old), .ini and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=Mnt1 FullName=GK-Mnt1 ModelName=GK-Mnt1.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 --------- just replace these 3 lines to match the .old file name Name=Mnt1 FullName=GK-Mnt1 ModelName=GK-Mnt1.LOD " -------- If you need any further help please read the knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google map for information 3d max terrain MaxMounts And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net https://gkabs.net Submitter GKABS Submitted 03/07/2019 Category Structures -
Version 1.0.0
85 downloads
Hello and thank you for downloading my work. What's included: There are 39 models included in this file and 10 texture maps all my file should include the Strike Fighters 2 Series game file (.LOD), .ini and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=Mnt1 FullName=GK-Mnt1 ModelName=GK-Mnt1.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 --------- just replace these 3 lines to match the .old file name Name=Mnt1 FullName=GK-Mnt1 ModelName=GK-Mnt1.LOD " -------- If you need any further help please read the knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google map for information 3d max terrain MaxMounts And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net https://gkabs.net -
Mountains & big rock formations
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Just completed all the 39 models with different skins. and this is the last one just completed and I hope you will enjoy them. -
Merge Faces script
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Another script I found to Merge Selected faces into one by removing the inner edges. Created by Miauu. Download