Jump to content

Recommended Posts

Posted

I, for the life of me, cannot figure out how to consistently hit ground targets using the F-4's HUD. I can't hit targets that well when I dive bomb, let alone while I level bomb. Is there any techniques that I can use to increase my chancws of hitting anything other than innocent trees or residences? Thanks.

Posted (edited)

In SF2, the air to ground targeting information presented to the virtual pilot on the planes using a bare AG gunsight (not a full functioning HUD), are primitive, inflexible and almost useless for proper air to ground stores delivery with the gunsight itself. If the gunsight was providing a real time adjustable gunsight pipper angle, the result would have been very different.  Therefore you need to use either the hit-or-miss WW2 (or earlier)-like techniques perfected by the users, such as those in the video, or use alternative cockpits and models available in mods which provide a better experience of the  early/mid cold-war era. You can try Ravenclaws F-4E/F Cockpit models with the CCIP (Continuously Computed Impact Point) function implemented,  or Yakarov79's F-104G's. Both these alternatives provide a highly pleasant visual and functional experience. Bare in mind that the computed bombing solutions of the said and similar mods are not 100% historicaly accurate,  due to SF2 limitations and because  the real early F-4E & the F-104G's bombing avionics were presenting CCRP -Continuously Computed Release Point rather than CCIP, and because this targeting info was really  presented on the Radar scope, which in SF2 is underutilised in air to ground targeting. However, the mentioned mods and all other similar,  provide for these cold war planes a repeatable, more enjoying and at the end of the day much more accurate solution than the hit-or-miss alternatives. So I think the better solution to the problem mentioned in the first post is found in the downloads section.

Edited by alfa2
  • Like 4
Posted
8 hours ago, VinylLaguerta said:

I, for the life of me, cannot figure out how to consistently hit ground targets using the F-4's HUD. I can't hit targets that well when I dive bomb, let alone while I level bomb. Is there any techniques that I can use to increase my chancws of hitting anything other than innocent trees or residences? Thanks.

In addition to the above, when you can, download The Range maps to practice delivery techniques

  • Like 3
Posted
5 hours ago, alfa2 said:

You can try Ravenclaws F-4E/F Cockpit models with the CCIP (Continuously Computed Impact Point) function implemented,  or Yakarov79's F-104G's. 

rc007 also did an F-4D pit set, while Eagle114th did a comprehensive avionics overhaul that includes Phantoms

otherwise, like any other skill, its practice practice practice

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..