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GKABS

+MODDER
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Everything posted by GKABS

  1. about 20% completed in the last 2 days. later there will be more cleanup for the model
  2. finished the missile with the animation. Next, comes the hard work
  3. I will be more than happe to model the APC
  4. I have found some good illustration documents about the missile firing unit and radar.
  5. Thanks +KJakker, that will come handy when I make the data file for the missile.
  6. I will be starting this model next weekend, hopefully, I will have it before the end of this year.
  7. Also, Saudi Arabia uses the same missile system its called shahine. I am thinking to make this one to
  8. This is the final skin and gunners ( the gunners are free to use model that has been tweaked by me) have been added.
  9. I will do my best but, after i complete the models that i am working on. Please for any request include blueprint or good side photos so I can work on it without delay of searching for information.
  10. Another update I have to complete this model, so this is what I have completed so far.
  11. This is out of my League. Bravo one question what 3d max your using?
  12. Model completed and I would like to thank everyone who helped me in this project. next will be the data files and testing which whiteknight06604 is going to take care of for me.
  13. Thanks a lot russouk2004, for trying hard to explain to me and I have learned a new thing today, but that wasn't what I was looking for. But the good thing I have found what I was looking for from one of the photos that you posted. This is my problem I was making all the animation keys in the same frames 0 to 10 instead of 0-10 for the first one and 11-20 for the second and so on. Wrench Yes, it spins and rotates.
  14. I am trying to animate 4 different nodes separately, can I do animatin just fine but the problem is when I exported it comes in in as 1 animation ID for the model. I have been looking some Jet fighter for example there are more than one animating ID for different nodes. So my question how to make separate animation key in Max for each individual one so they can be animated separately or do i just animate all 4 and they in the data file I set the ID? It is confusing and I am having hard time explaining my self I hope I made some sense.
  15. Yes that is exactly what I want to do.
  16. I have a question on how to set different animation id to 4 different nodes to have 4 ids to set the animation separately.
  17. I almost completed the model, some more details and I think it will be done. not to forget adding gunners too.
  18. Another update. I am really having a hard time making the model form photos so, please bare with me it is trial and error.
  19. yes indeed any information will help
  20. That is ok, you can find me some good side or front photos or somthing close to that will be helpful
  21. I will add the Crotale system to my do list Coupi, but like I said I need your help with the data files and testing
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