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5 NeutralAbout Shotgun 27
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victoriusmarch
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Shotgun 27 changed their profile photo
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Hello! Renewed my sub yesterday, just notifying since it's been 24 hours since it went in for approval. Thank you!
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Some photos from Thunder Over Michigan (click for big): The Mustangs were out in force. This is a P-51B with a pretty distinctive Spitfire-style canopy. The -D model with bubble canopy. Probably my favorite nose art of all time. B-25 Mitchell. And right next to Briefing Time was this B-25, Georgie's Gal. There were also 6 Skyraiders there, but I'm bad with my Skyraider variants so I couldn't tell you which variant this one was. An F-100F Super Sabre was also there; I hadn't seen one before, so that was pretty cool. EDIT: A Skyhawk was there, as well. I got a decent video of a low pass.
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About the Downloads and Subscriptions
Shotgun 27 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Gonna re-up my sub right now. I've gotten a lot of enjoyment out of CA, so it's the least I can do to give back. -
Viper Control Surface "Flutter"
Shotgun 27 replied to Shotgun 27's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Interesting! It's good to know the source of the issue - thanks for the input, everyone! -
Viper Control Surface "Flutter"
Shotgun 27 replied to Shotgun 27's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Oh, absolutely. I love the Vipers, no doubt. I was just curious as to whether there was a fix or not; since it seems to be an issue with the internal workings of the game itself, I'll just live with it! -
Viper Control Surface "Flutter"
Shotgun 27 replied to Shotgun 27's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Haha, I wish I could say that it was an accurate representation of the FBW system, but unfortunately it isn't. I have this issue with nearly all of the C-model Vipers - I took a short video to show what's happening. http://www.youtube.com/watch?v=YvVjSENopjE -
Viper Control Surface "Flutter"
Shotgun 27 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I know I've seen references to this problem before and it's driving me crazy that none of my search terms are working. In any case, I am using a Full 5 Merged with Expansion Pack 1&2 install on the July 2012 patch level. When using the IAF Vipers (A & C, have not tested with the I), the AI planes have a control surface "flutter" during sub-sonic flight (typically between 400kts - 0.99 mach) - this is occurring on the normal flight model. To be specific, the flaperons and elevators rapidly "flutter" up and down during flight on the AI planes - my plane does not do this. Does anyone have a hint as to what needs to be modified to fix this? -
SF2NA: Aircraft Angle of Attack
Shotgun 27 replied to Shotgun 27's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
TK confirmed the behavior was as designed, pointing out that using the easy flight model, the aircraft goes where you point the nose instead of using any sort of angle of attack. Makes sense then and I'm kind of annoyed I overlooked the flight modeling difference and automatically assumed it was a bug. Silly me. -
SF2NA: Aircraft Angle of Attack
Shotgun 27 replied to Shotgun 27's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Setting the flight model to Normal resolves the issue, so I guess it's simply a matter of being messed up with the Easy flight model. Oh well! I can deal with it, not a huge issue. -
SF2NA: Aircraft Angle of Attack
Shotgun 27 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I posted this over at the TW forums as well, but I thought I'd post it here to see if anyone had seen the same thing. Since the release of SF2:NA, it seems the player aircraft and the AI aircraft fly at a different angle of attack. I'm using a merged install of all SF2 titles and expansion packs patched to May 2012. This occurs with all aircraft, both stock ThirdWire birds and third-party aircraft. I have the difficulty settings at "customized", with everything but the flight model set on Normal. The flight modelling is set to "Easy". I've attached an example of the issue, using the stock F-100D. As you can see from the above images, the angle of attack on my wingman's plane is clearly higher than mine. This is with the wing leveler engaged and holding a steady altitude, so it isn't mistaken for climbing or anything like that. This is reproducible very easily for me (pick a plane and fly). I was curious as to whether this was a known issue or had been reported? I'm assuming this has something to do with the AoA of the taildragger planes, too - a possible side effect from the fixes to those? -
I guess the Celtics losing affected him more than he thought!
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Great pics from the 80’s at Soesterberg AB
Shotgun 27 replied to steelflanker's topic in Military and General Aviation
That's a great link, thanks. I was a little disappointed when the early pages were full of bandwidth overruns, but the thread gets good real quick.