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CatPack Archiving utility

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CatPack - Archiving utility for Third-Wire CAT format, GB 17-07-2011.

 

V1.22, Freeware, Use at your own risk, files limit is set at 8000.

Packs all files in current folder to CatPack.cat except CatPack.exe/CatPack.cat.

Unpacks any cat file you drop on the icon to a folder with the archive's name.

 

You can press Ctrl+Break to interrupt and close the program, but it will leave

files unfinished when doing so.

 

UPDATE:

CatPack V1.1 will extract contents of the new Strike Fighters 2 Cat (no 2) archives.

The Display will tell the Cat version to be 2, instead of 1.

Subfolder information contained in version 2 archives will be restored properly.

The unicode filenames in the version 2 archives are converted back to ASCII,

therefor actual unicode-only characters in filenames will not be restored.

Catpack does not yet support creating a version 2 Cat archive. Maybe later.

 

CatPack V1.11 works properly when Cat files are in folders that have their

'archive' flag set. This seems to be the case with the SF2 objects folder.

 

CatPack V1.12 has some additional features when extracting a Cat archive:

First it automatically creates an index file of the Cat file.

Second and it allows one to optionally pass a wildcard string, only files matching

this wildcard string will be extracted from the archive. For example "mig" will

only extract files that have "mig" in their name or extension.

 

CatPack V1.22 Supports extracting a slightly new Cat format (no 3) as introduced

between May and July 2011. Yet the compressed format that was also introduced

is not supported.

As SF2 since that time does not recognize version 1 cat archives, support for

creating version 2 and 3 was added. Though without packing subfolders. For now it

is recommended to just use format 2.

 

Credits:

Gerwin (gbroers[at]quicknet[d0t]nl) - Author

Kreelin and Paolo - Beta testing of V1.1.

Allegro game programming library - File and Unicode routines.


What's New in Version   See changelog

Released

No changelog available for this version.

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how to use it?

i mean it can create catalog files.?

or okay, example I edit my weapons.ini if it can do it adding to new catalog file that i pack?

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revin,

For most modding purposes it is not necessary to put back a modded file in a .cat file.

You just leave the weapondata.ini in the weapons folder (SF2 mods folder) or objects folder (SF1)

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