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    1. TSF Saab 105 (Sk 60) Flygvapnet Package

      Saab 105
      by AngelP & JonathanRL
      The Saab 105 is a Swedish high-wing, twinjet trainer aircraft developed in the early sixties as a private venture by Saab AB. The Swedish Air Force, which had opted procured the type for various roles, issued the aircraft with the designation Sk 60. The Sk 60 entered service in 1967, replacing the ageing De Havilland Vampire fleet.
      The Swedish Air Force bought a total of 150 aircraft and another 40 were exported to Austria, designated Saab 105Ö. The Saab 105 is also the aircraft used by Swedish Air Force display team Team 60 and was formerly used by two display teams of the Austrian Air Force, "Karo As" and "Silver Birds".
      This package contains two Flyable Aircraft.
      Sk 60B:
      Two-seat attack version for the Swedish Air Force, modified from Sk 60A with new weapons sight.
      Sk 60C:
      Two-seat ground attack/reconnaissance version for the Swedish Air Force with extended camera nose. One new-build prototype and 29 conversions from Sk 60A.
      INSTALLATION:
      Copy the package into your Mod Folder of your choice.
      Have fun.
      CONDITIONS FOR USE:
      Modders Agreement is in effect.
      Credits:
      3D model & Skin by AngelP
      Cockpit by Stary
      Weapons by Ravenclaw_007
      Corrections, fact checking, adjustments and loadouts by JonathanRL
       

      166 downloads

         (0 reviews)

      0 comments

      Updated

    2. SF2 TA-4F Vietnam FastFACs - Revamp

      SF2 TA-4F Skyhawk "Vietnam FastFACs" - Revamp
      =============================================
      *** SF2V required for the A-4F Cockpit, that is used here. Tested in full 5-merged installation ***
      This is a revamp of Wrenchs Update of 331Killerbees TA-4F FastFAC-Pack. ;)
      Skins have been redone in greater resolution with more details. Decals are new (although original Decals are still there). Some bits of the plane are removed by ini-edit and exchanged by FakePilot-Addons to add more details and get rid of the shadow-issue caused by the outer wing pylons.
      5 new Droptanks are added (2x 150gal, 2x300gal, 1x400gal).
      BuNos are always correct for the squadron and many are also correct for the plane, although sources and pictures are very rare.
      H&MS-11 comes in 3 variations (CAG, Large Stripe + Bunny on Tail and Small Stripe without Bunny) that were used side by side as it seems
      H&MS-12 has CAG-Bird
      H&MS-13 has 2 Skins - The one from the original pack was used after Vietnam, but I redid it and included it. The one used in Vietnam has no special markings and a different Tailcode-style. I only found 1 pic as reference, so maybe other variation are possible too.

      Installation
      ============
      1. unzip to a temporary folder
      2. open "Put_Content_In_Your_MOD folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
      If the Squadron is missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free numbers:
      [SquadronXXX]
      Name=HMS11
      DisplayName=H&MS-11 'Playboys'
      Nation=USMC
      [SquadronXXX]
      Name=HMS12
      DisplayName=H&MS-11 'Outlaws'
      Nation=USMC
      [SquadronXXX]
      Name=HMS13
      DisplayName=H&MS-13
      Nation=USMC
      Credits
      =======
      - Thirdwire and TK for a great game and nice models.
      - Fracture for the TA-4 Model
      - FastCargo for the Fakepilot
      - 331Killerbee and Wrench for the Original and re-released Pack
      - Alejandro for Escapac-Seat
      - OldDiego for Pilotmodels
      - Nyghtfall - Updates in this Pack (Skins, Decals, Ini- and 3D-Work of Tanks, Pylons and Addons)
      Thanks
      ======
      - cocas for help learning 3D-stuff
      - Coupi for testing
      - all modders at CombatAce for their work and inspiration
      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.

      14_01_2018

      75 downloads

         (2 reviews)

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      Submitted

    3. de Havilland Sea Venom FAW.21-22-ECM

      Sea Venom FAW.21 - Improved version, equivalent to Venom NF.3. 4,950 lbf (22.1 kN) Ghost 104 engine, AI Mk 21 (US APS-57) radar. 167 built.
      Sea Venom FAW.22 - More powerful (5,300 lbf (23.6 kN)) Ghost 105 engine, giving improved high-altitude performance. 39 new built.
      Sea Venom ECM.21-22 - Six FAW.21s modified from 1957 for ECM purposes. ECM.22Equivalent of ECM.21, based on FAW.22. No armament.
       
      In 1956 Sea Venoms, alongside RAF Venoms, took part in the Suez War which began on 31 October. They were from Nos. 809, 892, 893 Naval Air Squadrons
      based on the light fleet carrier HMS Albion and fleet carrier HMS Eagle.
      The Anglo-French invasion, codenamed Operation Musketeer, took place in response to the nationalisation of the Suez Canal by Egypt's leader, General Nasser.
      The air war began on the 31 October 1956 signalling the beginning of the Suez War. The Sea Venoms launched many sorties, bombing a variety of targets in Egypt in the process.
      By 1959, the Sea Venom began to be replaced in Royal Navy service by the de Havilland Sea Vixen, an aircraft that also had the distinctive twin-boom tail.
      The Sea Venom would be withdrawn from frontline service soon afterwards. The type continued to fly with second line FAA units until the last were withdrawn in 1970
       
      WHAT's IN:
       
      3 new planes
      26 skins
      decals, weapons, pilots
       
      CREDITS:
       
      - Veltro2k model
      - Baffmeister FM
      - Spillone104 sound, inis tweakings, testings
      - Stary pit
      - Wrench original templates, hangar templates
      - paulopanz skins, decals, screens
       
      INSTALL:
       
      - put all in your mod folder
       
      OPTIONAL:
       
      - hangars 1024 x 726
       
      Enjoy
       
      @paulopanz
       

       
      NOTE: an update for Suez '56 campaign pack is in the makings, not only Seavenoms, stay tuned!

      97 downloads

         (2 reviews)

      0 comments

      Submitted

    4. Bell D-188 (F-109 / XF3L) Projects for SF2

      Bell D-188 (XF-109 / XF3L) “What if” Projects for Thirdwire Strike Fighter 2
       
      I am big fan of Bell D-188 projects and when I saw XF-109 for SF2, I got inspired to expand XF-109.  I quote the statement from author of XF-109 mod for SF2:

      "Had it been built, the Bell D-188A project would have been one of the most unorthodox aircraft to fly, and certainly the most unusual in the US Air Force inventory." - Veltro2k, creator of XF-109 mods for SF1 / SF2.
       
      I want to give Bell D-188 the opportunities to be flown by anyone virtually in simulation, no matter how flawed she may be.  I decided to work on both Bell D-188 (XF-109 for USAF) and D-188A (XF3L for US Navy).

      I want to give my big thank to Veltro2K for creating XF-109 in the first place and Wrench for upgrading XF-109 mod for SF2, especially for sharing his updated files with me.  I, too, want to thank Combatace community, all of you are reasons why I worked on this project.
       
      And at the same time, please keep in mind that there are several files that are from other mods, I am giving credits to all modders who created each materials that is used in Bell D-188 projects:
       

      CREDITS:
       
      Note: If it is required that I must take any of the files off from D-188 Projects, please let me know.  I will fix it ASAP and I intend to respect everyone’s work, especially giving credits to everyone who is involved with D-188 projects.
       
      To my friends and Combatace community:
      I truly thank everyone who got involved with D-188 projects, all of you are reasons why I am able to finish this project.  All of you rocks!
       
      Bell XF-109 for SF2:
      I give my big thank to Veltro2k for creating XF-109 (D-188) mod for SF1 and SF2.  ( http://combatace.com/files/file/13169-bell-xf-109/ ) He is the reason why I have the opportunities to work on mod projects for SF2, along with Combatace community.
       
      Bell XF-109 updates:
      I express my many thanks to Wrench for being very involved with D-188 projects.  He has helped me lot with the mod, especially sending me his updated data.ini files for XF-109. ( http://combatace.com/topic/74104-f-109-tweeks-pak-for-sf2/ )

      Sound effects:
      J85-GE.wav and J85-GE_AB.wav are directly from Macelena’s F-5E mods for SF2 ( http://combatace.com/files/file/10446-mirage-factory-f-5e-for-sf2/ ), I truly thank him for the sound files for J85-GE.  Note: J85-GE.wav and J85-GE_AB.wav are renamed from F5Engine.wav and F5AB.wav. The reason why I renamed the files is because there are so many sound files from different mods for SF2.  I hope that renamed files will make it easier to find in sound folder, just for in case, if anyone need to find them.
       
      Afterburner effects:
      Afterburner came from Mirage Factory F-8 Crusader Superpack for SF2.  ( http://combatace.com/files/file/10646-mirage-factory-f-8-crusader-super-pack/ ) and I truly thank to everyone who is involved creating F-8 Crusader Superpack for SF2.
       
      To everyone who helped me:
       
      Wrench à Thank you for the help with feedback involved, it helped lot with D-188 projects.
       
      76.IAP-Blackbird à Thank you for your help with D-188 projects.
       
      FalconC45 à Thank you so much for helping testing the mods.
       
       
      Instruction:
       
      1)    Extract D-188_Project and you will see 4 folders:
      a.     Effects
      b.     Sounds
      c.     STOL Versions
      d.     VSTOL Versions
      (Note:  For F/A-109B (USMC), I highly recommend V/STOL version for taking off / landing on USMC ships.  There are still STOL version, for in case, if you still prefer to go with STOL method.
       
      2)    Drop Effects and Sounds folder into main Strike Fighter 2 mod folder.
      3)    There are two different versions of Bell D-188 (F-109s and F/A-109s):
      a.     STOL version – All of aircraft have all 6 jet engines operation, especially when you are in STOL mode.  Because all engines from rotating engines and main fuselage engines are running at the same time, it is impossible to performance VTOL mode.
      b.     V/STOL version – All of aircraft only have rotating engine operation.  I divided the thrusts from main fuselage engines and added them to rotating engines, to make up for main fuselage engines not having any thrusts.  (See “Flight model” for more information about flight model for VSTOL version) This enable you to be able to performance V/STOL and VTOL mode.  However, I removed afterburner effects from main fuselage engines (except for exhaust smokes).  It does not look right if you are in VTOL mode with afterburner running from fuselage.  But you still can re-enable afterburner for main fuselage engines with few steps.  Look at bottom of README for the instruction for re-enabling afterburner effects.
      4)    For your information, XF-109s / F-109s are USAF version, XF3L / F/A-109s are US Navy and US Marine Corps version.
      5)    Go into either STOL or VSTOL version of folders, drop Objects folder into main Strike Fighter 2 mod folder.
       
       
      Information:
       
      1)    XF-109 is based on D-188 project which is historically designed for US Air Force.  F-109s variants aircraft are fictional “What if” if US Air Force decided to accept XF-109.
      2)    XF3L is based on D-188 project which is historically designed for US Navy.  F/A-109s variants are fictional “What if” US Navy and US Marine Corp decided to accept XF3L.
      3)    Configuration/Upgrades for XF-109 / F-109s (USAF):
      a.     XF-109 (1961)
                                                      i.     Prototype version
                                                    ii.     Powered by J85-GE-5
                                                   iii.     Role: Interceptor
      b.     F-109A (1964)
                                                      i.     Role: Interceptor
                                                    ii.     Upgraded engine to J85-GE-5A
      c.     F-109A (1969)
                                                      i.     Role: Interceptor
                                                    ii.     Upgraded engine to J85-GE-13
                                                   iii.     Counter measure equipment implemented
      1.     Chaff / Flare
      d.     F-109B (1969)
                                                      i.     Role: Fighter and bomber
                                                    ii.     Upgraded engine to J85-GE-13
                                                   iii.     More capable of delivering air to ground various ordinances
                                                   iv.     Counter measure equipment implemented
      1.     Chaff / Flare
      e.     F-109B (1973)
                                                      i.     Role: Fighter - Bomber
                                                    ii.     Upgraded engine to J85-GE-21
                                                   iii.     Upgraded with capable of carrying laser guided ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
      f.      F-109B (1976)
                                                      i.     Role: Fighter - Bomber
                                                    ii.     Upgraded with more advanced avionics in cockpit
                                                   iii.     Capable of carrying more advanced air to air / air to ground ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
      g.     F-109C (1980)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded with more advanced avionics and cockpit
      h.     F-109G (1971)
                                                      i.     Role: SEAD “Wild Weasel”
                                                    ii.     Upgraded engine to J85-GE-13
                                                   iii.     Counter measure equipment implemented
      1.     Embedded ECM
      2.     Chaff / Flare
                                                   iv.     Capable of delivering various air to ground ordinances, especially for role of SEAD.
      i.      F-109G (1976)
                                                      i.     Role: SEAD “Wild Weasel”
                                                    ii.     Upgraded engine to J85-GE-21
                                                   iii.     Upgraded with more advanced avionics in cockpit
                                                   iv.     Capable of carrying more advanced air to ground ordinances
       
      4)    Configuration/Upgrades for XF3L / F/A-109s (USN):
      a.     XF3L (1963)
                                                      i.     Prototype version
                                                    ii.     Powered by J85-GE-5
                                                   iii.     Role: Multi-Role
      b.     F/A-109A (1969)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded engine to J85-GE-13
                                                   iii.     More capable of delivering air to air / air to ground various ordinances
                                                   iv.     Counter measure equipment implemented
      1.     Chaff / Flare
      c.     F/A-109A (1973)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded engine to J85-GE-21
                                                   iii.     Upgraded with capable of carrying laser guided ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
      d.     F/A-109A (1977)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded with more advanced avionics in cockpit
                                                   iii.     Capable of carrying more advanced air to air / air to ground ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
       
      5)    Configuration/Upgrades for F/A-109s (USMC):
      a.     F/A-109B (1972)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded engine to J85-GE-21
                                                   iii.     Capable of delivering air to air / air to ground various ordinances
                                                   iv.     Counter measure equipment implemented
      1.     Chaff / Flare
      b.     F/A-109B (1976)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded with more advanced avionics in cockpit
                                                   iii.     Upgraded with capable of carrying laser guided ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
      c.     F/A-109B (1984)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded with more advanced avionics and cockpit
                                                   iii.     Capable of carrying more advanced air to air / air to ground ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
       
       
      EXTRA:
       
      1)    Re-enable Afterburner effects for STOL version:
      a.     For anyone who want to re-able afterburner effects for STOL version, open aircraft data.ini file and find this line of code:

      // Engine - Fuselage ----------------------------------------------------------
       
      b.     Under both [FusEngineLeft] and [FusEngineRight], you will see this code:

      //AfterburnerEmitterName=F8AfterburnerEmitter
       
      c.     Remove “//” from the code, so it looks like this:

      AfterburnerEmitterName=F8AfterburnerEmitter
       
      d.     Now you have working afterburner effects back in main fuselage engines, even when you are hovering in V/STOL version of aircraft.
       
       
      Texture / Skins:
       
      For now, D-188 (F-109s/F3Ls) projects do not have any additional skins for each aircraft, so if anyone have plans to create skins for D-188 projects, please let me know.  Any more skins for F-109s / F3Ls are always welcomed.
       
       
      Flight model:
       
      I am not expert with the flight mode.  If anyone can help with flight model, the helps are always welcomed for D-188 (F-109s/F3Ls) projects!  I did the basic flight model tweaking, in order, to make F-109s/F3L feel more realistic when flying them in SF2, theoretically.  The flight model is originally created by Veltro2K and updated by Wrench. Here are following features I tweaked in flight model:
       
      1)    Slow roll rate = With two engines being mounted on each tip of wings, it means lot of weights.  And at the same time, with small wings from D-188s aircraft like F-104, in my opinion, it means slower roll rate.  However, as I stated, I am not an expert with flight model and any helps with flight model overhaul is always welcomed.
       
      2)    Fixed sensitive rudder = The rudder was very sensitive so I reduced it lot, in order, for D-188s to have small movement when using rudder.
       
      3)    Engines overhaul = I have done lot of works on each engine powers for each aircraft.  This is the math I used to convert lb of thrust to Netwon:

      Note: XXX is any given numbers.

      XXX lb (thrust) = XXX lb x 4.45 = XXX (thrust) Newton

      And keep in mind that STOL / VSTOL version of each aircraft engine have different thrusts.  STOL have accuracy thrusts in newton for each six engine while VSTOL have increased thrusts for four engines.

      Here are example:

      XF-109 (STOL version)

      Engine #1: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #2: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #3: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #4: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #5: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #6: 2,400 LB (DRY)        3,600 LB (AB)

      XF-109 (V/STOL version)

      Note:  Because Engine #5 / #6 which is main fuselage engine having no thrusts, I divided them and moved to engine #1 to engine #2.

      Engine #5 + engine #6 = Total engine thrust divided by four, then add them to each engine.

      Engine #5: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #6: 2,400 LB (DRY)        3,600 LB (AB)

      Total Engine thrust: 4,800 LB (DRY)   7,200 (AB) / 4 = 1,200 LB (DRY)   1,800 (AB)

      Engine #1: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)
      Engine #2: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)
      Engine #3: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)
      Engine #4: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)

      Result:
      Note: Engine #1 to #4 is rotating engines while Engine #5 to #6 is main fuselage engines.

      Engine #1: 3,600 LB (DRY)        5,400 LB (AB)
      Engine #2: 3,600 LB (DRY)        5,400 LB (AB)
      Engine #3: 3,600 LB (DRY)        5,400 LB (AB)
      Engine #4: 3,600 LB (DRY)        5,400 LB (AB)
      Engine #5: 0 LB (DRY)  0 LB (AB)
      Engine #6: 0 LB (DRY)  0 LB (AB)

      V/STOL version have fuselage engines thrust moved to each rotating engines, to make up for having no thrusts in fuselage engines.

      Here is the date about engines that each aircraft uses:
       
      Aircraft (Service Date) Engine               Thrust in LB (Dry / AB - Afterburner)
       
      XF-109               (1961 - 1969)   J85-GE-5           2,400 LB (DRY) 3,600 LB (AB)
                                       
      F-109A               (1964 - 1975)   J85-GE-5A         2,450 LB (DRY) 3,850 LB (AB)
      F-109A               (1969 - 1978)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
      F-109A               (1975 - 1986)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
                                       
      F-109B               (1969 - 1979)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
      F-109B               (1973 - 1984)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
      F-109B               (1976 - 1990)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
                                       
      F-109C               (1980 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
                                       
      F-109G               (1971 - 1984)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
      F-109G               (1976 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
       
      ---------------------------------------------------------------------
       
      XF3L                   (1963 - 1970)   J85-GE-5A         2,450 LB (DRY) 3,850 LB (AB)
                 
      F/A-109A           (1969 - 1980)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
      F/A-109A           (1973 - 1986)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
      F/A-109A           (1977 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
       
      ---------------------------------------------------------------------
       
      F/A-109B           (1972 - 1982)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
      F/A-109B           (1976 - 1990)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
      F/A-109B           (1982 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
       
       
      Feedback:
       
      Feedback are always appreciated for improving D-188 (F-109s / F3Ls) project.  I aim to keep improving project through time when I get the chance.
       
       
      Message for everyone:
       
      I truly hope that everyone enjoys the project I created for Thirdwire Strike Fighter 2 communities with the help from my friends and Combatace communities.
       
       
      Eagle114th / ChaoticDragon - http://combatace.com/user/843-eagle114th/


       
       
       

      46 downloads

         (0 reviews)

      0 comments

      Updated

    5. SNCASE Aquilon 202 - 203 - 204

      Aquilon 202 – Two-seat version with ejector seats, an American AN/APQ-65 radar and air-conditioning. 50 built.
      Aquilon 203 – Single-seat version with an American AN/APQ-94 radar and equipped with racks for air-to-air missiles. Prototype converted from Aquilon 202 plus 40 built.
      Aquilon 204 – Two-seat training version without guns. 6 Converted from Aquilon 20.
       
      WHAT's IN:
       
      3 new planes
      6 skins
      decals, weapons, pilots
       
      CREDITS:
       
      - Veltro2k model
      - Baffmeister FM
      - Spillone104 sound, inis tweakings, testings
      - Stary pit
      - Wrench original templates, hangar templates
      - paulopanz skins, decals, screens
      Special thanks for help with references: Coupi
       
      INSTALL:
       
      - put all in your mod folder
       
      OPTIONAL:
       
      - hangars 1024 x 726
       
      Enjoy
       
      @paulopanz
       

      79 downloads

         (1 review)

      0 comments

      Submitted

    6. de Havilland Sea Venom FAW.53

      Sea Venom FAW.53 - Australian designation for the Sea Venom FAW.21.
      Thirty-nine Sea Venom FAW.53s saw service with the Royal Australian Navy (RAN),
      replacing the Hawker Sea Fury. The Sea Venom entered service in 1956 and,
      during its service with the RAN, operated off the aircraft carrier HMAS Melbourne.
      It was taken out of first-line service in 1967, replaced by the American McDonnell
      Douglas A-4G Skyhawk.
       
      WHAT's IN:
       
      1 new plane
      6 skins
      decals, weapons, pilots
       
      CREDITS:
       
      - Veltro2k model
      - Baffmeister FM
      - Spillone104 sound, inis tweakings, testings
      - Stary pit
      - Wrench original templates, hangar templates
      - paulopanz skins, decals, screens
       
      INSTALL:
       
      - put all in your mod folder
       
      OPTIONAL:
       
      - hangars 1024 x 726
       
      Enjoy
       
      @paulopanz

       

      78 downloads

         (0 reviews)

      0 comments

      Submitted

    7. SF2 NAA F2J-1B Super Fury Pack (What If...) by Cocas & Co.

      SF2 NAA F2J-1B Super Fury Pack (What If...) by Cocas & Co.            12/9/2017
      = For SF2 (Full-4/5 Merged Reccomended) =
      *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, the cockpit from the F-100 Super Sabre.*
      The is the release of a new "What If..." aircraft for US Navy, the F2J-1B Super Fury. This is a 2 seat version of the F2J-1 released recently in the "F2J Super Fury What If Pack. There are 2 complete skin & decal sets in this package, representing aircraft in Fleet Service, and those in later service with Training squadrons:
      USN Grey/White:
      VF-53 "Iron Angles" (at NAS Alameda, and aboard USS RANGER, WESPAC)
      USN Overall White/Orange
      VT-9 "Tigers" (as based at NAS Meridian)
      Please note, that the skins will automatically change in 1964, when they were removed from "combat duty" and used as advanced trainers.
      The skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are supplied. Each skin has it own specific hangar screen.  All markings, excepting the International Oranage markings on the VT-9 skin are decals. Decal randomization is TRUE. Modex numbers are the correct series for both skins, in the time frame represented.
      The Standard Animation Keystrokes (tm) is used for the Wingfold (Shift/9) and Canopy (Shift/0). The aircraft is carrier certified, and has been tested in the Full-5 and SF2NA envrionments. 
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. 
      Happy Landings!
      Wrench
      Kevin Stein
      -- for Cocas Aircraft Factory --

      37 downloads

         (0 reviews)

      0 comments

      Submitted

    8. Mirage F-1CH

      Mirage F-1CH.
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
       
      30 Mirage F1CH were ordered from Dassault by the Royal Moroccan Air Force (RMAF) in 1975, with the first deliveries taking place in 1978.
       
      Specificities :
       
      - Radar Cyrano IVM.
      - RWR.
      - Chaffs and Flares dispensers.
       
      Covered unit :
       
      Escadron ASSAD
       
      Installation :
       
      - Copy and paste the Objects folder in your mod folder.
       
       
      Crédits :
       
      - Aircraft : BPAO and Centurion-1.
      - Cockpit : Brain32 and Centurion-1
      - Skins : Ludo.m54.
      - Decals : Ludo.m54.
      - Templates : Brain32, ACE888 and Ludo.m54.
      - Avionics and data tweaks : Crusader.
      - FM : Baffmeister.
      - Interception light : Coupi
      - Missiles, rocket pods, ELT-555 and seat : Ravenclaw_007.
      - Weapons : The Mirage Factory.
      - Hangars et loading screens : Coupi.
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
       
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      Ludo, Centurion and the whole Mirage F.1 Team!

      398 downloads

         (10 reviews)

      4 comments

      Updated

    9. SF2 NAA F-100G & F-100H Pack (What If...) by Cocas & Co.

      SF2 NAA F-100G & F-100H Pack (What If...) by Cocas & Co.            11/15/2017
      = For SF2 (Full-4/5 Merged Reccomended) =
      *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod
      makes use of many stock items, most importantly, various cockpits from the F-105 Thunderchief
      from SF2V/E.  Therefore, it's =vitally= important that your game version(s) have access to these
      cockpits. Many decals used herein also reference the stock 3W F-100s. Make sure you have them as
      well!!*
      The is the release of a new "What If..." aircraft for USAF and Export users, the F-100G and F-
      100H Super Sabre. Like the F2J Super Fury,  these are expansions of the F-100 series, adding more
      capabilites for air-to-air and air-to-ground.
      This package includes both aircraft, with skins for various Export customers. It should be noted
      that each skin has a set date to "turn on", using the SF2 default start date switch.
      The package is broken down into...
      = F-100G, single seater:
      USAF
      NMF, 417th TFS, USAFE (Hahn AFB)
      SEA 3 tone Camoflague, USAFE (Bitburg AFB)
      Spain
      NMF, Ala 12, 161 Esc.
      Denmark:
      NMF
      Overall Greeen Camo, Esk 727 (skin changes from NMF to Green in 1971)
      Japan:
      NMF, 1 Hikotai
      also a "Plane Jane" NMF skin for those wishing to create other users.
        
      = F-100H, 2 seater: 
      USAF
      NMF, 510th TFS, PACAF (Clark AFB, PI)
      SEA 3 tone, 90th TFS, PACAF (Bien Hoa Air Base, RVN)
      Portugal
      NMF, Esq.51
      Greece
      3 tone camo, 335 Mira
      Japan
      NMF, 10 Hikotai
      The JASDF skins (F-100G & H) include several other squadron badges, for those wishing to switch
      or expand that air force. Those from the G should also work on the H, and vice versa, with a
      little ini editing.
      All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items.
      Skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are
      supplied. Each skin has it own specific hangar screen. With the fact all markings are decals,
      other users can be created quite easily.
      The Standard Animation Keystrokes (tm) is used for the Caonpy (Shift/0). 
      As always, fairly easy to follow, detailed install instructions are included. So, please read
      them. 
      Happy Landings!
      Wrench
      Kevin Stein
      -- for Cocas Aircraft Factory --
       

      61 downloads

         (0 reviews)

      1 comment

      Updated

    10. SF2:I Boeing C-97 "Anak", IDF/AF Pack

      SF2:I Boeing C-97 "Anak", IDF/AF Pack             11/27/2017
      = For SF2:I (or Any & All, Full-5 Merged Prefered) =
      *Please note, as there is no B-337 Stratcruiser, the C-97 is standing in for all the civilian versions used by the IDF/AF. Also, this represents ONLY the cargo versions, not the air refueling tankers*
      This is a mod of Veltro2k's C-97G Stratofreighter depicting those as used by the Israeli Defense Force/Air Force in the mid-1960s through the late 1970s. This is the full aircraft "nationalized" for IDF/AF usage only.
      Serial numbers are 100% historical for aicraft(s) depicted (both B337 & C-97). All markings are decals, and decal randomization is TRUE. Pilot figures, various sounds are supplied. The new, updated/upgraded template IS included for other skinners to use.
      As always, fairly easy to follow, detailed install instructions are included. So, please READ them ... after unzipping but before installling, of course!!
      Happy Landings!
      Wrench
      Kevin Stein

      57 downloads

         (0 reviews)

      0 comments

      Submitted

    11. Mirage Milan S

      Mirage Milan S
       
      The latest variant of the basic Mirage III/5 family is the Milan (this name does not refer to the Italian city, but to a bird known in English as the "kite"). It is similar to the Mirage IIIE, but is equipped with retractable fore-planes - these being nicknamed "moustaches". This innovation was developed jointly by Dassault and the Federal Aircraft Factory, of Switzerland, and leads to radically improved take-off and low-speed handling characteristics. Each foreplane has a span of 0.8m and features fixed leading-edge slats and slotted trailing-edge flaps. The whole installation is extremely light and only takes up a small amount of space forward of the cockpit.
       
      Foreplanes were first tested in a fixed installation on a Mirage III during 1968; then followed a retractable installation on a Mirage IIIR, this aircraft being shown at the Paris Air Show in June 1969. Finally, a definitive prototype, known as the Milan S-01, was converted from a Mirage IIIR and first flown on May 29, 1970. The Milan S is powered by a 7,200kg SNECMA 09K-50 and has a greater external load capacity than the Mirage IIIE. It also has improved avionics, including the navigation/attack system developed for the Anglo-French BAC/Breguet Jaguar.
       
      No orders for the Milan had been announced at the time of writing (May 1971) but Dassault has said that deliveries could be started in 1972. Switzerland is being strongly wooed with the type and it is reported that South Africa has been discussing a possible order with the manufacturer.
       
      Requirements: DLC Mirage IIIO
       
      Texture Temp by Ludo.m54
      data.ini - Coupi
      3D mod - Denis Oliveira

      203 downloads

         (5 reviews)

      4 comments

      Updated

    12. SF2:I Vautour IIN Upgrade Pack

      SF2:I Vautour IIN Upgrade Pack              11/27/2017
      = For SF2:I (or Any & All, Full-5 Merged Prefered) =
      Extensive modifications and upgrades to Veltro2k's S.O.4050 Vautour IIN Night/All Weather fighter-bomber as used by the IDF/AF. As seen on the CombatAce message boards, a major revamp adds 2 skins for ealy service in the IDF/AF.
      This mod is designed to replace all other versions, in toto, of the Vautour IIN. This package contains the full, entire aircraft. 
      Many modification have been performed, and all are listed in the "Notes" section of this readme. Loadouts have been adjusted, as have several other important statements in the data ini. All weapons used are stock 3W items, meaning they still use the UK bombs. End Users (tm) that wish to swap out to the various French bombs available in weapons packs may do. Be advised, I did =NOT= test with those, so their attachment positions -may- not match.
      All new, historical "plane-in-squadron/serial numbers" for IDF usage. All markings are decals, and decal randomization is TRUE. However, due to the low number of aircraft (6-7) the randomization (for some reason) seems not to be working.
      Even though there isn't another Vautour IIN, I've added a statement to the "displayed name", so it now reads:
      Vautour IIN (V2K)
      This is just one of my usual "things", when more than one of the type exists.
      As always, fairly easy to follow, detailed install instructions are included. So, please READ them ... after unzipping but before installling!
      Good Hunting!
      Wrench
      Kevin Stein

      93 downloads

         (1 review)

      0 comments

      Submitted

    13. SF2 NAA F2J Super Fury Pack (What If...) by Cocas & Co.

      SF2 NAA F2J Super Fury Pack (What If...) by Cocas & Co.            11/15/2017
      = For SF2 (Full-4/5 Merged Reccomended) =
      *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, the cockpits from the F-100 Super Sabre, F-8 Crusader. Therefore, it's =vitally= important that your game version(s) have access to these cockpits. However, alternate cockpits have supplied.*
      The is the release of a new "What If..." Us Navy & Marines carrier-based fighter-bomber, the F2J "Super Fury" series. These aircraft has been tested in the SF2:NA, Full-5 environment, and is carrier capable/certified. The Standard Animation Keystrokes (tm) are used for the Caonpy (Shift/0) and wingfold (Shift/9). 
      The F2J-3N is the only version exported, all others are USN/USMC only. 
      This package includes 4 aircraft, with skins for their various users:
      F2J-1
      F2J-2
      F2J-3N
      F2J-4
       
      The F2J-3N is an export version with skins/decals for the following users:
      Royal Navy, FAA (Super Fury FAW.1, 893 NAS, various ships)
      Royal Australian Navy (724 NAS, HMAS Melborne)
      Royal Canadian Navy (VF-781, HMCS Bonaventure)*
      *Note, there are 2 RCN skins, for pre- and post- unification of the Armed Forces (RCN ---> CAF). Also, due to game limitations, and the non-existence of "Royal Canadian Navy", the displayed Nation Name on the Loadout screen will read either "Royal Canadain Air Force" or "Canadian Armed Forces", depending on mission year chosen.
      All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are supplied. Each skin has it own specific hangar screen.
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well!
      Happy Landings!
      Wrench
      Kevin Stein
      -- for Cocas Aircraft Factory --

      83 downloads

         (0 reviews)

      0 comments

      Submitted

    14. Mirage F-1JA

      Mirage F-1JA.
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
       
      Ecuadorian Air Force operated 16 F1JA. During their operational service, at least three of these aircraft were confirmed as lost in accidents. In February 2011, the remaining aircraft in the squadron were retired from service.
       
      Specificities :
       
      - Radar Cyrano IVM.
      - RWR.
      - Chaffs and Flares dispensers.
       
      Covered unit :
       
      Escuadron de Combate 2112
       
      Installation :
       
      - Copy and paste the Objects folder in your mod folder.
       
       
      Crédits :
       
      - Aircraft : BPAO and Centurion-1.
      - Cockpit : Brain32 and Centurion-1
      - Skins : Ludo.m54.
      - Decals : Ludo.m54.
      - Templates : Brain32, ACE888 and Ludo.m54.
      - Avionics and data tweaks : Crusader.
      - FM : Baffmeister.
      - Interception light : Coupi
      - Missiles, rocket pods and seat : Ravenclaw_007.
      - Weapons : The Mirage Factory.
      - Hangars et loading screens : Coupi.
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
       
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      Ludo, Centurion and the whole Mirage F.1 Team!

      380 downloads

         (8 reviews)

      7 comments

      Updated

    15. SF2 DH/F Comet SR.1 (What If...) by Cocas & Co.

      SF2 DH/F Comet SR.1 Pack (What If...) by Cocas & Co.            11/3/2017
      = For SF2 (Full-4/5 Merged Reccomended) =
      *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many items, most importantly, access to the stock F-4M cockpit. Therefore, it's vitally important that your game version has access to this cockpit.*
      The is the release of a new "What If..." strike bomber by Cocas Air Factory, the DeHaviland/Fairey Comet. This aircraft was designed from the GOR-339 specification, that in the Real World (tm) created the TSR.2.
      The aircraft is finished in standard RAF Medium Gray/Green disruptive over white undersides.
      All markings are decals, and decal randomization is TRUE.  Skins are in jpg format, and damage textures are DDS. Some Weapons are supplied, although most used are stock 3W items; pilots are also supplied. As squadron markings are decals, you can choose any RAF F-4 squadron in the game (Level 1 decals). The canopy opens/closes with the Standard Animation Keystroke (tm), Shift/0. The dragchute deploys upon landing with the airbrakes. With luck, I've also suppled all the correct nuclear explosion effects and sounds. PLEASE check you game's /Effects folder before installing these, to make sure of no conflicts.
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. 
      Happy Landings!
      Wrench
      Kevin Stein
      -- for Cocas Aircraft Factory --

      74 downloads

         (0 reviews)

      0 comments

      Submitted

    16. Fiat G.91R pack v1.0

      This is a Fiat G.91R pack, taking the old SFP1 mods and make them SF2 compatible.
      The pack includes all three G.91R versions 1,3 & 4, with all the neccessary weapons, pilots, guns & sounds. Five missions are also included. You need to install the NATO fighters campaign for these missions and  the excellent Ravenclaw_007 USAF & Luftwaffe Phantoms.
      I tried to make as complete as possible, taking parts from the excellent G.91Y of ErikGen, such as the cockpit, sounds and the ejection seat.
      I worked the skins (converted into jpg), the loadouts and of course the data.ini trying to do it as realistic as I could.

      The real credits should go to
      First and above all
      - ErikGen
      for make them possible.
      Also
      - Andriam "Kreelin" who made the original Flight Model of the G.91Rs for SPF1.
      - Maurizio "NGHENGO" for the loading and hangar screens
      - Spillone104 for the jet sound, photos and suggestions during beta testing of the initial G.91Y release
      - Steve S for the invaluable infos about the cockpit of the initial G.91Y release
      - Steve S, Soulfreak & Muesli for the amazing skins
      - Ravenclaw_007 for the amazing weapons that made sense to rework the G.91R
      - Viper63 for the excellent pilots
      - bobrock, Soulfreak, Dave, Canadair, 76.IAP-Blackbird, Veltro2k and Nghengo as beta testers of the initial G.91Y release

      Known issues
      - The Attachment Position of the pylons are slighly wrong and should have been corrected. Hopefully in a later release.
      - The cockpit of the G.91Y looks a bit odd, since the "Yankee" was twin-engined and I hope that someone would correct this.
      - A late period ('80s) skin is missing for the Portoguese G.91R/4. I hope that someone would make a skin for it.

      I had in mind to rework the G.91R for years, and finally now I managed to do it. Better late than ever.
      I think most people know my love for small planes.
      Remember this is a
      FREEWARE

      151 downloads

         (2 reviews)

      0 comments

      Submitted

    17. SF2 DH Sea Osprey S.1 "What If.."

      SF2 DH Sea Osprey S.1 Pack (What If...) by Cocas             10/29/2017
      = For SF2 (Full-4/5 Merged Reccomended) =
      *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many items, most importantly, a (heavily) modified version of the stock F-4B cockpit. Therefore, it's vitally important that your game version has access to this cockpit.*
      The is the release of a new "What If..." bomber by Cocas Air Factory, the DH Sea Osprey S.1 for Royal Navy, Fleet Air Arm usage.  This is 4 jet engined medium bomber for use in the strike, interdiction and recon roles. The aircraft has been tested in the SF2:NA, Full-5 environment, and is carrier capable/certified/capable. Wingfold uses the Standard Animation Keystroke (tm), Shift/9.
      The aircraft comes with 2 skins:
      FAA1 - 1950s style, extra dark sea gray over FAA sky (1955-1962) as based aboard HMS Ocean and carries the 804 Squadron "Tiger & Sword" badge on the nose
      FAA2 - 1960s style EDSG over white (1962-1970, land based) RNAS Lossimouth, 738 NAS "Black Pegasus" badge on the nose.
      All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats, etc) are supplied. More decals are supplied for the various RN CVs and several other squadrons (see "Notes" for full list).
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well!
      Happy Landings!
      Wrench
      Kevin Stein
      -- for Cocas Aircraft Factory --

      44 downloads

         (0 reviews)

      0 comments

      Submitted

    18. TA-4J Skyhawk UpdatePack for SF2

      TA-4J Skyhawk Update v2.0
      =========================
      Update 2.0
      ==========
      *** SF2V required for the A-4F Cockpit, that is used here. Tested in full 5-merged installation ***
      This is a complete rework of v1.0.
      Things changed or added over the previous version:
      - 3 Skins in higher resolution (4096x4096)
      - added new Pylon/Missilerail models, aswell as some new details added via ini-edit and fakepilot
      - added new droptanks (2 types of 150gal., 2 types of 300gal. and a 400gal. Tank)
      - changed cockpit to a modified A-4F-cockpit
      - added skids for bellylandings
      Skins:
      VT-7 Eagles, 1988 to 1999, NAS Meridian, Mississippi, 31 planes
      VT-21 Fighting Red Hawks, 1974 to 1980, NAS Kingsville, Texas, 31 planes
      VT-86 Sabrehawks, 1983 to 1989, NAS Pensacola, Florida, 11 planes
       
      Installation
      ============
      I recommend, you delete the files from the old version 1.0 before you install the new version. The files are at the folders below:
      - Objects\Aircraft\TA-4J
      - Objects\Decals\TA-4J
      - Objects\Weapons\Tank300_TA-4J_VT21f
      - Objects\Weapons\Tank300_TA-4J_VT21w
      1. unzip to a temporary folder
      2. open "Put_content_in_your_MOD folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
      If the Squadron is missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free number:
      [SquadronXXX]
      Name=VT7
      DisplayName=VT-7 'Eagles'
      Nation=USN
      [SquadronXXX]
      Name=VT21
      DisplayName=VT-21 'Fighting Red Hawks'
      Nation=USN
      [SquadronXXX]
      Name=VT86
      DisplayName=VT-86 'Sabrehawks'
      Nation=USN

      Credits
      =======
      - Thirdwire and TK for a great game and nice models.
      - Fracture and Wrench for the original TA-4J Pack and Model.
      - Alejandro - Escapac seat
      - FastCargo - FakePilot
      - OldDiego - Pilot-models
      - Sounds - ???
      - myself all other work (skins, decals, 3D-models of pylons, fakepilot-stuff, tanks, ini-work, etc.)
      If you created the ????-marked items, please contact me, so I can add your name in the credits! If I forgot someone, please PM me too!

      Thanks
      ======
      - mue - LODViewer, which is invalueable for placing stuff!
      - cocas - help learning 3D-stuff!
      - denisoliveira - infos and help adjusting fakepilots to match the original models look.
      - luk1978 - skids for bellylanding.

      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.

      02_11_2017

      245 downloads

         (7 reviews)

      1 comment

      Updated

    19. SF2 TA-4F Skyhawk "Fast FACs"

      SF2 TA-4F Skyhawk "Fast FACS" by 331Killerbee & Co.
      This is the full package (all necessary parts included), originally created by 331Killerbee in 2008. It has been fully updated to SF2 standards, with various small changes to the aircraft and the data ini.
      As with my other SF2 "fixes" for the TA-4 series, some components have been 'removed' to stop the shadow tractor beams. The FM is at the latest SF2 standard (latest patch level) Other changes include (but not limited too):
      resetting all hit boxes
      randomization of decals
      "fake insignia" decal to activate Nation displayed name.
      All weapons used are stock 3W.
      Killerbee's original readme (well, actually this document!) is included for historical purposes, and it's historical background on the Fast FACs.
      Have fun!!
      Wrench
      Kevin Stein
       
       
       
       

      98 downloads

         (0 reviews)

      1 comment

      Submitted

    20. F-6D Mustang Armée de l'air (post WWII)

      In late 1944, the first French unit began its transition to reconnaissance Mustangs. 26 planes were delivered.
      In January 1945, the Tactical Reconnaissance Squadron 2/33 of the French Air Force took their F-6Cs and F-6Ds over Germany on photographic mapping missions.
      The Mustangs remained in service until the early 1950s, when they were replaced by jet fighters.
      This is F-6D version.
       
      What's in:
      - a new plane
      - 7 skins
      - Historical decals
      - pilot, sound, weapons
      Credits:
      - Wolf257,Crab_02 & FastCargo for model
      - Wrench for original KAW RF-51D
      - Paulopanz skins, decals, screens
      Operations:
      - Key=10 automatic closing canopy
      - Key=9 Oil Cooler Door
      Installation:
      - all in your main mod folder and override
      Enjoy!
      @paulopanz
       

       
      .... made for a post war 1950 circa campaign I hope somedays someone will build up!
       

      49 downloads

         (0 reviews)

      0 comments

      Submitted

    21. German Air Force Tornados

       ______________________________________________
       GAF Tornado Addon for SF2 series by the GMG
       ______________________________________________
       General:
       --------
       The Panavia Tornado is a family of twin-engine, variable-sweep wing multirole combat aircraft, which was jointly
       developed and manufactured by Italy, the United Kingdom, and West Germany.
       (source:wiki)
       IMPORTANT!
       This pack contains only the german versions IDS, ECR and IDS ASSTA3.1!
       Due to the setup of the weapon stations, you can not change them to other nation versions!
       Installation:
       -------------
       Unpack the files, read the GAF_Tornado_README.txt!  
       Drop all files into your mod folder the way they are setup in this pack.
       If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       Model features:
       ---------------
       + All 357 serial numbers. Numbers.lst shows what aircraft reached the ASSTA upgrade.
         Trainer just means, they are in reality steerable from the back also, fully combat compatible.
         A "-D" behind means, the aircraft got decommissioned between 2000-2005.
         "CXX-XXXX" shows the aircraft crashed by month-year.
       + Many new parts and remodeled stuff. (Including external model and cockpit)
       + Many pylons are used only for the german weapons, to make them match with launch rails and weapon locks.
       + Included are several weapons, if you have them allready, you're fine.
       + Shift+7 for Night Vision Goggles in cockpit view.
       + Shift+8 deploys stairs and covers for parking.
       + Shift+9 deploys refuel probe.
       + shift+0 opens canopy.
       + Hangar and Loading screens in two resolutions. Change in the aircraft.ini your screen aspect ratio 4:3 or 16:9.
         (Two Hangar/Loading screens with -4-3 or -16-9 in Name)
       Credits:
       --------
       Soulfreak and ravenclaw007 for their work on this, including skinning and 3D work.
       Dave, sundowner and ianh755 for their work on the original files

      280 downloads

         (4 reviews)

      6 comments

      Updated

    22. A400M

       ____________________________________
       A400M Addon for SF2 series
       ____________________________________
       General:
       --------
       The Airbus A400M Atlas[3][4] is a multi-national, four-engine turboprop military transport aircraft. It was designed by Airbus
       Military (now Airbus Defence and Space) as a tactical airlifter with strategic capabilities to replace older transport aircraft,
       such as the Transall C-160 and the Lockheed C-130 Hercules.
       (source:wiki)
       Installation:
       -------------
       Unpack the files, read the A400M_README.txt!  
       Drop all files into your mod folder the way they are setup in this pack.
       If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       Model features:
       ---------------
       + Paradoors are set as bomb bay
       + Paratroopers and Freight Palettes like in my C-160D
       + Counter measures are just a guess. Open the bay (Shift+8) before use.
       + Shift+7 for Formation Lights.
       + Shift+6 shuts down outer engines for taxi.
       Credits:
       --------
       Dels for his Hercules cockpit, i borrowed for this.

      200 downloads

         (2 reviews)

      1 comment

      Submitted

    23. Bo-105 PAH1A1

       ____________________________________
       Bo-105 PaH1 Addon for SF2 series
       ____________________________________
       General:
       --------
       Since 1979, the German Army received 212 PAH anti-tank versions and 100 M-versions as liaison and observation helicopters
       totaling 312 Bo 105s. The helicopter was retired from German Army service on 13 December 2016 with an 18-aircraft formation
       flyby from their base in Celle.
       (source:wiki)
       Installation:
       -------------
       Unpack the files, read the Bo-105_README.txt!  
       Drop all files into your mod folder the way they are setup in this pack.
       If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       Model features:
       ---------------
       + German Armyy Helo crew models
       + AN/AR 54 CM Dispensers. Never mounted, but stored for serious case. (Info by Ex PAH1 crew)
       + HOT missiles. The tubes are part of the model, as they were not jettisoned in real.
       
       Credits:
       --------
       Kesselbrut for his Gazelle cockpit, i borrowed for this.

      143 downloads

         (1 review)

      0 comments

      Submitted

    24. Malaysian Skyhawks - A-4PTM/TA-4PTM

      Malaysian Scooters - A-4PTM/TA-4PTM for SF2 - v1.0
      ==================================================
      *** any SF2 that has the A-4F for the cockpit and DLC019 required for the A-4L model ***
      The Tentera Udara Diraja Malaysia (TUDM, or Royal Malaysian Air Force) ordered 88 surplus Skyhawks (25 A-4Cs and 63 A-4Ls) in 1980. The TUDM wanted these planes refurbished into 54 single-seaters and 14 two-seaters. However, the US government placed a temporary hold on the sale, and escalating costs due to inflation resulted in a cut in the order to only 40 aircraft.
      Grumman Aerospace at St. Augustine, Florida was given the contract to perform the rework on the TUDM Skyhawks. The rework included a complete rewiring, plus two extra underwing hardpoints similar to A-4E and later Skyhawks. A refurbished J65-W-20 engine was fitted. Updated electronics were also fitted, including the AN/ARN-118 TACAN, a SAAB RGS-2A lead computing weapons sight, a Lear Siegler altitude heading reference system, and an AN/ARC-164 UHF transceiver. The A-4Cs were fitted with the dorsal avionics hump. aswell as wing spoilers. A drag chute was installed below the tailpipe. A new canopy was fitted, which was slightly bulged at the sides. Some of the aircraft received preparations for the Hughes AN/ASB-19 Angles Rate Bombing System, aswell as provisions for AGM-65 Maverick missiles, but both were actually never used with these planes. Provisions for the use of AIM-9 Sidewinders were incorporated on the outer wing pylons. In the end, Grumman modified 34 aircraft. They were assigned the designation A-4PTM (where PTM stood for Peculiar to Malaysia, other sources say Persekutan Tanah Melayu - Federation of Malay States). The A-4PTM flew for the first time on April 12, 1984 and modified planes were assigned the TUDM serials of M32-07 to M32-40.
      Six A-4C/A-4L airframes were converted into two-place Skyhawks. This was done by inserting a 28-inch plug into the fuselage. Canopy and tandem seating arrangements were generally similar to those of the Douglas-built TA-4s. These planes were designated TA-4PTM. The TA-4PTM also featured five underwing pylons. The first TA-4PTM took off on its maiden flight on August 28, 1984. The six TA-4PTMs were given the TUDM serials of M32-01 to M32-06. Since they were based on the earlier A-4C/L, the 6 planes were among the few two-seaters, that used the J65 engine (together with early TA-4S from Singapore).
      Deliveries began in 1985 and were completed by February 1986. A-4PTMs served with No 6 and 9 Squadrons, both based at Kuantan AB, while TA-4PTMs served only with No 6 Squadron. Their service with the TUDM was quite brief. In 1989, it was announced that they were going to be withdrawn from service and replaced by British Aerospace Hawk Mk.208s in late 1994. Six Skyhawks were retained as tanker aircraft, using a centerline Douglas D-704 external buddy tank.
      By September 1999, the TUDM Skyhawks were no longer operational, and were derelict at the Royal Malaysian Air Force Base at Kuantan.
      Little information are available about those planes, so I tried to come as close as possible to the real ones. Cockpit is a heavily modded A-4F-cockpit modded around the fact, that the radarscreen was deleted and many intruments were rearranged to fill the space. According to Lt. Khoo those planes didn't have any countermeasures (no ECM, no Chaff/Flare-Dispensers) and probably no RWR. To add some survivability I deceided to leave RWR in the mod. ECM and Dispenser is commented out in the data.ini, so if you want to add those, just remove the //-bits.
      If you now ask, why the hell do we need a mod of this plane, if it barely can survive in the timeframe it was used? We do not, but I made it, because I could :P I like this plane, because it always was one of the lesser known variants of this well-known plane and for me it is one of the best-looking Skyhawks out there. So, I hope you have some fun with the Jungle Scooter. :)

      Installation
      ============
      1. unzip to a temporary folder
      2. open "Put_Content_In_Your_MOOD_Folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
      If the Squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free numbers:
      [SquadronXXX]
      Name=Malaysia_6SQN
      DisplayName=6th Squadron
      Nation=Malaysia
      [SquadronXXX]
      Name=Malaysia_9SQN
      DisplayName=9th Squadron
      Nation=Malaysia

      Credits
      =======
      - Thirdwire and TK for a great game, models and the cockpit-parts I used.
      - Fracture - TA-4 model
      - Alejandro - Escapac seat
      - FastCargo - FakePilot
      - OldDiego - VPAF-Pilot-model
      - ravenclaw_007 - LAU-3-Rocketpods + Rockets
      - myself - all other work, including 3D-models (tanks, pylons, addons, refuelingpod)
      If you created the ????-marked items, please contact me, so I can add your name in the credits! If I forgot someone, please PM me too!

      Thanks
      ======
      - Crusader for valuable information regarding weaponsstations-arrangement, I found in the forum, aswell as Skyhawk cockpit.ini-tweaks.
      - mue for his great LODViewer, which was a big help while creating the camos and placing stuff.
      - Lt. Khoo, a former RMAF Skyhawk Pilot, that provided valuable information.
      - Paul Ooi from http://www.paulooimodelworks.com/, that brought me in contact with Lt. Khoo.
      - cocas for help learning 3D-stuff!
      - RussoUK2004 initial conversion of the pylon-models
      - denisoliveira infos and help adjusting fakepilots to match the original models look.

      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.

      Disclaimer
      ==========
      This mod or parts of it may not be used for payware of any kind. If you use something, give proper credit.

      25_01_2016 to 01_10_2017

      116 downloads

         (2 reviews)

      1 comment

      Updated

    25. CP-122 Neptune

      Royal Canadian Air Force Neptune Mod for SFP2 v1.0 (CP-122)
      *** This is a mod of the original P-2H (P2V-7) released by Tracker and the Argentine Modders Group ***
      This Mod represent the CP-122 Neptune of the RCAF :
      You fill find the complete aircraft in this package.
      404,405 and 407 Squadrons
      Early (AB + 3) 
      Early (RCAF + 3)
      Late (RCAF + 3)
      All decals are made by me. I redraw the panel lines and rivets. 
      Serials are real one's but not squadron specific.
      Background :
      The Canadian version of the Lockheed Neptune (P2V7) served as an anti-submarine, anti-shipping and maritime reconnaissance aircraft in the RCAF Maritime Air Command from 1955, replacing the Avro Lancaster maritime aircraft. The Canadian P2V7 was fitted with piston engines initially, although, in 1959, the Neptunes had two underwing Westinghouse J34 jet engine pods retrofitted, similar to those fitted to US Navy variants. Armament included two torpedoes, mines, depth charges, bombs carried internally plus unguided rockets mounted externally underwing. A total of 25 Neptunes served with nos. 404, 405 and 407 squadrons until 1960. Upon unification of the Canadian Forces in 1968, the Neptune was retired and retroactively re-designated the CP122, The RCAF Neptune was replaced by the Canadair CP-107 Argus in the same year.

      1977Frenchie
       

      77 downloads

         (0 reviews)

      0 comments

      Submitted

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