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Everything posted by SDirickson
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a couple questions
SDirickson replied to jojotcb's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ripple count is the number of bombs that get dropped when you hold down the bomb release button. If you want to be sure you hit your target, you can set the ripple count to a higher number. Then, the plane will drop more bombs, at a spaced out interval. If you set the ripple to 6 and the interval (Another word with a fancy bombing meaning) to 140 ft., the plane drops 6 bombs, each 140 ft apart. Radar mode is a little harder to check. There are four main modes, Search, Boresight, Ground Map, and Terrain Avoidance. When you change radar modes, it should tell you the mode you set on the bottom of the screen. I'll let the other guys explain the best ways to check your radar mode. -
Force Feedback
SDirickson replied to pcpilot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I wish they'd make a FF HOTAS. Like redo the Saitek X-36 with FF and rudder pedals, and USB. I would buy that in a heartbeat over the Cougar. For one thing, it probably wouldn't be $300 :D. Imagine, buffeting stick near the stall, feeling the hits in your rudder if you get shot at, or feeling it get slack all of a sudden when you stall, and finally, feeling the full range of detents on the stick for afterburner and such. I mean, how hard would it be to allow the user to program the FF for the throttle to allow for multiple detents? Then I could match up the 70% mark for SF. -
F-104S Has Arrived!
SDirickson replied to Qfly's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Obiously, since the new F-104 has AIM-7's, you know how to change loadouts. Is it easy to do? Can you describe how to do it to any plane? -
ai a/c
SDirickson replied to starron1's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
If you want to fly the Su-7 you need to update the ini file. The easiest thing to do, though, is to download the full aircraft from the site. -
I can't believe I've never seen this thread before. I've been using X-Plane since version 5.54, one and a half years ago. Now, with version 6.40, X-Plane is completely different. The combat version is not out yet, but part of it has been released in 6.40. I would definately suggest trying it out. You can't shoot anything, but you can mess around with adding weapons to aircraft and stuff. As to comparing FS2002 to X-Plane, well... it's hard to say one is better than the other. FS2002 has much better graphics, better AI, and better ATC, but X-Plane has the most realistic flight models of any sim out there, and is the easiest to create new aircraft. X-Plane is really more of an engineering tool, because it will model and aircraft in existance. In FS2002 you can make a toilet fly like a Cessna, but in X-Plane it'll fly like a toilet. I would suggest going to www.x-plane.org. It has the largest collection of aircraft, and the largest community using it's forums. As for me, I spend more time on X-Plane than anything else I've ever bought. Its just something about being able to make your own aircraft, or aircraft that have never been featured in any sim before. Before Strike Fighters, no sim had featured an A-4, so I made one in X-Plane. You can find it at the link above, if you like. Try doing that in MSF2002 without the ability to use 3D Studio MAX or GMax.
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MiG-17F Performance
SDirickson replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Boy, thats kind of a blow, huh? Its a bit harder to change the AI than to change the thrust settings. Well, maybe we can just use the realistic MiG-17 for MP. Not that anybody would really want to use it now. -
MiG-17F Performance
SDirickson replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Just wanted to make sure we didn't change the wrong aircraft, or make it unrealistic without knowing it. -
MiG-17F Performance
SDirickson replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I say any change in the game to make it more realistic is a change for the better. So long as you change all the ohter aircraft too. It could be that ALL of the aircraft have ramped up thrust values, including the F-4. -
AI PLANES
SDirickson replied to viper's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Did you copy the right avionics lines in the *.ini file? That could be why there is no radar. -
No TCP/IP option available
SDirickson replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Didn't one of the squadrons post a TCP/IP matchmaker for SF? I'll have to agree with TK that I'd rather see other things fixed or added first, and just use HyperLobby or whatever till then.
