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Su-27 additional Pylons v1.2

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About This File

A missing IRST was reported I fixed it.

 

You need Marcfighters Su-27 find it here:

http://marcfighters.combatace.com/Aircrafts.htm

 

than you need this skin SovNavy_2 Number37 can find here:

http://forum.combatace.com/index.php?autoc...p;showfile=5241

 

create a new Su-27SM folder in your aircraft folder. Copy all files

from Marc`s Su-27 into this new one than overwrite the files with the

one from this MOD

 

copy the files from the parts folder into your aircraft folder.

 

Feel free to use this mod, if you want to use it in your own modification

please give me some credits!

 

Credits goes to Badfrank for patience and time he invest to help me.




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Hello and thank you.

 

Where can I find Marcfighters Su-27 ?

 

Thanks for replying in advance.

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:salute:No offense especially to the modder of this add-on hard-point. I have d/l this, and read the accompanying necessary (a MUST) instruction. Perhaps, I am the one who is mistaken. I put the main files in the WEAPON (the Su-27Pylons). I also have d/l the required jet the Su NAVY as instructed. No LUCK. Here's what happened.

 

First, I already used the latest Update for weapons and WOI/WOE of Oct o9.

 

There seems to be a serious error in the text in ...data.ini . I must upload it here yet later, since I am d/l right now. U will see that NO new pylons (inner2 or the 4th ones on 7Left and 8Right). The Weapons whatever they are, mostly LongRange A-A and AHM/SAHM, or LGB, EOGB/EOGR, just HANG there.

 

In my case, after correcting what seems to be a serious TEXT (How could added Pylons are in the COCK-Pit in the SYSTEM of the plane? Before I corrected it, what appeared under the NEW Heavy pylon under the Fuselage, was a PILOT or co-pilot.

 

I wish to show u just TWO screenshots of it.

 

That happened after I install the mod above but before realizing there seems to be a serious error in the text re SYSTEM in ...data.ini.

 

Lastly, after correcting it, still NO visible NEW hardpoints 7Left and 8Right, PLUS, the weapon whatever at Pylon 8Right is gone when the pane was flown, and in Loading Screen it is indicated as EMPTY points 1 and two. Strangely, any weapon appeared only in Station 7Left, and WITHOUT the NEW Pylon. So, I am still at a loss. Sorry, it is the truth re yhe mod. Thank u.

 

Hopefully some other day I will UPLOAD the screen shot of that.

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:salute:No offense especially to the modder of this add-on hard-point. I have d/l this, and read the accompanying necessary (a MUST) instruction. Perhaps, I am the one who is mistaken. I put the main files in the WEAPON (the Su-27Pylons). I also have d/l the required jet the Su NAVY as instructed. No LUCK. Here's what happened.First, I already used the latest Update for weapons and WOI/WOE of Oct o9.There seems to be a serious error in the text in ...data.ini . I must upload it here yet later, since I am d/l right now. U will see that NO new pylons (inner2 or the 4th ones on 7Left and 8Right). The Weapons whatever they are, mostly LongRange A-A and AHM/SAHM, or LGB, EOGB/EOGR, just HANG there.In my case, after correcting what seems to be a serious TEXT (How could added Pylons are in the COCK-Pit in the SYSTEM of the plane? Before I corrected it, what appeared under the NEW Heavy pylon    under the Fuselage, was a PILOT or co-pilot.I wish to show u just TWO screenshots of it.That happened after I install the mod above but before realizing there seems to be a serious error in the text re SYSTEM in ...data.ini.Lastly, after correcting it, still NO visible NEW hardpoints 7Left and 8Right, PLUS, the weapon whatever at Pylon 8Right is gone when the pane was flown, and in Loading Screen it is indicated as EMPTY points 1 and two. Strangely, any weapon appeared only in Station 7Left, and WITHOUT the NEW Pylon. So, I am still at a loss. Sorry, it is the truth re yhe mod. Thank u.Hopefully some other day I will UPLOAD the screen shot of that.

 

Flanker, I refer to ur "Anyone can re-up Marcfighters SU-27".

 

 

Excuse my rusty English, but do you mean by Re-Up? Increasing its (flight) performance? If so, someone here or elsewhere advised me to "tweak" the sub-sections (only two lines of statements) in the plane_data.ini's ENGINES. Repeat, Engines sub.section. I forget the exact wrodings, but they are started with (1) Wet..., and (2) Dry....

 

I just INCREASE the numbers, but not too much! Otherwise, ur plane (jets) will gulp much much more FUEL that will affect ur flying time.

 

E.g., I did it to my MiG-19 Farmer, and it could take off from start to get airborne using onl 200 meters long RunWay. And it flew real FAST!

 

Such also the cse with my other MiG-21MF series and my Su-27 TNI-AU.

 

Also go to DL dot ini edit, where u will find a Mod for the Chinenese J111 Su-27 

 

 

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