About This File
The Fokker Aircraft Company produced several biplanes during the time it was producing it's famous Eindeckers. Two of them, the M.7 and the M.10 were purchased by Austria-Hungary and were both designated the "B.I" My version is the M.7 (I believe Bwf/Bortdafarm's version is the M.10 since it has a wider lower wing.)
The M.7/B.I was a two seater plane for reconnaissance and carried no guns. The pilot was in the rear seat. Later in the war, when the B.I was used for training, some of them were fitted with dual controls.
Mine is unarmed, like most planes used in the early months of the war, but there is a loadout for a couple of handgrenades.
I have included two skins, one Austrian, the other German, with appropriate decals for each. I have included my skinning templates so others can make new skins if they want.
Historical Notes
The serial numbers are fictitious. The cockpit is based on the Eindecker cockpit, since I could find no photo's of the B.I cockpit.
Credits
My thanks to ojcar, who created the FM for the Fokker B.I.
My thanks also to Nix, who provided the sound for the Gnome 80hp engine. (This is the same sound file I uploaded with the Sikorsky. If you already have either of the Sikorsky's you won't need to install the sound.)
Installation instructions
Note: The name uses an "I", not a one. If you type it wrong, the game won't recognize the plane.
For FE1 - Unzip the file and move the folder named "FokkerM7BI" into the "Aircraft" folder in the FirstEagles/Objects folder. You may also need to move the sound file "gnome80m4.wav" into the FirstEagles/Sounds folder.
For FE2 - Unzip the file and move the folder named "FokkerM7BI" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FokkerM7BI". Move the folder named "D" from the Aircraft/FokkerM7BI folder into the Decals/FokkerM7BI folder you just made. You may also need to move the sound file "gnome80m4.wav" into the FirstEagles/Sounds folder.
What's New in Version See changelog
Released
No changelog available for this version.
Recommended Comments
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now