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Posts posted by GKABS
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MQ-9 Reaper was uploaded just waiting for approval.
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Su-35I Flanker-E IRIAF
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.netWhat's included:
Su-35I Flanker-E IRIAFAll my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/1.4.1
Fixed nose gear as it was not animated correctly and made it not swivel from its center position to +/- 45 degrees left/right and remains locked
Fixed Right and left main gears wobbling
Added the AKU170 attachment point for the R77 missile.
1.4.0
added CanopyNodeName=Canopy to fix Canopy ejecting. and added the sound file for the 30MM GSH301 gun
1.3.0
Corrected Autolanding.
1.2.0
Corrected the main left landing gear roll correctly.
1.1.0
Corrected VTOL thrust vectoring control when you press ctrl+/-
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.netCredit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working with alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
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Submitter
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Submitted03/11/2023
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Category
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Su-35I Flanher-E IRIAF uploaded. Just waiting for approval.
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This one is coming soon.
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looking great, and don't worry about it, if you didn't mentioned what you did, I wouldn't even noticed it. I can't wait to have it with the Lightning.
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On 3/7/2023 at 6:25 AM, Carter28 said:Silent Service on a friend's Commodore 64.
Yes, I had that one and I loved it I used to stay after returning from my University classes and sometimes I played until the next day and went to my class. lol I used to connect it to my TV.
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Generally all dll file are under C:\Windows\System32
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Su-35K Flanker-E EAF
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.netWhat's included:
Su-35 Flanker-E EAFAll my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/1.4.1
Fixed nose gear as it was not animated correctly and made it not swivel from its center position to +/- 45 degrees left/right and remains locked
Fixed Right and left main gears wobbling
Added the AKU170 attachment point for the R77 missile.
1.4.0
added CanopyNodeName=Canopy to fix Canopy ejecting. and added the sound file for the 30MM GSH301 gun
1.3.0
Corrected Autolanding.
1.2.0
Corrected the main left landing gear roll correctly.
1.1.0
Corrected VTOL thrust vectoring control when you press ctrl+/-
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.netCredit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
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Submitter
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Submitted03/06/2023
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Category
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All 4 models uploaded with the latest update 1.4.1 just waiting for approval.
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Coming soon SU-35 EAF
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48 minutes ago, Wrench said:damnit!!
that link to pdfdrive is making my anti-virus go nuts!! Keeps blocking me. can anybody send the book to me via private message? I don't have that one in my collection
thanks in advance
Sent
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How about this one
Links to copyrighted material - please do not post these links.
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6 minutes ago, whiteknight06604 said:yeah I was really into Janes Fighters Anthology back in the 90s. I was going to ask you if you happened to be a contributor to that game known as Gulf Knight or something similar. the GK in your name had me thinking.
Yes it was me lol 😆
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2 minutes ago, Wrench said:I totally forgot about the Jane's sims -- USNavy Fighters, Fighter's Anthology -- man, I built dozens and dozens of missions for them!!
Yes me too but I am one of the old members lol started 1991 with flight simulator, I remember going to the PC shop and paid a lot of money for 4 MB RAM and16-bit VGA graphics card to get the game running good and I was so amazed that my dream become a reality and I can fly. lol
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Thank you all my friends
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General Atomics MQ-9 Reaper
in Thirdwire: Strike Fighters 2 Series - File Announcements
Posted
View File
General Atomics MQ-9 Reaper
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
General Atomics MQ-9 Reaper
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=MQ-9
[MQ-9]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=4
MaxDist=1500.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=180
ConeOutsideVolume=90
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
1.0.0
Credit goes to the following:
Third Wire for making this outstanding game.
Compufat for editing the data file and testing, making all the textures for the Drone.
angelp for making the new weapons/texturing all the new weapons. as well as the data files for the model.
ravenclaw_007 for GBU weapons.
Zurawski for using his outstanding MQ-10A Kodiak cockpit
Coupi for making the screenshots also the hangar and loading screens
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net