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    1. SF2 WW2 Hawker Hurricane IA (ETO/BoB), by Raven
       
      -- Something for the WW2 ETO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: data ini/cockpit tweeks, destroyed model), all the features will =NOT= be working as designed.*
       
      Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.1A, create an SF2-ish version. (although it needed very little work!!)
      All new skins, from Raven's template, and bunches of new decals. Included are skins for:
       
      No. 1 Squadron (JX)
      No. 3 Squadron (QO)
      No. 242 Squadron (LE)
       
      As seen during the Battle of Britian.
      Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen.
      There is only one set of skin maps, located in the main aircraft folder. This mod makes use Brain32s "Multiple Use Skin Trick" ™. Each squadron calls it's own decals for their ID letters. The 'plane-in-group' letters and serial numbers use a pool of decals. The serials ARE historically those for Mk.1 Hurris, but should be considered 'generic' in nature.
      Also, my "fake SqTail" decal is used, that will activate the Displayed Name those RAF squadrons in the stock SquadronList.ini.
       
      A new SF2 version of my original "Box Art" hangar and loading screens (BoB Themed) are included.
       
      Due to the rather short rangedness of this early mark, Mission Tasking has been reduced to CAP, INTERCEPT. I've left RECON and SWEEP, but this should only be used on small maps (like Gepard's Battle of Britian).
       
      While this mod is basically designed for use ONLY in the Northern European environment, I've also included a Desert Air Force skin for No. 208 Squadron, as seen based in Egypt/Western Desert. Further instructions for adding to your MTO mods folder are below, in the "To Install" section.
       
      When 'in game', you'll see "Hurricane Mk.IA (Raven)" on the drop down menu. This will differentiate it from any other Hurri IAs you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
      With Thanks To Raven for this bird,
       
      Happy Hunting!
      wrench
      kevin stein
      544 0
    2. this is the missin decals folde for the "SOE" Mosquito
       
      instructins:
      unzip to a temp folder or your desktop, then copy/paste the "Decals" folder directly over your existing one
       
      sorry about that guys!
      120 0
    3. SF2 WW2 DH Mosquito Pak
       
      -- Something for the WW2 ETO/MTO players --
      = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit them into the SF2 environment, not all features will be avaliable. Plus all the other issues...*
       
      Mods, rebuilds, reskining/redecaling for Pasko's Mosquitos. This is a compilation, in some respects, of many 1stGen WW2 mods of this aircraft. However, ALL the skins and decals ARE new builds.
       
      Aircraft and Skins in the Pak are...
       
      Mosquite B. Mk.IV
      105 Squadron
      139 "Jamacia" Squadron
       
      Mosquito FB.VI
      418 "City of Edmonton" Squadron, RCAF
      464 Squadron, RAAF
       
      Mosquito NF.XII
      96 Squadron
       
      Mosquito PR.IV
      1 PRU
       
      ...and one "just for fun" aircraft -- you all KNOW which movie Mosquito's I'm talking about!
       
      When discoverable, the Squadron Crest is used for the 'color chip' on the Loadout Screen.
      A new (mostly) SF2 compliant FM was created*. All loadouts have been corrected; gun round counts are now accurate. Unfortunately, due to AI problems, the FB.VI has all the guns set as "Primary".
       
      Sounds, pilot figures and weapons are included, as are new SF2 versions of the Hangar screens, several of which are COMPLETLY new for this package.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as mentioned, the "Notes" section for other stuff of interest.
       
      *See Notes section for more IMPORTANT information! This mod is being released in an "as is" condition*
       
      Happy Hunting!
      wrench
      kevin stein
       
      ChangeLog:
      re-added forgotten Decals for 633 Squadron FB.VI (SOE)
      599 2
    4. SF2 IDF DH Mosquito FB Mk.VI Pak
       
      = Something for the SF2:I Players =
      = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However
      due to the excessive modifications made to fit them into the SF2 environment, not all
      features will be avaliable. Plus all the other issues...*
       
      Some mods/reskin/redecaling for Pasko's Mosquito FB Mk.VI, as seen in the early to mid
      1950s while serving with the Israeli Defense Forces.
       
      Like the recently released WW2 versions, this get new skins in jpg format, decal
      randomization is TRUE. A new (semi) compliant SF2 level FM, and other ini tweeks. Just
      like the others!
      This is a complete aircraft pak, designed to replace any eariler version (as seen in
      the Suez Crisis Campaign Pak).
       
      2 skins are included:
      Overall 'Silver Dope', as delivered in 1950
      Overall 'Silver Dope' with Black/Yellow "Invasion Stripes" as seen during Operation
      Mokeed. This skin replaces the one included in the Campaign Pak.
       
      I've kept the aircraft folder name the same, so it should just drip right in, and NOT
      mess up the campaign ini (I cross-checked the aircraft name in said ini to be sure!).
      No weapons are included, other than the drop tank. These reference those from the Suez
      Campaign Pak. Pilot figures, engine sound and a NEW SF2-style hangar screen are also
      included.
       
      As always, fairly easy to follow, yet detailed install instructions are included.
      PLEASE read them!!! Also, as mentioned, the "Notes" section for other stuff of
      interest.
       
      *This mod is being released in an "as is" condition; the same notations seen in the WW2
      Mossie Pak apply here as well*
       
      Happy Hunting!
      wrench
      kevin stein
      306 0
    5. SF2 WW2 RAF Bombers Pak
       
      = For SF2 (Full4/5 Merged RECCOMENDED! w/Expansion Pak 1)
       
      **Note: Having SF2I Expansion Pak 1 is HIGHLY reccomended, as a few of the destroyed models referenced reach over to the stock destroyed C-47A. If you do NOT have Exp1, you will NOT have the burning wreck on the ground. You will have to locate some other destroyed model for use. Also, due to the extensive modifications to the cockpit and data ini, this mod will absolutely -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
       
      This pak contains a reissue of Veltro2K's RAF light, medium and heavy bombers used by the RAF during WW2. Unless otherwise notated, all are RAF Bomber Command squadrons. This (VERY LARGE!) pak contains the following aircraft/skin sets (the name in parenthesis is the actual skin folder name)...
       
      -Handley Page Halifax
      10 Squadron (Hali)
       
      -Handley Page Hampden
      49 Squadron (RAF)
       
      -Lockheed Hudson
      224 Squadron (raf1)
      48 Squadron, Coastal Command (CC)
      459 Squadron, RAAF (MTO -desert camo)
      VBP-82, US Navy, NAS Argentia, Newfoundland (USN)
       
      -Short Stirling
      7 Squadron (Stir)
       
      -Vickers Wellington
      12 Squadron (12)
       
      Skins remain in bmp format, decal randomization is set to TRUE. Almost all the original decals have been replaced (squadron codes, aircraft ID letters, serials on some, etc) with new builds or repurposed units from my stock of RAF codes. Almost all markings ARE decals. There are no nose arts. Damage textures are in DDS format. Weapons (the RAF bomb set and the 303 gun) are included.
      All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format.
       
      The various inis make use of the 'hide component' or the 'open cockpit' statements to make sure the cockpits are where they're supposed to be. This, unfortunately, prevents their use in SF/Wo* games at the 06 patch level, as stated above. Flight modeling, for the most part, remains as originally issued.
      *Note: includes any/all "tweeks paks" released after the original releases*
      See "Changes" in the Notes section for more details.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to these aircraft.
      For those that still have the original releases, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
       
      **These aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
       
      Happy Landings
      wrench
      kevin stein
      618 4
    6. SF2 WW2 ETO Westland Whirlwind Mk.1 Pak
       
      -- Something for the WW2 ETO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      This pak contains a reissue of Veltro2K's WW2 Royal Air Force fighter/bomber aircraft. These are the complete aircraft, with various/sundry changes. Remember, this is the WW2 fighter, NOT the helicopter!!!
       
      This pak contains the original 3 skins representing...
       
      263 Squadron, in early 1940 camo (dark earth/green)
      263 Squadron, in 1941-ish camo (medium sea grey/green)
      137 Squadron, (also in the MSG/Gr)
       
      The skins remain in their original bmp format. All new decals have been created for Squadron Codes, plane-in-group letters, and serial numbers. Serial numbers should be considered 'generic' in nature, as they represent no particular squadron affiliation, but ARE correct for the Whirly. Decal randomization is set to TRUE.
      The late RAF MSG/Gr camo skins use the "DefaultStartDate" switch to activiate in Nov, 1941. Operational Service Dates are rounded to the closest whole month.
      All new Hangar and Loading screens, in jpg format, are included, as are new damage textures in DDS format.
      New engine sound, pilot figure and the drop tanks are also included. Guns and Bombs are not; they're the standard "RAF" bombs, that you should already have. The canopy operates via the Standard Animation Keystroke ™, Shift/0.
      The flight model is (slightly) more SF2-compliant than the original, but as always NEEDS further work by 'those with the know-how'.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
      For those that still have the original releases, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total..
       
      **The aircraft herein are released in "AS IS" Condition. There are some issues with the LOD that cannot be resolved. Period. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
       
      Good Hunting!!
      wrench
      kevin stein
      328 0
    7. SF2 WW2 Hawker Hurricane IIC (ETO), by Raven
       
      -- Something for the WW2 ETO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs.
      However, due to some of the modifications made to fit them into the SF2 environment (read: data
      ini/cockpit tweeks, destroyed model, flare effects, decal randomization, etc), all the features
      will =NOT= be working as designed.*
       
      Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIC, create
      an SF2-ish version. (although it needed very little work!!). This mod represents ETO based
      Mk.IIcs as used in the "Night Intruder" role for attacks on The Continent. Most other Mission
      Tasking remains.
       
      Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd
      planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full
      release. If you already have the IIC in your ETO mods folder, it's suggested that you either
      delete it or rename the folder so the Game Engine don't see it.
       
      1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new
      decals. Included are skins for:
       
      No. 87 Squadron "United Provinces" (Temperate Day/Night Unders -folder still called "Night")
      No. 247 Squadron "China-British" (Overall Night)
       
      As seen post-1941ish.
      Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new
      Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is
      TRUE.
      Cockpit mods replace the gunsight, and the loadout has been slightly adjusted. The CM flares
      have been replaced by the KAW Parachute Illuminator flares (ie: pod) for night target
      location/marking.
      Weapons include the aforementions flare, their Effects, and the drop tank, converted to SF2
      weapons format. Guns and bombs are NOT included; these you should have already.
      The engine now uses the AvHistory Merlin sound.
      The skins remain in their bmp format.
      A new SF2 version of the original "photograph" hangar screen is included.
       
      When 'in game', you'll see "Hurricane Mk.IIC (Raven)" on the drop down menu. This will
      differentiate it from any other Hurri IICs you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please
      =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It
      contains the Change List.
       
      With Thanks To Raven for this bird,
       
      Happy Hunting!
      wrench
      kevin stein
      362 1
    8. SF2 WW2 Hawker Hurricane IIB (ETO), by Raven
       
      -- Something for the WW2 ETO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: data ini/cockpit tweeks, destroyed model, decal randomization, etc), all the features will =NOT= be working as designed.*
       
      Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIB (12 gun variant), create an SF2-ish version. (although it needed very little work!!). This mod represents ETO based Mk.IIBs. I'm treating this mark as the "Hurri-bomber" (sorta!).
       
      Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full release (because I'm lazy). If you already have the IIB in your ETO mods folder, it's suggested that you either delete it or rename the folder so the Game Engine don't see it. Overall, the changes are fairly small.
       
      1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new decals. Included are skins for:
       
      No. 175 Squadron (original skin)
      No. 174 Squadron "Mauritius" (new skin)
       
      As seen post-1941ish.
      Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is TRUE.
      Both use a "pool" of serial number and plane-in-group letter decals. Serials, while correct for this mark, represent no particular squadron usage, and should be considered 'generic' in nature.
      Cockpit mods replace the gunsight, and the loadout has been slightly adjusted.
      Weapons included are just the drop tank, converted to SF2 weapons format. Guns and bombs are NOT included; these you should have already.
      The engine now uses the AvHistory Merlin sound (included). Canopy opens with the Standard Animation Keystroke ™, Shift/0.
      The skins remain in their bmp format.
      A new SF2 "photograph" style hangar screen is included.
       
      When 'in game', you'll see "Hurricane Mk.IIB (Raven)" on the drop down menu. This will differentiate it from any other Hurri IIBs you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It contains the Change List.
       
      With MANY Thanks To Raven for this bird!!!
       
      Happy Hunting!
      wrench
      kevin stein
      353 1
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