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Showing results for tags 'error'.
Found 8 results
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I am unable to access this website normally
Chakat_Avocado posted a topic in Site Support / Bug Reports / Suggestions
Hello everyone, I am asking any of those if they too are having similar issues though for some reason I am able to access it via my iphone. However, if I do not use incognito mode and open the website via firefox, it tell me that there is a 403 error and general access is forbidden. Please help me if you can, especially any staff at hand. Thank you sincerely. EDIT: I am now able to access the website normally without resorting to incognito mode and browsing via iPhone. Hopefully the issue has been fully resolved. I think all it took was clearing out some cookies in the browser.- 15 replies
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Hello, I just purchased Wings over Flanders Fields and when trying to start a mission after creating a pilot dossier I receive the following error message: "`Error copying Global layer - Make sure the Mission Builder is not running." The game then takes me to the main menu. Any help would be appreciated.
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Strange Mirroring Effect
willtheboss323 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I've been working on a skin for the Su-37 Terminator based off of a design from Project Wingman. The skin file, Terminator.bmp, appears to have both sides for the wings, but, when I just put the stars on one side, the part of them that is on the wing ends up mirroring over to the other wing, instead of just staying the way it is in the .bmp file like I want it to. Is there any way I can disable the mirroring so that it won't put the stars on the left wing as well? (I am referring to the top sides of the wings of course) -
crash Game Crashing
Phasers posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Has anyone had this problem? This is the log from Event Log Explorer (which is free by the way); Faulting application name: WOE.exe, version: 8.10.0.16, time stamp: 0x48fcb88d Faulting module name: EnvironmentSystem.dll, version: 0.0.0.0, time stamp: 0x48f91ae0 Exception code: 0xc0000005 Fault offset: 0x00018fbe Faulting process id: 0x104c Faulting application start time: 0x01d3c2c52ec767b2 Faulting application path: C:\Program Files\Wings Over Europe\WOE.exe Faulting module path: C:\Program Files\Wings Over Europe\System\EnvironmentSystem.dll Report Id: c66e29ab-2eb8-11e8-a83a-844bf53ad020- 3 replies
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Screenshots Not Saving?
KJakker posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Does anyone know what would be causing screenshots not to save properly? This started happening to me recently and it is interfering in gathering testing data on some projects I am working on.- 5 replies
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Error in MIM-14 Nike Hercules LOD.
KJakker posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I stumbled across an error in the most detailed version of the "Hercules.LOD" that I know of. Two of the control surfaces for the missile that should be associated with the "Mainstage" component are instead associated with the "BOOSTER" component. I was wondering if the LOD's creator or one of the other modders still has the MAX file and could fix it? If so, making a new higher resolution texture for it at the same time would also help. Not a big issue, just something that caught my attention and I thought I should point it out. MIM-14.7z -
Everytime I update WOE to the latest version properly with no install errors the game crashes everytime I end a mission. I've run the game in all compatiabilty modes, installed NATO Fighters or Desert Storm one at a time then with both installed. The culprit is usually the SingleMission.dll but I've also seen a DirectDraw.dll error. I Know it works on my system which is Windows 7 Home Premium 64bit with more than enough power to play. Has anyone else experienced this?
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Soo... I am working on the TMF Mirage F.1 and for some reason max would not open the texture files / show them in the original files so I had to make a blank scene and import the model by the merge function and redo the materials. Now, for some reason, the material glitches occasionally very badly, like so: This mostly occurs when there are effects present like flak bursts or afterburner. Is there some problem with my 3ds max materials?