SF2 WW2 Spitfire Mk.VIII, RAAF PTO by Mod Mafia/TMF 2/18/2014
**UPDATED to Ver 2!!**
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
-For WW2 PTO Usage ONLY!-
*Note: This mod updates the original pak from June, 2013. It is desinged to
REPLACE, it total, that pak. After unzipping, you MAY dorp it over your existing
one, or delete the older RAAF Pak (BETTER!!), and just use this. If you don't have the
original, then no worries!! :)
*Note2: it's RECCOMENDED you have whichever SF2 Expansion pak that gave us the
Spit 9s. This mod references that destroyed model for it's own use*
This is a reskin/redecalling of the TMF Mk.VIII Spit for use by the Royal
Australian Air Force in the South West Pacific area (Oz, PNG, Indonesia, Timor,
etc region). NOT for use in the CBI theatre!!!
Note: this is a Nationalized verion for Australia =ONLY=!!
Skin/Decals set included are for:
No. 452 Squadron as delivered in 1943
No. 79 Squadron (late 44/45, all white tail; Moritai?) NEW!!
The aircraft is finished in standard RAF Day Scheme (Green/Grey/Lt Grey unders)
All skins are in jpg format, Decal Randomization is TRUE.
All markings are decals (excepting National Markings, that are painted on);
making it supremely easy to recreate other squadron users.
For 79 Squadron only, Serial numbers marked with a star (*) for either skin
represent actual aircraft, 100% matched to their plane-in-group-numbers. Those
withOUT, while having served with the respective squadrons, could not be match
to specific aircraft. For 452 Squadron, ALL are 100% historically correct.
All weapons (drop tanks), sounds, pilot figure(s) (including the 'fake pilot')
are included. Guns/bombs are NOT included; you should have them already.
New Hangar and Loading screens are included. The appropriate Squadron Crest is
used for the paint chip on both skins.
The Canopy opens with the Standard Animation Keystroke , Shift/0
Damage textures are DDS;
When 'in game', you'll see
Spitfire Mk.VIII (TMF) RAAF
in the aircraft selection drop-down window. This will diferentiate it from any
other Mk.VIIIs, and their users, you may (or may not) have .
As always, fairly easy to follow, highly detailed install instructions are
included. So, please -READ- them. Also, give the "Notes" section a read too for
futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
Wrench
Kevin Stein
For Oli; you are sorely missed!
SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Late), v.9 by Cocas 2/10/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!!.*
*Note x2: This mod represents late production Beau Mk.1s for Northern Europe
ONLY! Seperate versions are in the works for MTO, PTO and CBI usage, as their
start/end dates tend to differ.*
These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is the second of a set of Beaufighters. This package contains 2 aircraft,
representing the late production Beaufighter Mk.1 & NF Mk.1s. These marks
=HAVE= the dihedral horizontal stabs (they point up).
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1F (Day Fighter) Standard Day Scheme
No. 25 Squadron
Beaufighter NF Mk.1 (Night Fighter) Night Overall
No. 68 Squadron (Czech)
No. 604 Squadron "County of Middlesex"
No. 307 (Polish) Squadron
The Squadron Crest for each is used as the paint chip seen on the Loadout
Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
No bombs or rockets; these are Mk.1s, not equipped for them. All markings are
decals, and decal randomization is set to TRUE. Other squadrons can easily be
reproduced by creating new squadon code letters. As is my habit, sample bmps
are left in the various Decals folders so you can match the font and size.
For No 68 Squadron, those letters marked with a star (*) represent those
aircraft whose serial numbers have been 100% matched to their plane-in-group
letters. Those withOUT the star, while having served in 68, could not be
positively IDed.
All other serials, while correct for the variant depicted, should be considered
'generic' in nature, as they represent no specific aircraft with the units
represented.
When in-game, you'll see:
Beaufighter Mk IF (Late) (CAF)
Beaufighter NF Mk.I (Late) (CAF)
for these aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate
these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
"Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
SF2 WW2 SWP Bristol Beaufighter Mk.1C, RAAF, v.9 by Cocas 2/10/2014
-- Something for the WW2 PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike
require having SF2NA as part of your merged install (meaning: your WW2 PTO mods
folder built from the SF2NA exe).*
*Note x2: This mod represents RAAF Beau Mk.1cs for SouthWestPacific use ONLY!
This is an Australian-only, Nationalized version. Seperate versions are in the
works for MTO and CBI usage, as their start/end dates tend to differ.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is part of a set of Beaufighters. This package contains 1 aircraft,
representing the early procduction Beaufighters ICs. These have the flat or no
dihedral horizontial stabs.
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1C (Day Fighter/Strike)
No 30 Squadron, RAAF
This pack represents RAAF Beaus 1Cs, as they when they first arrived in-
theatre, and their use in SoWesPac (Read: New Guinea and Darwing maps) through
1944.
The Squadron Crest for each is used as the paint chip seen on the Loadout
Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE.
As seen on the Loadout Screen, those letters marked with a star (*) have their
serial numbers matched 100% to their plane-in-group letter. Those withOUT the
star, while having served with 30 Squadron, could not be matched to thei
individual aircraft.
When in-game, you'll see:
Beaufighter Mk IC (RAAF) (CAF)
The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any
others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
"Notes" section a read too.
Good Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Early), v.9 by Cocas 2/10/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike
require having SF2NA as part of your merged install (meaning: your WW2 ETO mods
folder built from the SF2NA exe).*
*Note x2: This mod represents Beau Mk.1s for Northern Europe ONLY! Seperate
versions are in the works for MTO, PTO and CBI usage, as their start/end dates
tend to differ.*
These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is the first of a set of Beaufighters. This package contains 3 aircraft,
representing the early production Beaufighters. These have the flat or no
dihedral horizontial stabs.
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1F (Day Fighter)
No. 25 Squadron
Beaufighter NF Mk.1 (Night Fighter)
No. 604 Squadron "County of Middlesex"
Beaufighter MK.1C (Coastal Command)
No 143 Squadron
No. 236 Squadron
Please note, on the 1C, you'll switch from the Standard Day Scheme (dark
green/light earth/sky) to the CC Sea Camo (MSG/DSG/sky) in 1942. The Squadron
Crest for each is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE.
When in-game, you'll see:
Beaufighter Mk IF (Early) (CAF)
Beaufighter NF Mk.I (Early) (CAF)
Beaufighter Mk IC (CAF)
for the 3 aircraft. The "CAF" (for Cocas Aircraft Factory) will differentiate
these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
SF2 WW2 FAA Seafire Mk.IIb Pak by Cocas Aircraft Factory & Co (ver 0.9)
1/10/2014
-- Something for the WW2 Players For Various Theatres --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: having whichever expansion pak gave us the Spit Mk. IX is required, as
this mod references the stock 3W destroyed Spitfire*
This is tagged as Ver 0.9, as some minor fixes may be required. We wanted to
get it out into the hands of End Users , both for your flying pleasure, and
further examinations.
The package contains the Seafire Mk.IIb as issued to Fleet Air Arm squadrons in
1942. Essentially (in Real Life), an extenisvely modified Mk.V, with new naval
hardware, most importantly the A-frame arrestor hook. This version does NOT
have folding wings. The data ini contains the SF2:NA required statements for
carrier parking; unfortunately, the RN Fleet carriers we have use a smaller
wingspan statement. Aside from that, it is fully carrier capable, in the NA
environment; and was tested in such.
Skin(s) included with the package are:
Royal Navy:
No. 885 NAS, HMS FORMIDABLE (circa 2/42 in the Atlantic; aka "Home Fleet")
No. 807 NAS, HMS BATTLER (circa 1942, MTO, a CVE)
No. 834 NAS, HMS BATTLER (BEIF, circa 1944, yes the same CVE)
(In essence, a slight mish-mash of theatres! It is suggested that End Users
select the skin wanted/needed for a specific theatre, and delete the rest,
editing them out of the aircraft's main ini (ie: SeafireIIB_CAF.ini)
This pack makes use of the Brain32 trick of having the skin maps in the MAIN
aircraft folder, NOT in the individual squadron folders. As all FAA Seafires (for the most part)
were painted the same camo, this reduces the size of the package (slightly). Only the
markings (squadron codes, national insignia) change.
However..both 807 and 834 (folder called 'BEIF") have seperate 1 maps, as their
prop spinners are different colors.
All marking are decals, and decal randomization is TRUE. Other squadrons can
easily be done by creating new squadron code letters.
See "Notes" for more infomation on the individual markings.
An SF2 version of my "box art" style hangar screens is included. It's more a 'generic' Seafire screen, as
it depicts both I, IIb and IIIC models.
All aircraft use a "pool" of serial numbers. The serial numbers, while
'generic' in nature (representing no particular aircraft), ARE correct for the
variant depicted. The other markings are specific to each ship.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns
are also grouped, MGs in Group 1, the cannon in Group 2.
When in game, you'll see:
Seafire Mk.IIb (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Seafire
from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
SF2 WW2 Spitfire Mk.V Trop (RAAF, SoWesPac) Pak by Cocas Aircraft Factory & Co (ver 0.9) 1/09/2014
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: having whichever expansion pak gave us the Spit Mk. IX is required, as this mod references the stock 3W
destroyed Spitfire*
This is tagged as Ver 0.9, as we're sure some minor fixes may be required. We wanted to get it out into the hands of End Users , both for your flying pleasure, and further examinations.
This package is for PTO (in particular, the Darwin and New Guinea regions of the South West Pacfic) Spitfire V Trops -ONLY!!!-. NOT to be used elsewhere! This is a Theatre Specific aircraft package! The data ini uses the correct dates for Mk V arrivals in Australia.
= REMINDER: this is a Nationalized, Theatre-specific aircraft mod!!! =
The Skin(s) included with the package are:
No. 54 Squadron (RAF -tagged as RAAF for gaming purposes) (DL)
No. 79 Squadron, RAAF (UP)
No. 452 Squadron, RAAF (QY)
as based in and round Darwin, NT, Australia, and that general region. For all intents an purposes, this constitutes No. 1 Fighter Wing.
On the Loadout Screen, the plane-in-group letters that have a star (*) next to them have been 100% positively matched to their historically correct serial numbers. Those without a star, while having served within the Squadrons represented, could NOT be matched to any specific aircraft. This is true for all 3 Squadrons represented in this package.
The Squadron Crests are used as the paint chip, as seen on the Loadout screen.
This pack makes use of the Brain32 trick of having the skin maps in the MAIN aircraft folder, NOT in the individual squadron folders. As almost all SWP (Oz, PNG) based Spitfires were painted the same camo, this reduces the size of the package. Only the squadron codes would need changing.
Like the other CAF Spitfires, the skin is in jpg format. All markings are decals, and Decal Randomization is TRUE.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2. Guns, weapons, etc are NOT included, but the AvHistory Merlin engine sound is. You should have all the rest.
When in game, you'll see:
Spitfire Mk.Vb Trop RAAF (CAF)
on the aircraft selection dropdown menu. This will diferentiate THIS Spitfire from any other MK Vs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
SF2 WW2 SEAC Spitfire Mk.V Trop Pak by Cocas Aircraft Factory & Co (ver 0.9) 1/09/2014
-- Something for the CBI players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: having whichever expansion pak gave us the Spit Mk. IX is required, as this mod references the stock 3W destroyed Spitfire*
This is tagged as Ver 0.9, as we're sure some minor fixes may be required. We wanted to get it out into the hands of End Users , both for your flying pleasure, and further examinations.
This package is for CBI (in particular, Burma and India aka "SEAC") Spitfire V Trops -ONLY!!!-. NOT to be used elsewhere! This is a Theatre Specific aircraft package! The data ini uses the correct dates for Mk V arrivals in India.
REMINDER: this is for use =ONLY= in a WW2 CBI-centric mods folder.
The Skin(s) included with the package are:
No. 615 Squadron "County of Surrey" RAuxAF
as based in the Chittigong region of India (present day Bangledesh) upon arrival in-theatre.
The Squadron Crest are used as the paint chip, as seen on the Loadout screen.
This pack makes use of the Brain32 trick of having the skin maps in the MAIN aircraft folder, NOT in the individual squadron folders. As almost all SEAC (Burma/India) based Spitfires were painted the same camo, this reduces the size of the package. Only the squadron codes would need changing.
Like the other CAF Spitfires, the skin is in jpg format. All markings are decals, and Decal Randomization is TRUE.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2. Guns, weapons, etc are NOT included, but the AvHistory Merlin engine sound is. You
should have all the rest.
When in game, you'll see:
Spitfire Mk.Vb Trop (CAF)
on the aircraft selection dropdown menu. This will diferentiate THIS Spitfire from any other MK Vs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
SF2 WW2 MTO Spitfire Mk.V (Trop) Pak by Cocas Aircraft Factory & Co (ver 0.9)
1/06/2014
-- Something for the MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: having whichever expansion pak gave us the Spit Mk. IX is required, as
this mod references the stock 3W destroyed Spitfire*
This is tagged as Ver 0.9, as we're sure some minor fixes may be required. We wanted to get it out into the hands of End Users , both for your flying pleasure, and further examinations.
This package is for MTO (North Africa, The Med, etc) Spitfire V Trops -ONLY!!!- . Not to be used elsewhere! Seperate version(s) for CBI RAF and SoWesPac RAAF usage will be released at a later date.
Skins included with the package are:
RAF:
No. 92 Squadron, RAF "East India" (after transfer from the UK)
No. 417 Squadron, RCAF "City of Windsor"
No. 1 Squadron, SAAF
USAAF:
307th FS, 31st FG (MX)
308th FS, 31st FG (HL)
309th FS, 31st FG (WZ) (TORCH, and Post TORCh -yellow outline star/ball)
Free French AF:
GG II/7 FFAF (No. 326 Squadron RAF) (start 6/43)
Squadron crests (when locatable) or in AAF cases the squadron patch, are used
as the paint chip, as seen on the Loadout screen.
This pack makes use of the Brain32 trick of having the skin maps in the MAIN
aircraft folder, NOT in the individual squadron folders. As most MTO-based
Spitfires were painted the same camo, this reduces the size of the package.
Only the markings (squadron codes, national insignia) change.
All marking are decals, and decal randomization is TRUE. Other squadrons, RAF
USAAF, FFAF, etc can easily be done by creating new squadron code letters. The
Userlist ini has dates rounded to the closest whole month.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns
are also grouped, MGs in Group 1, the cannon in Group 2.
When in game, you'll see:
Spitfire Mk.Vb Trop (CAF)
on the aircraft selection dropdown menu. This will diferentiate THIS Spitfire
from any other MK Vs you may (or may not) have.
An revamped SF2 version of my original "box art" hangar screen is included.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-