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Found 8 results

  1. I kindly request the creation of a Garuda Team livery for the F-15 aircraft in Strike Fighters 2. Garuda Team, a renowned squadron from the Ace Combat series, would add excitement and nostalgia to our gameplay. Team. Reference Link: [https://acecombat.fandom.com/wiki/Garuda_Team]
  2. View File Tactical Laser System Pods **** Tactical Laser System Pod (TLS) **** _______________________________________________________________________ This mod contains the Tactical Laser System from Ace Combat franchise. You will be able to fly with a powerful laser beam generator, that can tear a carrier up, blow up half of an airbase, or split in two bombers from 10+ km of distance. The pack includes three versions of the TLS pod: - TLS-01: A generic POD available to all countries - TLS-01_F-15: Specific for F-15E - TLS-01_Su-37: Specific for Su-37 (The exact F-15E and Su-37 are detailed below, they must be downloaded) _______________________________________________________________________ *Installment: Drop the content into your mod folder (C:\Users\[User Name]\Saved Games\ThirdWire\[ModFolder]) as usual, taking into account a couple of things: 1. There are two aircraft (F-15_14 and Su-37 Terminator), both folders only contains two modified INIs. One is the DATA.INI from each aircraft and the other is for LOADOUT. Both aircraft are the ones having its own dedicated TLS Pod in Ace Combat 7, thus I picked both of these aircrafts from the excelent Add-on mods that we have here. In case you don't have them, you can download them from these links, install them and then copy the modified INIs which includes the laser pod and loadout (AirToAirLaser). The links to download them are: F-15_14: https://combatace.com/files/file/16161-sf2-f-15-strike-eagle-super-pack-redux-2018/ Su-37 Terminator: https://combatace.com/files/file/15049-su-37-flanker-f/ 2. Once you install the Red Laser Gun and copied some lines into the BulletObject.INI there is a chance that the laser wont appear while you are firing it. In order to solve this you should copy these lines in the R-TLS_Data (inside Guns folder) [RedLaserEffects] TracerEmitterName=RedLaserBeam GroundHitEffectName=20mmGroundHitEffect GroundHitSoundName=DirtHit WaterHitEffectName=CannonWaterHitEffect WaterHitSoundName= ObjectHitEffectName=20mmObjectHitEffect ObjectHitSoundName=Impact3 ArmorHitEffectName=20mmObjectHitEffect ArmorHitSoundName=Impact3 AirBurstEffectName=FlakEffect AirBurstSoundName=FLAK3 Then it should work fine. ________________________________________________________________________ TO SOUNDLIST SoundFileXXX=TLS //---------------------------------------- [TLS] Priority=HIGH Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=3000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 ________________________________________________________________________ KNOWN ISSUES 1. The generic pod may not be visible during the loadout screen, this may happen because the measures of the pod exceeds the limits from the Gun Pod station of the aircraft. It can be fixed by adjusting the length/diameter/weight limit in the weapon station of the aircraft. Measures of the Pod (estimated from images of the AC7 pod and the real measures of a SUU-23 Gun Pod): Mass: 1406.7 kg Length: 7.312 m Diameter: 0.92 m (moreless) 2. Also, I have not managed to fly with the full loadout of the Su-37, in my case It only loads the laser pod and the rest of the pylons are empty (I have to select the weapons manually), I guess this may be a problem of my installation, if anybody has this problem tell me. ________________________________________________________________________ Special thanks to: F-15: viper63a Su-37: denissoliveira Effects from which I developed the laser beam effects, I took them from Stary Unified Effects Pack. And everyone who contribute in these projects, which are truly masterpieces. ________________________________________________________________________ And as always, this is a FREEWARE, any distribution under payment of these files are strictly forbidden. Finally! If there is any problem or you want to give me your feedback I will love to hear it, I hope it works well and enjoy! Nuni Submitter nuni Submitted 03/03/2020 Category Weapon Packs  
  3. Version 1.0.0

    228 downloads

    **** Tactical Laser System Pod (TLS) **** _______________________________________________________________________ This mod contains the Tactical Laser System from Ace Combat franchise. You will be able to fly with a powerful laser beam generator, that can tear a carrier up, blow up half of an airbase, or split in two bombers from 10+ km of distance. The pack includes three versions of the TLS pod: - TLS-01: A generic POD available to all countries - TLS-01_F-15: Specific for F-15E - TLS-01_Su-37: Specific for Su-37 (The exact F-15E and Su-37 are detailed below, they must be downloaded) _______________________________________________________________________ *Installment: Drop the content into your mod folder (C:\Users\[User Name]\Saved Games\ThirdWire\[ModFolder]) as usual, taking into account a couple of things: 1. There are two aircraft (F-15_14 and Su-37 Terminator), both folders only contains two modified INIs. One is the DATA.INI from each aircraft and the other is for LOADOUT. Both aircraft are the ones having its own dedicated TLS Pod in Ace Combat 7, thus I picked both of these aircrafts from the excelent Add-on mods that we have here. In case you don't have them, you can download them from these links, install them and then copy the modified INIs which includes the laser pod and loadout (AirToAirLaser). The links to download them are: F-15_14: https://combatace.com/files/file/16161-sf2-f-15-strike-eagle-super-pack-redux-2018/ Su-37 Terminator: https://combatace.com/files/file/15049-su-37-flanker-f/ 2. Once you install the Red Laser Gun and copied some lines into the BulletObject.INI there is a chance that the laser wont appear while you are firing it. In order to solve this you should copy these lines in the R-TLS_Data (inside Guns folder) [RedLaserEffects] TracerEmitterName=RedLaserBeam GroundHitEffectName=20mmGroundHitEffect GroundHitSoundName=DirtHit WaterHitEffectName=CannonWaterHitEffect WaterHitSoundName= ObjectHitEffectName=20mmObjectHitEffect ObjectHitSoundName=Impact3 ArmorHitEffectName=20mmObjectHitEffect ArmorHitSoundName=Impact3 AirBurstEffectName=FlakEffect AirBurstSoundName=FLAK3 Then it should work fine. ________________________________________________________________________ TO SOUNDLIST SoundFileXXX=TLS //---------------------------------------- [TLS] Priority=HIGH Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=3000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 ________________________________________________________________________ KNOWN ISSUES 1. The generic pod may not be visible during the loadout screen, this may happen because the measures of the pod exceeds the limits from the Gun Pod station of the aircraft. It can be fixed by adjusting the length/diameter/weight limit in the weapon station of the aircraft. Measures of the Pod (estimated from images of the AC7 pod and the real measures of a SUU-23 Gun Pod): Mass: 1406.7 kg Length: 7.312 m Diameter: 0.92 m (moreless) 2. Also, I have not managed to fly with the full loadout of the Su-37, in my case It only loads the laser pod and the rest of the pylons are empty (I have to select the weapons manually), I guess this may be a problem of my installation, if anybody has this problem tell me. ________________________________________________________________________ Special thanks to: F-15: viper63a Su-37: denissoliveira Effects from which I developed the laser beam effects, I took them from Stary Unified Effects Pack. And everyone who contribute in these projects, which are truly masterpieces. ________________________________________________________________________ And as always, this is a FREEWARE, any distribution under payment of these files are strictly forbidden. Finally! If there is any problem or you want to give me your feedback I will love to hear it, I hope it works well and enjoy! Nuni
  4. View File Su-27 Gelb Team (Ace Combat Zero) What is it? It's a paint scheme for the Su-27 Flanker of the Belkan Air Force, 5th Air Division, 23rd Tactical Fighter Squadron, "Gelb" Team from the game Ace Combat Zero The Gelb Team, of the Belkan Air Force's 23rd Tactical Fighter Squadron, consists of a two-plane formation of two Su-37 Terminators. The squad's leader, Major Orbert Jager, and his wingman, Lieutenant Rainer Altman, were the pilots assigned to the Gelb Team. They were commonly assigned to interception missions along the Hydrian Line, the southern defence line. Due to their flawless and synchronized flying style, the two pilots became known as the "Coupled Cormorants". In the beginning of the Belkan War in 1995, the Gelb Team was a large part of Belka's air and ground superiority, despite their odd formation. It was the flexibility their formation provided which allowed them to be more effective than a classic fighter squadron. However, when the Allied Forces went on the offensive, the Hydrian Line was stretched thin. The Gelb Team was forced to sortie five times a day in order to maintain the line, but due to the sudden attack, were left with little logistics support and not receiving even basic maintenance for their aircraft. Despite being overused, the "Coupled Cormorants" maintained the battle-line, until they were sent to the Ustian capital, Directus, in order to stop the city from being retaken by the Allied Forces. However, they arrived late into the battlefield, but did engage the Ustian 6th Air Division, 66th Air Force Unit "Galm Team" and were shot down. The flight leader was killed in action, but Gelb 2 his wingman ejected safely and later went on to settle in the city where he was shot down over. **I've used Marcfighter's Su-27 Flanker instead due to it being more commonly used, in addition to the fact that the template is actually available.** Which addon(s) are required? Su-27 Flanker by Marcfighter & BPAO (Link to File) **(You will also have to add a new nation "Belka" into nations.ini, instructions inside)** Credits Skin and Decals : Zachtan1234 Template : russouk2004 & Sundowner (Link to Template) Check out my other work : F-16C Windhover Squadron (Ace Combat 6) F-15C Galm Team (Ace Combat Zero) F-22A Gryphus Squadron (Ace Combat X) F-5E Wardog Squadron (Ace Combat 5) F-15E Sorcerer (Ace Combat Zero) JAS 39 Gripen-C Indigo (Ace Combat Zero) F/A-18E Grun Team (Ace Combat Zero) F-14D Schnee (Ace Combat Zero) YF-23A Wizard (Ace Combat Zero) F-22A Aggressors (Fictional) F-4E Mobius (Ace Combat 4) Eurofighter-GmbH EF-2000 "Typhoon" Rot Team (Ace Combat Zero) F-14A/B/D Tomcats of The Unsung War (Ace Combat 5) J-35J Draken & Rafale-M Espada Team (Ace Combat Zero) Submitter zachtan Submitted 02/16/2018 Category What If Skins  
  5. Version

    126 downloads

    What is it? It's a paint scheme for the Su-27 Flanker of the Belkan Air Force, 5th Air Division, 23rd Tactical Fighter Squadron, "Gelb" Team from the game Ace Combat Zero The Gelb Team, of the Belkan Air Force's 23rd Tactical Fighter Squadron, consists of a two-plane formation of two Su-37 Terminators. The squad's leader, Major Orbert Jager, and his wingman, Lieutenant Rainer Altman, were the pilots assigned to the Gelb Team. They were commonly assigned to interception missions along the Hydrian Line, the southern defence line. Due to their flawless and synchronized flying style, the two pilots became known as the "Coupled Cormorants". In the beginning of the Belkan War in 1995, the Gelb Team was a large part of Belka's air and ground superiority, despite their odd formation. It was the flexibility their formation provided which allowed them to be more effective than a classic fighter squadron. However, when the Allied Forces went on the offensive, the Hydrian Line was stretched thin. The Gelb Team was forced to sortie five times a day in order to maintain the line, but due to the sudden attack, were left with little logistics support and not receiving even basic maintenance for their aircraft. Despite being overused, the "Coupled Cormorants" maintained the battle-line, until they were sent to the Ustian capital, Directus, in order to stop the city from being retaken by the Allied Forces. However, they arrived late into the battlefield, but did engage the Ustian 6th Air Division, 66th Air Force Unit "Galm Team" and were shot down. The flight leader was killed in action, but Gelb 2 his wingman ejected safely and later went on to settle in the city where he was shot down over. **I've used Marcfighter's Su-27 Flanker instead due to it being more commonly used, in addition to the fact that the template is actually available.** Which addon(s) are required? Su-27 Flanker by Marcfighter & BPAO (Link to File) **(You will also have to add a new nation "Belka" into nations.ini, instructions inside)** Credits Skin and Decals : Zachtan1234 Template : russouk2004 & Sundowner (Link to Template) Check out my other work : F-16C Windhover Squadron (Ace Combat 6) F-15C Galm Team (Ace Combat Zero) F-22A Gryphus Squadron (Ace Combat X) F-5E Wardog Squadron (Ace Combat 5) F-15E Sorcerer (Ace Combat Zero) JAS 39 Gripen-C Indigo (Ace Combat Zero) F/A-18E Grun Team (Ace Combat Zero) F-14D Schnee (Ace Combat Zero) YF-23A Wizard (Ace Combat Zero) F-22A Aggressors (Fictional) F-4E Mobius (Ace Combat 4) Eurofighter-GmbH EF-2000 "Typhoon" Rot Team (Ace Combat Zero) F-14A/B/D Tomcats of The Unsung War (Ace Combat 5) J-35J Draken & Rafale-M Espada Team (Ace Combat Zero)
  6. View File Ace combat----------X-02 wyvern x-02 Wyvern __________________________________________________________________ Fictional fighter-Come From Ace combat ------------------------------------------------------------------------- In the late 1980s, the Federal Erusian Navy issued a request for the development of a new combat aircraft that could also be used by the Air Force. Preliminary blueprints of the new jet, named the "X-02A", were completed by late February 1987, and its maiden flight took place in 1998. Production continued until the start of the Usean Continental War; Erusea planned to use the X-02s for the defending squadron of the Stonehenge network, but controversy was sparked from opposition groups questioning its superiority to conventional aircraft. ------------------------------------------------------------------------- fictional information not true! ___________________________________________________________________ Perhaps some unknown problem of air data, animation key 10 - to open the cockpit door It can use the in sf2,copy sf2-3dmodel x-02 to wyern File Will reach a speed of Mach retractable wings animation, Such as F/A-37 ctrl+o --------- open AIM-9x door The mian weapondoor will auto open If your version is sf2 download seat files unless If you make skin need,Please not use decal.ini ------------------------------------------------------------------------- lotsbiss's 3dmodel edit 3dmodel by myself Data by myself cockpit use Bongodriver's EF2000 cockpit 2014.4.28 I Rewrite two INTERNAL station(AIM9x station),you can see the picture I hope you like it! Thanks ------------------------------------------------------------------------- frtn 2014 Submitter frtn Submitted 03/09/2014 Category Fictional Aircraft, Experimental and UAV's  
  7. Version Final

    997 downloads

    x-02 Wyvern __________________________________________________________________ Fictional fighter-Come From Ace combat ------------------------------------------------------------------------- In the late 1980s, the Federal Erusian Navy issued a request for the development of a new combat aircraft that could also be used by the Air Force. Preliminary blueprints of the new jet, named the "X-02A", were completed by late February 1987, and its maiden flight took place in 1998. Production continued until the start of the Usean Continental War; Erusea planned to use the X-02s for the defending squadron of the Stonehenge network, but controversy was sparked from opposition groups questioning its superiority to conventional aircraft. ------------------------------------------------------------------------- fictional information not true! ___________________________________________________________________ Perhaps some unknown problem of air data, animation key 10 - to open the cockpit door It can use the in sf2,copy sf2-3dmodel x-02 to wyern File Will reach a speed of Mach retractable wings animation, Such as F/A-37 ctrl+o --------- open AIM-9x door The mian weapondoor will auto open If your version is sf2 download seat files unless If you make skin need,Please not use decal.ini ------------------------------------------------------------------------- lotsbiss's 3dmodel edit 3dmodel by myself Data by myself cockpit use Bongodriver's EF2000 cockpit 2014.4.28 I Rewrite two INTERNAL station(AIM9x station),you can see the picture I hope you like it! Thanks ------------------------------------------------------------------------- frtn 2014
  8. X-02

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