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GKABS

+MODDER
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Everything posted by GKABS

  1. Go for it, my friend I will find something else to do
  2. Videos of the final testing for the system. thanks Coupi for the videos
  3. This is a long-awaited project (April 9th will be a year from starting the project) requested by my friend, tiopilotos, without him I wouldn't think of making these models. The models are completed and as soon as tiopilotos completes making of the data files and researching the information and testing (without this is just a static model) we will share this with you all.
  4. We have been working the past two weeks to complete this project and we are almost there, I would like to thanks Coupi who joined me and tiopilotos to complete the project, he is doing the testing and we are a bout 75% to get a working SA-3 system. I will try to get the system out for you all soon
  5. My next project after I complete the BTR-40 open-top model will be the BM-21-Grad requested by Piecemeal.
  6. I would like to get you feedback I am thinking of getting the saitek x52 pro and I was wondering if it's compatible with SF2 under windows 10 and if it's worth switching to.
  7. See what they can do.
  8. View File 3 Russian Pilots Hello and thank you for downloading my work. https://gkabs.net What's included: 3 new russian Pilot models All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. This is for the SF2 series ONLY. Installation: Copy the files to Objects\pilot folder Add these lines to the _DATA.INI file to any jet you would like to add the new pilot too. [Pilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- if you have a two-seater add the Copilot as well. [CoPilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse FaceGen If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 05/01/2020 Category Pilot Mods  
  9. They are humongous. If they don't control them they will devastate the environment
  10. Gepard stated that there was a way for SP1 but he doesn't know if it will work with SP2. so I hope bazillius will test this with his new model.
  11. Welcome back, glad you are still working on the model.
  12. 3 Russian Pilots

    Version 1.0.0

    124 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: 3 new russian Pilot models All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. This is for the SF2 series ONLY. Installation: Copy the files to Objects\pilot folder Add these lines to the _DATA.INI file to any jet you would like to add the new pilot too. [Pilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- if you have a two-seater add the Copilot as well. [CoPilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse FaceGen If you need any assistance please contact me at gkabs@gkabs.net
  13. This was requested by paulopanz that I was working on for the past 4 days using Fuse software and I think it is completed, I am working to make a hight altitude helmet for the Mig-25 so I should have two pilots.
  14. Next, I will start working on the Crotale SAM system requested by Coupi many thanks to Coupi for these photos, please if anyone has any more information, photos or blueprint for the missile system it would be nice of you to share with us.
  15. Okay, time to make the next unit the Saudi Arabia SAM Shahine (Crotale) system.
  16. 1989 Gulf of Sidra Incident

    This is reenactment of 1989 Gulf of Sidra Incident with some real footage On 4 January 1989, two United States Navy F-14 Tomcats shot down two Soviet manufactured Libyan MiG-23 Floggers which the Americans believed were attempting to engage them, as had happened eight years prior during the Gulf of Sidra incident, in 1981. The engagement took place over the Mediterranean Sea about 40 miles (64 km) north of Tobruk, Libya.
  17. View File Mistral missile manpads MISTRAL MANPADS mod by GKABS Only for SF2 1) Historical background MISTRAL MANPADS is a very short-range air defense weapon system, firing the MISTRAL, latest generation fire-and-forget missile. It features a lightweight man-portable launcher. It can be easily transported and operated from the ground, a vehicle, a building, or a ship. MISTRAL MANPADS is normally operated by a gunner and a crew commander. However, if the mission is carried out in a simple tactical environment, it can be operated by one single soldier. MISTRAL is a man-portable, fully digital, heat-seeking missile, designed to meet the requirements of all branches of the armed forces. It boasts a 97% proven success rate and higher reliability than any other existing low-level air defense missile. Type Manportable surface-to-air missile Place of origin France Specifications Length 1.86 m Diameter 90 mm Crew 2 Effective firing range up to 6 km Warhead High Explosive with high density tungsten balls Warhead weight 2.95 kg Laser proximity or impact triggered Engine Solid Rocket Motor Maximum speed 800 m/s, approx. Mach 2.6 (high supersonic) Guidance system Infrared homing 2) Installation in your Strike Fighters 2 installation copy to object folder 3) Copy the files to Objects folder and add the falowing to _TYPES.ini file [TargetTypeXXX] Name=MANPAD_Mistral FullName=MANPAD_Mistral TargetType=SAM_LAUNCHER UseGroundObject=TRUE GroundObjectType=MANPAD_Mistral ActiveYear=1989 TargetValue=100 RepairRate=0.550 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=5000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryEffect=VehicleFireEffect SecondaryChance=0 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 4) Credits - Thirdwire - yakarov79 for mistral missile model and skin (Thank you, excellent job on the model ;)) - Coupi for creating the data files, and testing. From the bottom of my heart thanks. LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 04/28/2020 Category Ground Object Mods  
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