usafphantom2 Posted December 30, 2012 Posted December 30, 2012 Hi All,I installed a plane from SF1dwnlds that is supposed to have canards,I beleive the author used the "fake pilot"method and when first installed and ran worked as advertised.But now when I try to use-no canards just a pilot sticking out of the bottom of my plane!Please if you know how to fix and would be so kind Iwould appreciate it greatly!Oh by the way I'm using in SF2. Thank You! Quote
+dtmdragon Posted December 30, 2012 Posted December 30, 2012 Make sure you have the 'Fake pilot' in your pilots folder and the canards/ fake pilot are set up correctly in the aircrafts data.ini [xxxxx] SystemType=PILOT_COCKPIT PilotModelName=FakePilot Position=0.0,0.0,0.0 SeatModelName=xxxxxx <<<<<<<<<<<<<<<<<<<< This needs to be the name of the canards model in the pilots folder SeatPosition=0.0,-0.295,-0.292 SeatID=2 FakePilot.7z Quote
Wrench Posted December 30, 2012 Posted December 30, 2012 AND... that the canards have are in their OWN folder within the /Pilots folder, with the necessary lods, skin (bmp/tga/jpg) and ini Quote
usafphantom2 Posted December 30, 2012 Author Posted December 30, 2012 Wow,Thanks you guy's are the greatest! Quote
usafphantom2 Posted December 31, 2012 Author Posted December 31, 2012 Wrench what ini file should be in the canards file?It did not have any to start with,unless your talking about a copy of the Data.ini file which I did put a copy of in the canards folder.But I followed the directions you guys gave me but for some reason the canards aren't showing up?The pilot sticking out of the bottom of the plane is gone though.Any suggestions on what else I could try?Thanks for all your help guys. Quote
Wrench Posted December 31, 2012 Posted December 31, 2012 the ini file name for the canards has to match the folder name of the canards, with has to match the LOD name of the canards fer example, the T28 pylons (as used on the FockeWulfs) and inside the ini..the name of the lod [LOD001] Filename=T-28_PylonL.LOD Distance=300 Quote
usafphantom2 Posted January 13, 2013 Author Posted January 13, 2013 Ok Guys I did all that and still no joy.I talked to FastCargo (his mod) and he suggested I look at the Northrop 2 seaters file to get it to work in SF2 but the only difference I could see is that he used a second cockpit entry?I read so much and tried so many ways I'm a little confused about the right combination to get this to work.Does'nt anybody have a working model of this? I appreciate any more help I can get .Thanks! Quote
FastCargo Posted January 13, 2013 Posted January 13, 2013 Okay, let's start over. First, post the url of the aircraft you downloaded. Second, download this: http://combatace.com...of-addon-parts/ Report back here with that information. FC Quote
usafphantom2 Posted January 13, 2013 Author Posted January 13, 2013 (edited) Ok here it is: http://marcfighters....m/Aircrafts.htm http://combatace.com...-the-tw-series/ Done,Ready...But I tried this too. Edited January 13, 2013 by usafphantom2 Quote
FastCargo Posted January 13, 2013 Posted January 13, 2013 Okay, your links aren't quite working correctly, but I'm assuming you downloaded these: http://marcfighters.combatace.com/arq/Marcfighter_Su-27_v1.0.zip - The Su-27 from MarcFighters. http://combatace.com/files/file/5897-su-33-mod-for-the-tw-series/ - My mod that makes an Su-33 of it. As I stated eariler, download this: http://combatace.com/files/file/7721-fakepilot-addon-for-pilot-method-of-addon-parts/ Now follow the instructions listed in the README for the Su-33, completely. When finished, I want you to report back here with a list of the files in your Objects/Aircraft directory that start with the phrase "Su27"...like Su27canards.OUT. for instance. I also want you to list here the aircraft within your Objects/Aircraft directory that start with the phrase "Su" like Su-27 for instance. Once I see those answers, we will go from there. FC Quote
usafphantom2 Posted January 14, 2013 Author Posted January 14, 2013 (edited) Objects/Aircraft directory none Aircraft: SU-7B SU-7BM SU-7BMK SU-25 SU-27 SU-27II SU-27SK SU-27SM SU-30 SU-33(sim) SU-35 SU-35EJ SU-39 end. Edited January 14, 2013 by usafphantom2 Quote
FastCargo Posted January 14, 2013 Posted January 14, 2013 Okay, you didn't follow the Su-33 readme instructions quite correctly. Now, copy the 'Objects' directory in this package to your TW directory. Allow the overwrites. This next part is critical: First, go into your Su-33(Sim) directory, decide which texture you want your canards and pylons to be patterned after. Go into the that texture directory, copy one of the 'xxxxWing' and one of the 'xxxxTail' bmps to your Aircraft directory. Rename the 'xxxxWing' bmp to 'Su27Pylons.bmp' and rename the 'xxxxTail' bmp to 'Su27canards.bmp'. Aircraft in this case means the Objects/Aircraft directory, not the aircraft's directory. Reattempt to follow the directions correctly, then report back here with the list of files in your Objects/Aircraft directory. There should be four of them. FC Quote
usafphantom2 Posted January 14, 2013 Author Posted January 14, 2013 (edited) Objects/Aircraft Su27canards.bmp Su27canards.Lod Su27canards.Out Su27Pylons.bmp There were no overwrites?Was it supposed to overwrite the SU-27inis for SU-33's?Over. just a reminder I'm usingSF2. Edited January 14, 2013 by usafphantom2 Quote
FastCargo Posted January 14, 2013 Posted January 14, 2013 No. Overwrites only happen for files with the exact same name. Now, go to your Objects/Pilots directory, if you do not have one, create one. Within the Pilots directory, create two new directories: Su27canards and FakePilot. Copy FakePilot.LOD and CompletelyClear.tga from the FakePilot download to the Objects/Pilots/FakePilot directory. Move the 4 files from the previous message (the ones that start with "Su27") to the Objects/Pilots/Su27canards directory. Now, within the FakePilot directory, you will create a new ini file with Notepad. It will be named FakePilot.ini. Within this file, paste the following: [LOD001]Filename=FakePilot.LOD Distance=8000 [shadow] CastShadow=FALSE Save the file in your Objects/Pilots/FakePilot directory. Within the Su27canards directory, you will create a new ini file with Notepad. It will be named Su27canards.ini. Within this file, paste the following: [LOD001]Filename=Su27canards.LOD Distance=8000 [shadow] CastShadow=TRUE Save the file in your Objects/Pilots/Su27canards directory. Make sure both of the files you just created are saved as .ini files and not .txt files...or they will not work. Report here with the list of files in both your Objects/Pilots/FakePilot and Objects/Pilots/Su27canards directories. We are almost finished. FC Quote
usafphantom2 Posted January 14, 2013 Author Posted January 14, 2013 (edited) Saved both as ini files Objects/Pilots Su27canards [LOD001] Filename=Su27canards.LOD Distance=8000 [shadow] CastShadow=TRUE FakePilot [LOD001] Filename=FakePilot.LOD Distance=8000 [shadow] CastShadow=FALSE OVER......And Thanks for doing this I really Appreciate it! I already see some areas where I went wrong.How did you come up with the Distance,Saw some that had 3 separate entry's? And how come I dont need a folder for Left & Right for Canards? Saw that too in some documents. Edited January 14, 2013 by usafphantom2 Quote
FastCargo Posted January 14, 2013 Posted January 14, 2013 Okay, do me a favor and list all the files in your Objects/Pilots/FakePilot and Objects/Pilots/Su27canards directories. FC Quote
usafphantom2 Posted January 15, 2013 Author Posted January 15, 2013 FakePilot: Completely Clear TGA FakePilot.ini FakePilot.LOD Su27canards: Su27canards.bmp Su27canards.ini Su27canards.LOD Su27canards.OUT Quote
FastCargo Posted January 15, 2013 Posted January 15, 2013 Alrighty, final step: Go into your Objects/Aircraft/Su-33(Sim) directory. Make sure there are a bunch of files there appropriate to an aircraft directory. Open the SU-33_Data.INI file with Notepad. Look for this section: [Canards] SystemType=PILOT_COCKPIT Position=0.0,2.2,0.47 PilotModelName=Su27canards SeatModelName= SeatPosition= //MinExtentPosition=0.0,2.2,0.47 //MaxExtentPosition=0.0,2.2,0.47 CanopyNodeName= SeatID=2 Change this section to read: [Canards] SystemType=PILOT_COCKPIT Position=0.0,2.2,0.47 PilotModelName=FakePilot SeatModelName=Su27canards SeatPosition=0.0,2.2,0.47 //MinExtentPosition=0.0,2.2,0.47 //MaxExtentPosition=0.0,2.2,0.47 CanopyNodeName= SeatID=2 Save the file. In theory, everything should work. Try firing up the sim and see what happens. FC Quote
usafphantom2 Posted January 15, 2013 Author Posted January 15, 2013 (edited) Sorry no joy,It's weird the first time I installed it they showed,The next time I fired it up it had a pilots ass hanging out of the bottom of the fuselage.I dont know why it showed only once?Is the Fake Pilot Thing compatable for SF2? Wait one I spotted something back in a few.....S*&^%$# that was'nt it,I saw the s in (Sim) was'nt capitalized like the ini file,Thought that might have helped...but no. Man if I'm going through all this just for some damned canards,I dont know how you guys do entire planes!My hat's off to you. Edited January 15, 2013 by usafphantom2 Quote
FastCargo Posted January 15, 2013 Posted January 15, 2013 Reboot your computer and try again. FC Quote
+SupGen Posted January 15, 2013 Posted January 15, 2013 Not fer nothin', but I've been following along because I remember the hoops I jumped thru the first time I did this...my Su27canards folder also has the Su27Pylons.bmp and its all working, don't know if that's why, though. All that stuff should be in the Pilots folder, which is, itself, in the Objects folder. Drop this into the Objects folder. Quote
usafphantom2 Posted January 15, 2013 Author Posted January 15, 2013 (edited) OK let me try....Thanks. Holy S#@$%$!%^^& Thats it! I am now the owner of two babyblue canards! FastCargo Thank You so much for your time and going step by step with me and SupGen you had the missing piece! Thanks so much Guy's Your the BEST!!!!!! Maybe we should leave this somewhere as a how to? Edited January 15, 2013 by usafphantom2 Quote
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