Jump to content

SF/WO* Add-On Aircraft

Sub Category  

SF/WoV/WOE/FE Add-On Aircraft

Subcategories

    1. MiG-23B/S/S Early/UB Early/UB/UM/ Update Readme
       
      This is update for:
       
      http://forum.combatace.com/index.php?app=downloads&showfile=9741
       
      http://forum.combatace.com/index.php?app=downloads&showfile=9712
       
      http://forum.combatace.com/index.php?app=downloads&showfile=9698
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy MiG-23S, MiG-23S_Early,MiG-23UB, MiG-23UB_Early, MiG-23UM,MiG-23B folders to Aicraft folder.
       
      - Copy Chute.bmp to ALL skin folders
       
      - copy *.Wav file to Sound Folder
       
      - copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack Part1 & 2 before}
       
      Features:
       
      - Repainted MiG-23S,B skins.
       
      - new sound by Spilione104
       
      - updated model (more details)
       
      - drag chute {by Erikgen} added for all planes {AnimationID=9}
       
      - added nozzle animation {AnimationID=10}
       
      - canopy now supported manually open {AnimationID=8}
       
      - fixed some ini entries
       
      - new BVP-50-60 model
       
      - separated model for MiG-23S_Early, MiG-23UM
       
      - Ground position fixed for B
       
      change lines for manually open:
       
      UB,UB Early,UM: (Press Shift+1)
       
      [Canopy1]
      SystemType=ANIMATION
      InputName=ANIMATION_1
      DeploymentMethod=MANUAL
      AnimationTime=3.5
      AnimationID=8
       
      [Canopy2]
      SystemType=ANIMATION
      InputName=ANIMATION_2
      DeploymentMethod=MANUAL
      AnimationTime=3.5
      AnimationID=8
       
       
      S,S Early,B: (Press Shift+1)
       
      [Canopy1]
      SystemType=ANIMATION
      InputName=ANIMATION_1
      DeploymentMethod=MANUAL
      AnimationTime=3.5
      AnimationID=8
       
      Note: please set RailLaunched=TRUE (use missile rail in weapon editor ) for all Kh-23's
      389 0
    2. MiG-23B Early (Prototype '32-24/1') Readme
       
      Model based on MiG-27 model by wpnssgt, skins by wpnssgt,
       
      Screens by Epizikl.
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy MiG-23B_Early folder to Aicraft folder.
       
      - copy Sound Sukhoi.wav to sound folder
       
      - add to weapondata.ini:
       
      [WeaponDataXXXX]
      TypeName=R-3S
      FullName=R-3S Atoll-A
      ModelName=R-3S
      Mass=75.599998
      Diameter=0.127000
      Length=2.837000
      SubsonicDragCoeff=0.200000
      SupersonicDragCoeff=0.370000
      AttachmentType=WP,SOVIET,YUGOSLAVIA
      SpecificStationCode=
      NationName=SOVIET
      StartYear=1961
      EndYear=1978
      Availability=3
      BaseQuantity=80
      Exported=TRUE
      ExportStartYear=1962
      ExportEndYear=1978
      ExportAvailability=3
      WeaponDataType=1
      RailLaunched=TRUE
      RocketPod=FALSE
      Retarded=FALSE
      FinStabilized=TRUE
      SpinStabilized=FALSE
      HasGrowl=TRUE
      EffectClassName=SmallMissileEffects
      ReleaseDelay=0.000000
      WarheadType=0
      Explosives=11.300000
      FusingDistance=1.000000
      ClusterBomblets=0
      ClusterDispersion=0.000000
      GuidanceType=10
      Accuracy=70
      MaxTurnRate=12.000000
      MaxLaunchG=2.000000
      LockonChance=65
      LaunchReliability=80
      ArmingTime=0.500000
      SeekerFOV=3.500000
      SeekerGimbleLimit=28.000000
      SeekerTrackRate=12.000000
      SeekerRange=7600.000000
      MinLaunchRange=1200.000000
      MaxLaunchRange=7600.000000
      Duration=21.000000
      CounterCountermeasure=30.000000
      NoiseRejection=70.000000
      CapabilityFlags=0x00000100
      LoftAngle=0.000000
      DescentAngle=0.000000
      MaxLoftAltitude=0.000000
      CLmax=14.000000
      MinFreq=0.000000
      MaxFreq=0.000000
      BoosterStart=0.000000
      BoosterDuration=2.450000
      BoosterAccel=30.263000
      BoosterEffectName=MissileFireEffect
      BoosterSoundName=Missile
      BoosterNodeName=
      BoosterPosition=0.000000,-1.456000,0.000000
      SustainerDuration=0.000000
      SustainerAccel=0.000000
      SustainerEffectName=
      SustainerSoundName=
      SustainerPosition=0.000000,-1.456000,0.000000
      InFlightEffectName=MissileInFlightEffect
      InFlightSoundName=
      ReleaseAnimationID=-1
      EODisplayFlags=0
      CEP=0.000000
       
      Plane specification:
       
      - Max G: 7.0
       
      - MiG-23B can use R-3S/R-13M, Kh-23; R-60, MER not allowed.
       
      - AL-21F Engine
       
      - 'Fon' Laser Range Range meter.
       
      - KN-23 navigation complex (same as Su-17M2)
       
      - ACP-17B gunsight
       
      - PBK-3 bombing system
       
      MiG-23B versions:
       
      MiG-23B Early with Wing Version 1 (same as MiG-23S), in production 1971-1972 1-3 Prototypes.
       
      MiG-23B with Wing Version 2 (Without slats, same as MiG-23 mod.71), in production 1972-1974, 24 planes
      185 1
    3. DH Mosquito NF.XII


       

      - for SF/SFG/WoV/WoE WW2 ETO/MTO installs Patched to 06 Levels =ONLY=!!! -


       
      This is a mod of Pasko's Mosquito FB.VI into the dedicated Nightfighter version, the NF.12. This is a complete aircraft mod, with all the necessary parts to unzip, install and fly away.
       
      A new skin, based off the originals, from newly home-made, resized (to 1024x) templates represents aircraft from No.96 Squadron, RAF. New serial and 'call letter' decals have been created/provided for approx. 26 aircraft. The serials should be considered 'generic', as I was unable to ID any as used by 96 Squadron, but they ARE NF.12 serials.
      A new, WoE-style hangar screen is also included.
       
      The 'radar thimble nose' has been added via Fast Cargo's Patent Pending Fake Pilot method; weapons fit and mission statements have been adjusted accordingly. A new avionics ini is included to simulate the AI Mk.VIII radar (more below in the Notes section). A new 'slipper type' drop tank has been included, so warm up those weapons editors.
       
      = IMPORTANT: This aircraft is designed for use in SF/SFG/WoV/WoE, at the 06 patch level -ONLY-, It has =NOT= been tested in post-08 patch SF/SFG/WoV/WoE/WoI. It has also NOT been tested in the NextGen, SF2 series. You use it in these enviroments at your own risk. =
       
      =This mod is designed for use with the WW2 Weapons Pak by me, as it contains all the needed weapons (excepting the new slipper tank) . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era guns, bombs, torpedoes, etc. They are NOT included in this package.=
      Reminder:
       

      = MAKE SURE YOU HAVE THE WW2 WEAPONS PAK !! =
      = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
      = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =


       
      As always, it's reccomended you unzip this to a temp folder somewhere's thats easy to find. This will give you access to the rest of the readme for full, detailed install instructions and the Usual Notes and Other Ramblings...
       
      Good Hunting!
      Wrench
      Kevin Stein
      428 0
    4. -KF1-AX_ templates-
       
       
       
      *photoshop7.0, PSD file
      167 0
    5. - This is a fictional aircraft.
       
      - WOI+WOI_Apr2008_Update<------------tested in!
      1,444 18
    6. Mistubishi/Kawasaki Ki-109 "Mike" - A "What If.." aircraft for WW2 PTO Install


       
      For SF/SFG/WoV/WoE Patched to 06 Levels =ONLY=!!!

       
      This is one of those fun little mods, based upon little tid-bits of data one comes across while doing other research. This makes the assumption that the few Bf-109E's that the Japanese Army Air Force had looked at (and this IS true), before the outbreak of the Pacific War, had actually be accepted for production. Also, if one does the historical legwork, one can find several documented "sightings" by Allied pilots of an inline engined fighter, that many called 'a Japanese Messerschmitt'. Obviously, some of these turned out to be the Ki-61 "Tony" (and many were later discounted due to our own lack of intell), but Air Technical Intellegence Units in SoWesPac gave the unknown aircraft the nickname "Mike", which really WAS assigned to suspected IJAAF Bf-109s. (If you don't believe me, Google "Japanese Me-109", and get ready to be surprised...)
       
      This is a complete aircraft mod, with everything needed to simply unzip, install and fly. I have NOT included the 109 ltr drop tank, as it's included in the WW2 Weapons Pak, available here at CombatAce.
       
      This mod includes 2 complete skins, representing Ki-109s from the 11 Sentai, 4 Chutai (which actually did exist). These skins are:
       
      Standard overall green, circa late 1941/early 1942, with yellow ID bands
      Mottled/Spotted green over natural metal, for 1943 through 1945 (the end service year), also with yellow ID bands.
       
      The aircraft are depicted as if serving in the South West Pacific areas of the Netherlands East Indies, Malaysia, Southeast Asia (French Indo-China), and later as fighter protection for the Fleet anchorages and fuel depots at Brunei.
       
      As historically, 11 Sentai did NOT use any individual identification numbers on their Oscars and later Franks, I've followed this trend, with only the Chutai designator displayed on the vertical fin and rudder. Yes, the bright green color IS the correct one for this Chutai.
       
      A new WoE-style hangar screen (only available with this mod!!!!) is included. Also, the canopy has been switched from the old-style "auto-speed" control, to one of the animation keys. It's set for key 10 (ie: Shift/0), that'll open and close it. NO other changes have been made to the flight model other than switching over to IJA machine guns and cannon (7.7mm and 20mm). A damage tga is also included, for that shotup look.
       

      -= NOTE: You MUST have the WW2 Weapons Pak to get the WW2 weapons and guns and such =-


       
      = IMPORTANT: This aircraft has been tested ONLY in 2006 Patch Levels SF/WoV/WoE. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft being used in the post 08 patch enviroments. It is NOT reccomended for use in WoI or SF/SFG/WoV/WoE in these post 08 patch game installs. It is also NOT reccomended for use in the SF2 'NextGen' series. If you insist on doing so, you do so at your own risk. No support is available from me for any issues you may experience. You have been warned/advised...
       
      As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
       
      Good Hunting!
      Wrench
      Kevin Stein
      355 0
    7. IAI-Boeing 707 Condor-(SF-1 gen) by BANIDOS Team
       
      Pending the fantastic model The Mirage Factory
       
      Boeing 707 Condor from Chilean Air Force.
       
      This model is based on the excellent Boeing E-8C J-Stars by
      The Mirage Factory.
       
       
      3D Addons:SUICIDAL
       
      Skins: TORNO
       
      Loading Screen: TORNO
       
      Hangar Screen: TORNO
       
       
       
       
      Installation instructions;
       
      Only unzip the Condor.rar in your Aircraft folder.
      1,139 2
    8. SkippyBing's original Baffin posted here at his suggestion.
       
      I've re-done the base skins but the Skippybing's decals and the aircraft itself are the stars of the show. The original Readme is included.
       
      Enjoy
       
      LloydNB
      331 2
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..