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GKABS

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Posts posted by GKABS


  1. Hello  ravenclaw_007,

    I have searched and like all of you didn't find anything worth reporting.  Therefore I asked one of my friends who happen to have a model to scale of the F-105B Late with 450 wing tanks moded to scale, so I have asked him to send me the file (not the best model but It will do I hope).  please find attached the file and some photos of the measurement hope that will help you.

    Max File

    Fuel Capacity

    internal: 7,900 lb (3,580 kg) in seven tanks totaling 1,160 gal (4,460 L)
    external: 13,190 lb (5,985 kg) in one 390 gal (1,475 L) bomb bay tank, one 650 gal (2,460 L) centerline tank, and two 450 gal (1,705 L) wing tanks

    Annotation-2019-05-31-023031.png

    Annotation-2019-05-31-023044.pngAnnotation-2019-05-31-023054.pngAnnotation-2019-05-31-023114.png


  2. BTR-70 APC


    Hello and thank you for downloading my work.
    https://gkabs.net

    What's included:
    BTR-70 model with 5 skins. and 4 models from high to low poly.

    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.

    Installation:

    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file

    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing
    Name=BTR-70
    FullName=BTR-70 APC
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-70
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-BTR-70-Destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100


    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


    LICENSE:

    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net

    Credit goes to the following:

    GKABS for creating the model and skins

    Strahi for testing and making the data file big help many thanks, bro.

    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.

    Google for some photos and information.

    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.

    Software used:

    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop


    If you need any assistance please contact me at 
    gkabs@gkabs.net


     

    • Thanks 1

  3. 3 hours ago, Stratos said:

    I like it! Will look better with trees or vegetation on that mountain. But shouldnt' that mountain be bigger?

    Yes, you are correct but this is just to show you what I was thinking of and to understand if this is what you have in mine.  this model is just a test only.

    2 hours ago, whiteknight06604 said:

    I bet it could be placed up against more traditional terrain mountains too Stratos . textured to blend in.

    Correct.

    • Like 2
    • Thanks 1

  4. 6 minutes ago, Nightshade/PR said:

    Since it's just a brainstorming session for now, I was always fascinated by the RAF in Malta, and the location would be great for Southern Med flying... Even though the RAF has vacated the airfields, Malta still hosts  a serious airshow, and the airport could handle military traffic in a "crisis".

    https://vassallohistory.wordpress.com/airfields/

     

    I like the fact the base has a documented history, and the link page has a lot of detail, it makes it easy to work.   


  5. Furthermore, I just deleted all the add-on mods for the airbase and it works fine.  so maybe it's one of the add-ons of the air base that cause the explosion

    [TargetArea218]
    Name=Ali Al-Salem Airbase
    Position=638000.00,358000.00
    Alignment=FRIENDLY
    Location=10
    AirfieldDataFile=airfield102_Data.ini
    ActiveYear=0
    Radius=6000
    NumSquadrons=2
    Target[001].Type=Runway102
    Target[001].Offset=0.00,0.00
    Target[001].Heading=330

    I will try to add everything one at a time and run the game until I find the cause of the explosion.  But please if you have any idea let me know as it is a time-consuming job


  6. Hello, everyone I need your help please and thoughts.  I have been doing my testing using the easy mod in game difficulty and after getting more than one feedback regarding the Ali Al Salem and the aircraft explode and lose its wings soon as the game start.  I started investigating and I found I am getting the same after I switched to normal game difficulty.  What do you think is the error that makes the aircraft explode.  for information, I used airfield7 as a building block.  I have flattened more terrains to accommodate the size of the base 

    This is really mind-boggling and really frustrating me as I spent countless hours making the airbase. 

     

    Annotation 2019-05-18 174004.png


  7. Zastava-M55 Single AAA


    Hello and thank you for downloading my work.
    https://gkabs.net

    What's included:
    Zastava-M55 model

    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.

    Installation:

    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file

    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=Zastava-M55-S
    FullName=Zastava-M55-S AAA
    TargetType=MISC
    ActiveYear=0
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=GK-Zastava-M55-S
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    DestroyedModel=Truck_destroyed.LOD
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


    LICENSE:

    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net

    Credit goes to the following:

    GKABS for creating the model and skins

    Strahi for testing and making the data file big help many thanks.

    Soldier model free form net and skin by me.

    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.

    Google for some photos and information.

    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.

    Software used:

    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop


    If you need any assistance please contact me at 
    gkabs@gkabs.net

     


     


  8. Zastava-M55 AAA


    Hello and thank you for downloading my work.
    https://gkabs.net

    What's included:
    Zastava-M55 model

    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)

    Installation:

    Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.

    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
    Name=GK-Zastava-M55
    FullName=GK-Zastava-M55
    TargetType=AAA
    ;TargetType=MISC
    UseGroundObject=TRUE
    GroundObjectType=GK-Zastava-M55
    ActiveYear=1960
    TargetValue=25
    RepairRate=3.22
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Truck_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100


    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    1.1.0

    LICENSE:

    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net

    Credit goes to the following:

    Third Wire for making this outstanding game.

    Coupi for making all the data files and testing the model.

    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.

    Google for some photos and information.

    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:

    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop


    If you need any assistance please contact me at 
    gkabs@gkabs.net

    Video by Coupi

     


     

    • Thanks 2
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