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Found 9 results

  1. View File [Fictional] North American F-100D Super Sabre North American F-100D Super Sabre (West Germany) for STRIKE FIGHTERS 2 This is a simple mod of the stock F-100D to create a fictional F-100D in service with the German Air Force in the 1958-1967 timeline with colourful 'Black Tulip' markings for JG 71. I'm releasing this 'as is' as a request from a couple of my friends here at Combat Ace. Only 8 aircraft numbers are supplied and the complex nose marking is the best I can do with limited time. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-100Dwg folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-100Dwg folder into your Decals folder. That's it! In your aircraft selection drop down menu you will find this under F-100D Super Sabre (West Germany) this is just to separate it from the standard F-100D as I've removed the refuelling probe from this version. CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - Dec 18th, 2022 Submitter Spinners Submitted 12/18/2022 Category What If Hangar  
  2. Version 1.0.0

    48 downloads

    North American F-100D Super Sabre (West Germany) for STRIKE FIGHTERS 2 This is a simple mod of the stock F-100D to create a fictional F-100D in service with the German Air Force in the 1958-1967 timeline with colourful 'Black Tulip' markings for JG 71. I'm releasing this 'as is' as a request from a couple of my friends here at Combat Ace. Only 8 aircraft numbers are supplied and the complex nose marking is the best I can do with limited time. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-100Dwg folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-100Dwg folder into your Decals folder. That's it! In your aircraft selection drop down menu you will find this under F-100D Super Sabre (West Germany) this is just to separate it from the standard F-100D as I've removed the refuelling probe from this version. CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - Dec 18th, 2022
  3. Hello everyone, i have a question about changing F-100D's heat seeker missiles. I am still learning how to properly change the type of missiles that aircraft can carry. I was trying to change the missiles from AIM-9s to Magic missiles for (Ada) F-100D Super Sabre. I changed the codes in both Data and loadout.ini and F-100D still is carrying AIM-9s when going to the loadout screen in SF2. I am puzzled and is thinking that it may be related to the racks / pylons that F-100D are using. So I need advice on how to change the missiles. F-100D_Ada_DATA.INI (Group of codes) SystemName[007]=MagicStation1 SystemName[008]=MagicStation2 (Group of codes) SystemName[007]=MagicStation3 SystemName[008]=MagicStation4 [MagicStation1] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-1.34,1.79,-1.11 AttachmentAngles=0.0,-3.0,-45.0 LoadLimit=250.0 AllowedWeaponClass=IRM AttachmentType=NATO,FRANCE ModelNodeName=pylon_y_left PylonMass=39.01 PylonDragArea=0.02 [MagicStation2] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-1.67,1.79,-1.00 AttachmentAngles=0.0,-3.0,45.0 LoadLimit=250.0 AllowedWeaponClass=IRM AttachmentType=NATO,FRANCE ModelNodeName=pylon_y_left PylonMass=39.01 PylonDragArea=0.02 [MagicStation3] SystemType=WEAPON_STATION StationID=9 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=1.76,1.79,-1.11 AttachmentAngles=0.0,-3.0,-45.0 LoadLimit=250.0 AllowedWeaponClass=IRM AttachmentType=NATO,FRANCE ModelNodeName=pylon_y_right PylonMass=39.01 PylonDragArea=0.02 [MagicStation4] SystemType=WEAPON_STATION StationID=10 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=1.43,1.79,-1.00 AttachmentAngles=0.0,-3.0,45.0 LoadLimit=250.0 AllowedWeaponClass=IRM AttachmentType=NATO,FRANCE ModelNodeName=pylon_y_right PylonMass=39.01 PylonDragArea=0.02 F-100D_Ada_LOADOUT.INI // Station 1 = Left Outer Underwing Pylon // Station 2 = Right Outer Underwing Pylon // Station 3 = Left Center Underwing Pylon // Station 4 = Right Center Underwing Pylon // Station 5 = Left Inner Underwing Pylon // Station 6 = Right Inner Underwing Pylon // Station 7 = Magic Station 1 (replaces station 5) // Station 8 = Magic Station 2 (replaces station 6) // Station 9 = Magic Station 3 (replaces station 5) // Station 10 = Magic Station 4 (replaces station 6) [AirToAir] Loadout[07].WeaponType=Matra550 Loadout[07].Quantity=1 Loadout[08].WeaponType=Matra550 Loadout[08].Quantity=1 Loadout[09].WeaponType=Matra550 Loadout[09].Quantity=1 Loadout[10].WeaponType=Matra550 Loadout[10].Quantity=1 [AirToAirLongRange] Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 Loadout[07].WeaponType=Matra550 Loadout[07].Quantity=1 Loadout[08].WeaponType=Matra550 Loadout[08].Quantity=1 Loadout[09].WeaponType=Matra550 Loadout[09].Quantity=1 Loadout[10].WeaponType=Matra550 Loadout[10].Quantity=1 [Attack] Loadout[01].WeaponType=Matra-155 Loadout[01].Quantity=1 Loadout[02].WeaponType=Matra-155 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 [Strike] Loadout[01].WeaponType=M117 Loadout[01].Quantity=1 Loadout[02].WeaponType=M117 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 Loadout[05].WeaponType=M117 Loadout[05].Quantity=1 Loadout[06].WeaponType=M117 Loadout[06].Quantity=1 [SEAD] Loadout[01].WeaponType=Matra-155 Loadout[01].Quantity=1 Loadout[02].WeaponType=Matra-155 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=M117 Loadout[01].Quantity=1 Loadout[02].WeaponType=M117 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank200_F100 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank200_F100 Loadout[06].Quantity=1 [FAC] Loadout[01].WeaponType=Matra-155 Loadout[01].Quantity=1 Loadout[02].WeaponType=Matra-155 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank200_F100 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank200_F100 Loadout[06].Quantity=1 [Recon] Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 Loadout[07].WeaponType=Matra550 Loadout[07].Quantity=1 Loadout[08].WeaponType=Matra550 Loadout[08].Quantity=1 Loadout[09].WeaponType=Matra550 Loadout[09].Quantity=1 Loadout[10].WeaponType=Matra550 Loadout[10].Quantity=1 As always, the advice are appreciated. Cheers!
  4. View File [Fictional] F-100D Aeronautica Militare Italiana North American F-100D 'AMI' for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire F-100D to place this classic cold war warrior into fictional service with the Aeronautica Militare Italiana with markings for; 22º Gruppo, 51º Stormo in NMF. 154º Gruppo, 6º Stormo in NMF. 18º Gruppo, 3º Stormo in grey/green camo (with sharkmouth). INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-100D_AMI folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-100D_AMI folder into your main Decals folder. That's it! CREDITS Thanks to Third Wire for a great little game/sim. Thanks to hgbn (Henrik) for uploading his superb F-100D templates to the community. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 24/02/19 Version 1 - 26/02/12 Submitter Spinners Submitted 02/26/2012 Category What If Hangar  
  5. Version Version 2

    96 downloads

    North American F-100D 'AMI' for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire F-100D to place this classic cold war warrior into fictional service with the Aeronautica Militare Italiana with markings for; 22º Gruppo, 51º Stormo in NMF. 154º Gruppo, 6º Stormo in NMF. 18º Gruppo, 3º Stormo in grey/green camo (with sharkmouth). INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-100D_AMI folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-100D_AMI folder into your main Decals folder. That's it! CREDITS Thanks to Third Wire for a great little game/sim. Thanks to hgbn (Henrik) for uploading his superb F-100D templates to the community. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 24/02/19 Version 1 - 26/02/12
  6. View File [Fictional] F-100D 'Shavit' (Comet) for SF2 North American F-100D 'Shavit' for STRIKE FIGHTERS 2 This is a simple mod of the stock Third Wire F-100D to give a fictional F-100D 'Shavit' (Comet) of the Israeli Air Force with markings for; 117 squadron - 'The First Jet Squadron' in a natural metal scheme. 253 squadron - 'The Negev Squadron' in a USAF SEA scheme (as transferred from USAF stocks in October 1973). This should work in any SF2 game featuring the stock Third Wire F-100D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I. BACKSTORY Despite a very smooth test and development phase North American Aviation's superb F-107 unexpectedly lost out to Republic Aviation's F-105 Thunderchief in the competition for a new supersonic fighter-bomber for TAC. By early 1959 the end of the F-100D production line was now in sight and with the F-108 and B-70 programmes now on the far horizon North American Aviation needed to stretch the F-100 Super Sabre programme out to plug the gap and urgently proposed a variety of F-100 variants to several friendly nations, including Israel, Japan and the United Kingdom. In April 1959 the Israeli government signed for 50 F-100D's and the first of these entered Heyl Ha'Avir service in February 1960 replacing the obsolete Gloster Meteors of 117 Squadron. The 'Shavit' was a popular machine in Heyl Ha'Avir service and served with distinction during the 1967 'Six-Day' war but losses were heavy during the early days of the 1973 'Yom Kippur' war and two small batches of ex-USAF F-100D's were accquired as attrition replacements allowing No.253 squadron to re-equip with the F-100D before finally retiring the type in November 1977. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-100Didf folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-100Didf folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to guyran for suggesting the 'Shavit' name. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - January 19th, 2024. Submitter Spinners Submitted 10/18/2009 Category What If Hangar  
  7. Version 3

    189 downloads

    North American F-100D 'Shavit' for STRIKE FIGHTERS 2 This is a simple mod of the stock Third Wire F-100D to give a fictional F-100D 'Shavit' (Comet) of the Israeli Air Force with markings for; 117 squadron - 'The First Jet Squadron' in a natural metal scheme. 253 squadron - 'The Negev Squadron' in a USAF SEA scheme (as transferred from USAF stocks in October 1973). This should work in any SF2 game featuring the stock Third Wire F-100D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I. BACKSTORY Despite a very smooth test and development phase North American Aviation's superb F-107 unexpectedly lost out to Republic Aviation's F-105 Thunderchief in the competition for a new supersonic fighter-bomber for TAC. By early 1959 the end of the F-100D production line was now in sight and with the F-108 and B-70 programmes now on the far horizon North American Aviation needed to stretch the F-100 Super Sabre programme out to plug the gap and urgently proposed a variety of F-100 variants to several friendly nations, including Israel, Japan and the United Kingdom. In April 1959 the Israeli government signed for 50 F-100D's and the first of these entered Heyl Ha'Avir service in February 1960 replacing the obsolete Gloster Meteors of 117 Squadron. The 'Shavit' was a popular machine in Heyl Ha'Avir service and served with distinction during the 1967 'Six-Day' war but losses were heavy during the early days of the 1973 'Yom Kippur' war and two small batches of ex-USAF F-100D's were accquired as attrition replacements allowing No.253 squadron to re-equip with the F-100D before finally retiring the type in November 1977. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-100Didf folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-100Didf folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to guyran for suggesting the 'Shavit' name. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - January 19th, 2024.
  8. Version 3

    166 downloads

    North American Shark FGA.1 for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire F-100D to give a fictional North American Shark FGA.1 (I guess the RAF didn't fancy the 'Super Sabre' name) with markings for No.33, No.45 and No.58 squadrons of RAF Middle East Command. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the SharkFGA1 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the SharkFGA1 folder into your Decals folder. 3. From the WEAPONS folder drag and drop the two files into your Weapons folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - November 13th, 2023
  9. View File [Fictional] North American Shark FGA.1 (RAF F-100D) North American Shark FGA.1 for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire F-100D to give a fictional North American Shark FGA.1 (I guess the RAF didn't fancy the 'Super Sabre' name) with markings for No.33, No.45 and No.58 squadrons of RAF Middle East Command. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the SharkFGA1 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the SharkFGA1 folder into your Decals folder. 3. From the WEAPONS folder drag and drop the two files into your Weapons folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - November 13th, 2023 Submitter Spinners Submitted 01/24/2009 Category What If Hangar  
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