The C-135E Stratolifter! Now you can haul 16 jeeps through the air and deliver em' to the troops at Saigon, Can Ranh Bay or wherever! Nobody does it better than the MAC......once known as Military Air Transport Service (MATS). Aircraft posted was made as a marriage between Veltro2k's B-707 and Misalmar's C-135 skin....so be sure you give them credit due (alot). Something a little different....but different is good....ENJOY!!
includes: C-135E file, sounds,jeeps(weapons) and some USAF pilots to make it happen.
A beautiful T-38A for use with SF1/WO. This was reverse-engineered from FASTCARGO's SF2 files for the T-38A.....therefore he gets the majority of the credit here. Included is a new skin for an early High Viz scheme T-38A and the files to sling a travel pod under your "White Rocket".....to hide the beer of course!! Skins include :
3560th Pilot Training Wing-mid 1960's based at Webb AFB, TX. An early high-viz scheme with buzz numbers!!
87th Flying Training Squadron - mid-90s 'white' scheme after AETC was created. Based at Laughlin AFB, TX.
71st Flying Training Squadron - old 'white' scheme used in ATC until 1992. Based at Moody AFB, GA.
9th Bomb Squadron - Companion Trainer Aircraft used until the mid-90s. Based at Dyess AFB, TX.
1st Reconnaissance Squadron - Companion Trainer Aircraft still used by U-2 pilot. Based at Beale AFB, CA
Animations include an opening and closing canopy for both student and instructor
Aircraft navigation and landing lights work for night operations
You can fly from both seats by a minor edit of the files (front and rear data and cockpit ini's included)
A-1H Skyraider, USN/USMC by MontyCZ Ver. 6
for SF/SFG/WoV/WoE/WoI and SF2 Series, 06, 08 and Up Patch Levels
This is a complete revamp of MontyCZ's Original Skyraider . Historically, this aircraft was the VERY first add-on aircraft available for Strike Fighters 'way back when. At my request, Monty was kind enough to revisit this aircraft, and cut several new mesh faces for ease of skinning and decaling.
This aircraft mod is designed to REPLACE all eariler versions; however, there will be some small modifications YOU, as the End User will have to make in the various skin bmps and decal inis if wishing to convert older skin mods to this newer LOD.
Full instructions on the how-to are in the accompanying Word document, "Updating Older Skins". Now, it should be noted, some of the very old skins may NOT take to the new lod. They, therefore, may need replacement.
This aircraft also makes use of the "prop-pit" mod I created for the WW2/Korean Era Skyraiders, and is based off the existing Skyhawk's. It is included.
The new skin accompanying this mod represents A-1H Skyraiders from VMA-331 "KillerBees" in approximatley 1958-60 time frame.
The aircraft has been EXTENSIVELY tested in 08 Patch Level and SF2 "NextGen" series games, and has had several changes in the data ini to try and update it as much as possible. It could still use some fine tuning of the FM, but it seems to handle pretty well, considering the last update for the FM was in something like 2005!!! It is also fully usable in 06 level game installs, with some minor back-tweeking (documented in the "Notes" section below). It is fully carrier capable, and now has folding wings. ECM capability has been updated, with the addition of chaff and flare dispensers. The aircraft also makes use of an audio-only RWR.
Weapons fit uses all stock in-game items; no weapons pak is needed, but feel free to make whatever changes you wish. The shadow statement in the main ini has been updated to post-08 standards, and will work in SF2s as well. All aircraft lighting has been adjusted as per real aircraft, with properly placed formation, running and landing lights. Wingfold is now active, and controlled via an animation key (shift/9). There are a few issues with the canopy still but it's quite livealbe with.
3 Hangar screens, and a USN loading screen are included. The "sf2_A1H_Hangar.bmp", while obviously desinged for SF2 NextGenners, can also be used for TOS games as well. It's a 'generic' carrier-deck style, with no blackboard. My original 'boxart' style for TOS games is also included, as well as the carrier-deck style, WITH blackboard. Your choice!!
The aircraft folder and main ini have been named in such a way as to differentiate =THIS= A-1H from the stock 3rdWire unitin SF2:V or the Razbam versions. Do NOT change these names!!!
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. There's an extensive "Notes" section, detailing various and sundry things of interest, including an appeal to our 3D modelers....
Happy Landings!
Wrench
Kevin Stein
MiG-23BN pack, part2 Vijay (India) Readme
Model based on MiG-27 model by Wpnssgt, skins by Ghostrider (wonderful work, thanks!)
Screens by Epizikl., sound by Spilione104
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23BN_** folders to Aicraft folder.
- copy Sounds to sound folder
Plane specification:
- Max G: 7.0
- MiG-23BN can use R-3S/R-13M, Kh-23
- R-29B-300 Engine
- 'Fon' Laser Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ASP-17B gunsight
- Sokol-23N Targeting system
- DISS-7 control System
- Delta-NM {Kh-23 control pod}
MiG-23BN versions on pack:
- MiG-23BN Soviet & WP Export in production 1974-84 (With ECM & KH-23 Support)
- MiG-23BN Egypt Early Export version (Without ECM) 1974
- MiG-23BN Iraqi Update mid 80-x, enabled LGR support (use Atlis II laser pod), refueling probe
- MiG-23BN Vijay Indian version 1981-2009, No KH-23, indian made CM pod's
624 MiG-23BN were producted in 1973-1984
MiG-23BN pack, part1 (Soviet, Egypt & Iraqi improved) Readme
Model based on MiG-27 model by Wpnssgt, skins by Ghostrider
Screens by Epizikl., sound by Spilione104
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23BN_** folders to Aicraft folder.
- copy Sounds to sound folder
Plane specification:
- Max G: 7.0
- MiG-23BN can use R-3S/R-13M, Kh-23
- R-29B-300 Engine
- 'Fon' Laser Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ASP-17B gunsight
- Sokol-23N Targeting system
- DISS-7 control System
- Delta-NM {Kh-23 control pod}
MiG-23BN versions on pack:
- MiG-23BN Soviet & WP Export in production 1974-84 (With ECM & KH-23 Support)
- MiG-23BN Egypt Early Export version (Without ECM) 1974
- MiG-23BN Iraqi Update mid 80-x, enabled LGR support (use Atlis II laser pod), refueling probe
- MiG-23BN Vijay Indian version 1981-2009, No KH-23, indian made CM pod's
624 MiG-23BN were producted in 1973-1984, but only ~70 for VVS, last soviet MiG-23BN Retired in 1988.
Soviet AP with BN (from Sturbakov's BiGgest VVS database 'Sturbakov@yandex.ru')
- 1-th IAPIB {Lebyazh'e 1080-th UATs [Training Center]}
- 642-th GvAPIB {48-th,5th VA [Air Army], Voznesensk, Martynovka}
- 722th APIB {76-th VA, Gdov}
MiG-23B/S/S Early/UB Early/UB/UM/ Update Readme
This is update for:
http://forum.combatace.com/index.php?app=downloads&showfile=9741
http://forum.combatace.com/index.php?app=downloads&showfile=9712
http://forum.combatace.com/index.php?app=downloads&showfile=9698
To Install:
- unpack Archive in temporary folder
- copy MiG-23S, MiG-23S_Early,MiG-23UB, MiG-23UB_Early, MiG-23UM,MiG-23B folders to Aicraft folder.
- Copy Chute.bmp to ALL skin folders
- copy *.Wav file to Sound Folder
- copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack Part1 & 2 before}
Features:
- Repainted MiG-23S,B skins.
- new sound by Spilione104
- updated model (more details)
- drag chute {by Erikgen} added for all planes {AnimationID=9}
- added nozzle animation {AnimationID=10}
- canopy now supported manually open {AnimationID=8}
- fixed some ini entries
- new BVP-50-60 model
- separated model for MiG-23S_Early, MiG-23UM
- Ground position fixed for B
change lines for manually open:
UB,UB Early,UM: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
[Canopy2]
SystemType=ANIMATION
InputName=ANIMATION_2
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
S,S Early,B: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
Note: please set RailLaunched=TRUE (use missile rail in weapon editor ) for all Kh-23's
MiG-23B Early (Prototype '32-24/1') Readme
Model based on MiG-27 model by wpnssgt, skins by wpnssgt,
Screens by Epizikl.
To Install:
- unpack Archive in temporary folder
- copy MiG-23B_Early folder to Aicraft folder.
- copy Sound Sukhoi.wav to sound folder
- add to weapondata.ini:
[WeaponDataXXXX]
TypeName=R-3S
FullName=R-3S Atoll-A
ModelName=R-3S
Mass=75.599998
Diameter=0.127000
Length=2.837000
SubsonicDragCoeff=0.200000
SupersonicDragCoeff=0.370000
AttachmentType=WP,SOVIET,YUGOSLAVIA
SpecificStationCode=
NationName=SOVIET
StartYear=1961
EndYear=1978
Availability=3
BaseQuantity=80
Exported=TRUE
ExportStartYear=1962
ExportEndYear=1978
ExportAvailability=3
WeaponDataType=1
RailLaunched=TRUE
RocketPod=FALSE
Retarded=FALSE
FinStabilized=TRUE
SpinStabilized=FALSE
HasGrowl=TRUE
EffectClassName=SmallMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=11.300000
FusingDistance=1.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=10
Accuracy=70
MaxTurnRate=12.000000
MaxLaunchG=2.000000
LockonChance=65
LaunchReliability=80
ArmingTime=0.500000
SeekerFOV=3.500000
SeekerGimbleLimit=28.000000
SeekerTrackRate=12.000000
SeekerRange=7600.000000
MinLaunchRange=1200.000000
MaxLaunchRange=7600.000000
Duration=21.000000
CounterCountermeasure=30.000000
NoiseRejection=70.000000
CapabilityFlags=0x00000100
LoftAngle=0.000000
DescentAngle=0.000000
MaxLoftAltitude=0.000000
CLmax=14.000000
MinFreq=0.000000
MaxFreq=0.000000
BoosterStart=0.000000
BoosterDuration=2.450000
BoosterAccel=30.263000
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.456000,0.000000
SustainerDuration=0.000000
SustainerAccel=0.000000
SustainerEffectName=
SustainerSoundName=
SustainerPosition=0.000000,-1.456000,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=-1
EODisplayFlags=0
CEP=0.000000
Plane specification:
- Max G: 7.0
- MiG-23B can use R-3S/R-13M, Kh-23; R-60, MER not allowed.
- AL-21F Engine
- 'Fon' Laser Range Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ACP-17B gunsight
- PBK-3 bombing system
MiG-23B versions:
MiG-23B Early with Wing Version 1 (same as MiG-23S), in production 1971-1972 1-3 Prototypes.
MiG-23B with Wing Version 2 (Without slats, same as MiG-23 mod.71), in production 1972-1974, 24 planes
Readme for the ThunderBird T-38A for Gen 1 ThirdWire Sims.
********************************* Version 1.0 Original Release ********************************
Version 1.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
PappyChkSix - For the original skins, which unfortunately were lost when the model was remapped.
The Mirage Factory - For allowing me to use the cockpit, effects, damage textures and sounds from the F-5A. FM based off of Mirage Factory F-5A.
331KillerBee - For the skins and hanger/loadout/loading screens. And the tweaks to make the seperate ThunderBird version.
Lexx_Luthor - For the Airshow Smoke effect for the Thunderbird T-38A (borrowed from his missile exhaust effects).
USAFMTL - For beta testing and advice.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Strike Fighters Project 1/Strike Fighters Gold/Wings Over Vietnam/Europe/Israel. This is not for Generation 2 versions of ThirdWire sims.
What is in this archive:
1. This readme (duh!)
2. Effects, Objects, Sounds folder.
Instructions:
1. Read and understand this entire readme FIRST!
2. Copy the Effects, Objects and Sounds folders to your SFP1/SFG/WOx directory. Allow directory merging and overwrites (anything overwritten either belongs to me or is the exact same as the Mirage Factory F-5 effects and sounds).
3. That's it! You should see the aircraft in your selection screen.
Aircraft Information:
From Wikipedia: http://en.wikipedia.org/wiki/T-38_Talon
The Northrop T-38 Talon is an American supersonic jet trainer. It was the world's first supersonic trainer and to date, is also the most produced. It remains in service as of 2009 in air forces throughout the world including the United States Air Force (USAF), which remains its largest user.
In the 1950s Northrop began studying lightweight and more affordable fighter designs. The company began with its single-engine N-102 "Fang" concept. The N-102 was facing weight and cost growth, so the project was canceled and the the company N-156 project was began.
Although the United States Air Force had no need for a small fighter at the time, it became interested in the trainer (N-156T) as a replacement for the T-33 Shooting Star it was then using in this role. The first of three prototypes (designated YT-38) flew on 10 March 1959. The type was quickly adopted and the first production examples were delivered in 1961, officially entering service on 17 March that year, complementing the T-37 primary jet trainer. When production ended in 1972, 1,187 T-38s had been built. Since its introduction, it is estimated that some 50,000 military pilots have trained on this aircraft. The USAF remains one of the few armed flying forces using dedicated supersonic final trainers, as most, such as the US Navy, use high subsonic trainers.
The T-38 is of conventional configuration, with a small, low, long-chord wing, a single vertical stabilizer, and tricycle undercarriage. The aircraft seats a student pilot and instructor in tandem, and has intakes for its two turbojet engines at the wing roots. Its nimble performance has earned it the nickname "White Rocket". In 1962, T-38s set four time to climb records.
In addition to USAF pilots, T-38s are also used by NASA astronauts, the U.S. Naval Test Pilot School (other T-38s were previously used as USN aggressor aircraft), other NATO pilots under a joint training program, and some under civilian ownership.
Notes and Limitations:
External nozzles don't work...not sure why. Investigation continues.
ThunderBird Version skins included...resized to 1024x1024 for faster multiplayer.
Afterburner nodes and travel pod commented out in data.ini for ease of installation.
This uses the 'Open Cockpit' method to place the cockpit model 'inside' the external model. This also allows the ability to add flight controls to the cockpit, which originally didn't have them modeled. Downsides are the that during inclement weather, it will appear 'foggy' inside the cockpit.
Capable of being flown from either seat through editing of the T-38Atb.ini file. Simply uncomment the lines that have the seat you want to fly in, and comment out the lines with the seats you don't want to fly in. The default is the front seat. In the ThunderBird version, if you fly in the front seat, there will not be a rear seater (as in airshows, the aircraft was typically flown that way).
The FM is reasonably 'close' to the real thing...but defaults to being 'fun' vs being 'perfect numbers'. As a pilot with 3000+ hours in the aircraft, it gives a reasonable impression on how the aircraft actually flies...but don't expect to hit all the 'numbers' perfectly.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part. Released IAW the freeware accords at CombatAce.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
2 Jul 09