-
Announcements
-
Registrations temporarily disabled 11/03/2024
New registrations are disabled until November 11, 2024.
-
Search the Community
Showing results for tags 'exocet'.
Found 5 results
-
Dassault Super Etendard Modernisé Armada Argentina
Apokapo posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Dassault Super Etendard Modernisé Armada Argentina Dassault-Breguet Super Etendard Modernisé de la armada argentina comprados en 2019. Contiene: Skin hecha por mi + aeronave necesaria para utilizar el skin. Creditos a denissoliveira por hacer el avion, el skin es hecho por mi. PD: El skin debe ser descargado en la version SEM 5, NO en la SEM 5(grey) ni en otros de los que trae el pack de Etendards. Tambien se necesita el update del pack de etendards, tambien incluido en esta publicacion. Submitter Apokapo Submitted 08/07/2020 Category Other-
- etendard
- super etendard
- (and 5 more)
-
Version 1.0.0
257 downloads
Dassault-Breguet Super Etendard Modernisé de la armada argentina comprados en 2019. Contiene: Skin hecha por mi + aeronave necesaria para utilizar el skin. Creditos a denissoliveira por hacer el avion, el skin es hecho por mi. PD: El skin debe ser descargado en la version SEM 5, NO en la SEM 5(grey) ni en otros de los que trae el pack de Etendards. Tambien se necesita el update del pack de etendards, tambien incluido en esta publicacion. -
File Name: Mirage 5PA3 File Submitter: Lazarus1177 File Submitted: 15 June 2015 File Category: Mirage 5 PAF Mirage 5 PA-3 for SF2(FUll-Merged) OR at least any 1 game Required. This pack represents the Mirage 5PA3 of the Pakistan Air Force used to reinforce the Navy with an Anti-Naval capability.Now the Question is are there other packs which represent this same aircraft?Yes but those packs require DLC to work. THis package contains the entire Aircraft with the necessary LODS, pilots and weapons hence,becoming a STANDALONE pack for this aircraft.Made specifically for the Indo-Pak Mod. The Mirage 5PA3 was acquired by the Pakistani Air Force as a new build aircraft during the Early eighties and has since been subject to many upgrades.The PA3 is fitted with a CSF Agave Radar for compatability with the (in)famous AM39 Exocet Anti-Ship Missile.Based on the Cockpit images,I chose the cockpit of the Mirage factory Kfir and modified the Radar values to match the real world aircraft.The Loadouts and Mission Data has also been adjusted accordingly aswell.100% Historically accurate Decals to represent aircraft assigned to the 8th Squadron "Haiders" based at PAFB Masroor at Karachi.Due to the limitations of the Mirage Factory Mirage 5BA model,the aircraft is not 100% identical to the real world jet as the nose is a little short and due to the absence of the 'radar bump' beneath the nose. Technical Issues: 1.Since I did not install NA due to space constraints,the Anti-Ship effectiveness of the AM39 Exocet could not be integrated.You can still fire the missile but it won't track towards anything. IMPORTANT: I HEREBY CLAIM NO RESPONSIBILITY FOR ANY OF THE CHANGES THIS MOD MAY RENDER TO YOUR GAME(Even though it doesn't).IF THIS MOD IS INSTALLED,THEN IT IS DONE ONLY BY THE WILL OF THE USER AND I CANNOT BE HELD RESPONSIBLE FOR ANYTHING THAT HAPPENS.INSTALL AT YOUR OWN RISK.(The mod is perfectly safe,but I still claim no responsibility just to be safe!) RELEASED UNDER COMBATACE FREEWARE LICENSE.CANNOT BE USED FOR ANY COMMERCIAL PURPOSES. You are allowed to use this package for your own mod(s).Please give all credit to all the Original Authors whose work has been used here. Credits: Base textures and LODs:Mirage Factory Pilot Model:Mirage Factory Seat:Borrowed from denissoliveira Mirage IIIEP Fuel Tanks:Mirage Factory Exocet:Borrowed from FoxMonter Etendard Pack HELP NEEDED: If anybody can get the Exocet to work properly,then please post it as an update so everyone can benefit from it.Thanks! Regards; Murtaza Akbar Click here to download this file
-
Version 1.00
220 downloads
PAF Mirage 5 PA-3 for SF2(FUll-Merged) OR at least any 1 game Required. This pack represents the Mirage 5PA3 of the Pakistan Air Force used to reinforce the Navy with an Anti-Naval capability.Now the Question is are there other packs which represent this same aircraft?Yes but those packs require DLC to work. THis package contains the entire Aircraft with the necessary LODS, pilots and weapons hence,becoming a STANDALONE pack for this aircraft.Made specifically for the Indo-Pak Mod. The Mirage 5PA3 was acquired by the Pakistani Air Force as a new build aircraft during the Early eighties and has since been subject to many upgrades.The PA3 is fitted with a CSF Agave Radar for compatability with the (in)famous AM39 Exocet Anti-Ship Missile.Based on the Cockpit images,I chose the cockpit of the Mirage factory Kfir and modified the Radar values to match the real world aircraft.The Loadouts and Mission Data has also been adjusted accordingly aswell.100% Historically accurate Decals to represent aircraft assigned to the 8th Squadron "Haiders" based at PAFB Masroor at Karachi.Due to the limitations of the Mirage Factory Mirage 5BA model,the aircraft is not 100% identical to the real world jet as the nose is a little short and due to the absence of the 'radar bump' beneath the nose. Technical Issues: 1.Since I did not install NA due to space constraints,the Anti-Ship effectiveness of the AM39 Exocet could not be integrated.You can still fire the missile but it won't track towards anything. IMPORTANT: I HEREBY CLAIM NO RESPONSIBILITY FOR ANY OF THE CHANGES THIS MOD MAY RENDER TO YOUR GAME(Even though it doesn't).IF THIS MOD IS INSTALLED,THEN IT IS DONE ONLY BY THE WILL OF THE USER AND I CANNOT BE HELD RESPONSIBLE FOR ANYTHING THAT HAPPENS.INSTALL AT YOUR OWN RISK.(The mod is perfectly safe,but I still claim no responsibility just to be safe!) RELEASED UNDER COMBATACE FREEWARE LICENSE.CANNOT BE USED FOR ANY COMMERCIAL PURPOSES. You are allowed to use this package for your own mod(s).Please give all credit to all the Original Authors whose work has been used here. Credits: Base textures and LODs:Mirage Factory Pilot Model:Mirage Factory Seat:Borrowed from denissoliveira Mirage IIIEP Fuel Tanks:Mirage Factory Exocet:Borrowed from FoxMonter Etendard Pack HELP NEEDED: If anybody can get the Exocet to work properly,then please post it as an update so everyone can benefit from it.Thanks! Regards; Murtaza Akbar -
SSM not launching when "ShowMissile=FALSE".
KJakker posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have been working on an ini file of an MM38 Exocet for use as an ASM by surface ships in SF2:NA, however I am having an issue. The missile seems to only launch when the "ShowMissile=" entry is set to "TRUE". If I set it to FALSE the ship will not launch the missile. Now I have tried the same test missions with other ships with "ShowMissile=FALSE" set for their SSM's. They work just fine and the ship I am setting the MM38 Exocet up for also shoots when I use the RGM-84A from WhiteBoySamurai's cruise missile pack. Any idea what would cause the "ShowMissile=" flag to make a weapon not launch most of the time? I get the feeling that I am missing something that is staring me in the face but I don't know what. Here is to Data from the ship's data.ini file for the gunner and missile. [Exocet] SystemType=GUNNER GunnerID=1 TargetType=GROUND MissileRange=42000.0 MinMissileRange=0.0 PitchLimited=TRUE PitchAngleRate=45.0 MinPitch=0 MaxPitch=75 DefaultPitchAngle=15.0 YawLimited=FALSE YawAngleRate=90.0 MinYaw= MaxYaw= DefaultYawAngle=180 MissileLaunchTime=6.0 VisualSearchTime=3.0 ViewportPosition=0.0,-4.965,6.14 IndependentSearchChance=100 LookAroundChance=100 GunnerFireChance=100 GunnerFireTime=0.5 MaxMissilesInAir=4 YawModelNodeName=Giro_exocet PitchModelNodeName=Alza_exocet ParentComponentName=Hull ModelNodeName=Sop_Exocet2 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-2.352,-7.38,1.535 MaxExtentPosition=2.352,-4.317,4.076 StructuralFactor=500.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=10.0 Armor[right].Thickness=10.0 Armor[left].Thickness=10.0 Armor[REAR].Thickness=10.0 Armor[TOP].Thickness=10.0 Armor[bOTTOM].Thickness=10.0 [Missile1] SystemType=MISSILE GunnerID=1 MissileID=1 WeaponTypeName=MM38 WeaponPosition=0.0,-4.965,4.14 ShowMissile=FALSE IndependentPitchMovement=FALSE ReloadCount=3 ReloadTime=1.0 Here is the data for the missile itself. If anyone has more accurate data on the MM38 Exocet please let me know what numbers need to be adjusted. The sources I have don't say what the BoosterDuration and BoosterAccel should be for example. [WeaponData001] TypeName=MM38 FullName=MM-38 Exocet ModelName=MM_38 Mass=735.000000 Diameter=0.350000 Length=5.210000 SubsonicDragCoeff=0.389000 SupersonicDragCoeff=0.404000 AttachmentType= SpecificStationCode= NationName=FRANCE StartYear=1975 EndYear=2040 Availability=3 BaseQuantity=8 Exported=TRUE ExportStartYear=1979 ExportEndYear=2040 ExportAvailability=2 WeaponDataType=7 FinStabilized=TRUE EffectClassName=CruiseMissileEffects ReleaseDelay=1.000000 WarheadType=1 Explosives=165.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=7 Accuracy=85 MaxTurnRate=4.000000 MaxLaunchG=3.000000 LockonChance=80 LaunchReliability=95 ArmingTime=3.000000 SeekerFOV=30.000000 SeekerGimbleLimit=60.000000 SeekerTrackRate=12.000000 SeekerRange=24000.000000 CLmax=14.000000 MinLaunchRange=4000.000000 MaxLaunchRange=42000.000000 Duration=180.000000 CapabilityFlags=0x10100002 LoftAngle=0.000000 MaxLoftAltitude=0.000000 StartDecentRange=0.000000 DescentAngle=45.000000 MinimumAltitude=50.000000 BoosterStart=0.000000 BoosterDuration=4.000000 BoosterAccel=9.000000 BoosterEffectName=LargeShipMissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.128000,0.000000 SustainerDuration=60.000000 SustainerAccel=0.250000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.890000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 CEP=40.000000 IsDecoy=FALSE JammerStrength=0.000000- 4 replies
-
- ini editing
- sf2:na
-
(and 3 more)
Tagged with: