VinylLaguerta Posted 14 hours ago Posted 14 hours ago I, for the life of me, cannot figure out how to consistently hit ground targets using the F-4's HUD. I can't hit targets that well when I dive bomb, let alone while I level bomb. Is there any techniques that I can use to increase my chancws of hitting anything other than innocent trees or residences? Thanks.
alfa2 Posted 6 hours ago Posted 6 hours ago (edited) In SF2, the air to ground targeting information presented to the virtual pilot on the planes using a bare AG gunsight (not a full functioning HUD), are primitive, inflexible and almost useless for proper air to ground stores delivery with the gunsight itself. If the gunsight was providing a real time adjustable gunsight pipper angle, the result would have been very different. Therefore you need to use either the hit-or-miss WW2 (or earlier)-like techniques perfected by the users, such as those in the video, or use alternative cockpits and models available in mods which provide a better experience of the early/mid cold-war era. You can try Ravenclaws F-4E/F Cockpit models with the CCIP (Continuously Computed Impact Point) function implemented, or Yakarov79's F-104G's. Both these alternatives provide a highly pleasant visual and functional experience. Bare in mind that the computed bombing solutions of the said and similar mods are not 100% historicaly accurate, due to SF2 limitations and because the real early F-4E & the F-104G's bombing avionics were presenting CCRP -Continuously Computed Release Point rather than CCIP, and because this targeting info was really presented on the Radar scope, which in SF2 is underutilised in air to ground targeting. However, the mentioned mods and all other similar, provide for these cold war planes a repeatable, more enjoying and at the end of the day much more accurate solution than the hit-or-miss alternatives. So I think the better solution to the problem mentioned in the first post is found in the downloads section. Edited 6 hours ago by alfa2 4
Flanker562 Posted 6 hours ago Posted 6 hours ago 8 hours ago, VinylLaguerta said: I, for the life of me, cannot figure out how to consistently hit ground targets using the F-4's HUD. I can't hit targets that well when I dive bomb, let alone while I level bomb. Is there any techniques that I can use to increase my chancws of hitting anything other than innocent trees or residences? Thanks. In addition to the above, when you can, download The Range maps to practice delivery techniques 3
daddyairplanes Posted 1 hour ago Posted 1 hour ago 5 hours ago, alfa2 said: You can try Ravenclaws F-4E/F Cockpit models with the CCIP (Continuously Computed Impact Point) function implemented, or Yakarov79's F-104G's. rc007 also did an F-4D pit set, while Eagle114th did a comprehensive avionics overhaul that includes Phantoms otherwise, like any other skill, its practice practice practice
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