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Stephen1918 Fokker Eindecker cockpits for FE 1 1.0.0

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Stephen1918 Fokker E cockpits for First Eagles 1

Fokkers EI, EIa, EII, EIIa, EIII, EIIIa, EIV & EIVa cockpit pack for First Eagles 1. 

I did new textures and new painting approach for Stephen1918's Fokker E cockpits.

You will find, a new Spandau machine gun, a new Parabellum machine gun, Vrt, compass.bmp figures & a new Glass.tga and a complet new set of textures for Stephen1918' cockpits.

The Spandau, Parabellum machine gun, Vrt, compass and all gauges, still with the same size of the original aircraft & cockpits bmp files.

Inside the pack you will find folders for optional cockpit leather colors (Black & brown) for all these fokkers above.

To use one of them just rename one of your choice as: 

- BROWN LEATHER-FokECockpit.bmp  rename it as FokECockpit.bmp

- BLACK LEATHER-FokECockpit.bmp  rename it as FokECockpit.bmp
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Installation instructions for First Eagles 1 users: (cockpit & aircraft BMPs & TGA files)

First make a back-up or rename your original cockpit folder, the Spandau, Parabellum, Vrt, compass BMP figures and the Glass.tga figures. This is just in case you wish return with your former cockpit textures later. Then just drop or copy all the Fokker folders from mine Aircraft folder to your Aircraft folder.

That's all.
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*OPTIONAL*

I slightly modded my MinPitchFront for a little wide cockpit views (see the screenshots).

If you wish to use my MinPitchFront edition ini, Open your COCKPIT.ini and make these following editions:

[CockpitSeat001]

MinPitchFront=-80    <----------------- you must to add this valor.

This is not mandatory. All cockpit files will work normally without this edition as well

That's all.
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Credits:

- Julio Junqueira skin textures (BMP & TGA files) for Stephen1918' Fokker E cockpits.

- Stephen1918 for the Cockpit ini files.
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- special thanks to Stephen1918 for the excellent Fokker E cockpit models.

- special thanks to CombatAce.com hosting the files.
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These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. 

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