I had an off the wall idea a couple of weeks ago. What does everyone think about a Death Star terrain map for SF2?
I am thinking a relatively level terrain with various rectangular, circular, and what not geometric patterns for an artificial DEM file plus custom tiles to representing the building like surface structure of the Death Star with a canyon trench running through the middle of it to a target area with the primary target exhaust port below a main port.
Create a couple of different turrets for the surface and tower mounted turbo lasers plus some low angle pedestal mounted cannons.
I have this image in my mind of F-111's replacing the Y-Wings in the trench run and being able to prove if Wedge was right or not with his "...impossible, even for a computer." remark.
Anyone with terrain making experience willing to weigh in on this idea?