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GKABS

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Everything posted by GKABS

  1. Thank you Menrva, for the information as I didn't see one in the download section. This model I created in 2005, and I would like to see it completed with more details.
  2. This is an old model that I made a long time ago and I am working to refix it and make a new skin for it. I wanted to have a fuel truck to go with the new AB Old New with more work to complete it.
  3. Yes, I did that but I needed to have it in the ground object folder and with that, the animation wouldn't work.
  4. Thanks, russouk2004. I will fix the pivot to Y-axis and report back.
  5. Pierre and I tried to make the radar antenna go up and down from -10 to 45 degrees, but we couldn't get it to work. I would like your help on how to get it to work if it's possible. [RadarRotation2] SystemType=RADAR PitchModelNodeName=Antenna-Vertical HasArmor=FALSE RadarSearchTime=4.0 RadarTrackTime=5.0 RadarType=SEARCH_AND_TRACK YawLimited=FALSE //DefaultPitchAngle=15 PitchAngleRate=5.0 MinPitch=45.0 MaxPitch=-10.0
  6. Me gusta el modelo Se ve genial I like the model It looks great.
  7. S!
  8. I hear you, doing the desert and it's mostly flat it made my finger ache for three days
  9. Many thanks, Menrva, sorry for my ignorance not going through the read me file.
  10. I did what you recommended but instead, it changed Ali AlSalim AB from 0 to 1 before after
  11. I was wondering if there is any way to flatten the terrain without doing it individually? and do I need to have only the area of the airbase the same height as the ones I have encircled? or I need to have the entire square like number 1? how to make a specific tag set to 0? as this makes all tag 0 What is the meaning of all tag values appropriate do I need to set all hights to 81?
  12. I think the office buildings are the only things left. Big thank you to swambast, helping me with making the Main Hangar.
  13. Yes you are correct, all 4 titles are set to 0
  14. I just solved the problem just made the box flat.
  15. I have done that before and I just redid it just in case but no luck. I ever shorten the runway with no luck too
  16. Thanks, I will search for it and give it a try.
  17. I have been having this issue with the runway number marking if I look at it from a left angle, for example, it looks good but the minute I change the camera angle to right it looks underground. overall they are all at 0 levels in max. the texture is jpg for all my files and I have tried the tag and BMP but is the same. Please someone tell me what I am not seeing. in Max in-game also this direction marker
  18. This is what I was doing all along, saving my files JPG and quality set to 12, I think I will just keep doing what I was doing.
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