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Posted

I downloaded the Red Wolf campaign, but it says I need to found the CVA-64 available at Combat Ace. And I ask, where from Combat Ace??

Thank's

Posted

And how I have to install it?? I dropped the files into Groundobject, but I still crask into the sea when starting from the carrier, cause there's no carrier around

Posted
OOOOOPSSSS!!!

 

 

:blush::blush:

 

What carrier?? I need to extract it from WOV??

 

Hi there! WoE has a folder in groundoblects named CVA-63. That probably has all the files you need to get an aircraft carrier up and running.

Posted (edited)
OOOOOPSSSS!!!

:blush::blush:

 

What carrier?? I need to extract it from WOV??

 

CVA-64 is Kitty Hawk class (CVA-63). I have WOE/WOV Vietnam era installation, and there are Kitty Hawk (CVA-63) class files in the ObjectData.CAT

So they must be placed in WOV ObjectData.CAT too. Well, you can extract them, if you need it :bye:

Edited by kukulino
Posted
I have it installed in SFP1 arghhh

 

You could also d/l a 3rd-party Carrier and alter the campaign files to use that one instead.

 

Does WOE (without a merged WOV install) also have the texture files for the CVA63.

 

I mean, the WOV object.dat also contains the Tu-22, but not the textures, so it can't be used.

Thus having the matching textures files is also important.

Posted (edited)
And how Can I change the carrier in campaign??

 

This is the entry for placing a carrier in a WOV campaign:

 

[CarrierUnit001]

CarrierType=CVA-63 <---- this is the name of the object folder, change it to the name of the folder of the 3rd party carrier

CarrierNumber=64

UnitName=CVA-64 Constellation

ForceID=1

Nation=USN

BaseArea=Yankee Station

NumSquadron=5

BaseSize=MEDIUM (!)

Experience=100

Morale=100

Supply=100

 

Link: This Carrier could be a suitable replacement - CV59 by capun

 

If you're using this one, just replace 'CVA-63' with 'CV59'.

Edited by Gocad
Posted (edited)

If you haven't got WOE or WOV, we can't help you with CVA-63 class. I do not found it here at CA, and i tried it at Avsim, but nothing. The same at SkunkWorks :dntknw: Well, we have it modelled in WOE/WOV :sorry:

 

That is good idea to change Kitty Hawk class by 3rd party Carrier (there is no other easy way, if you haven't got WOE/WOV, I think).

 

Hmm, I wrote this few lines, and here are three other posts :blush:

 

Oh, my great english :doh:

Edited by kukulino
Posted
If you haven't got WOE or WOV, we can't help you with CVA-63 class. I do not found it here at CA, and i tried it at Avsim, but nothing. The same at SkunkWorks :dntknw: Well, we have it modelled in WOE/WOV :sorry:

 

That is good idea to change Kitty Hawk class by 3rd party Carrier (there is no other easy way, if you haven't got WOE/WOV, I think).

 

Hmm, I wrote this few lines, and here are three other posts :blush:

 

Oh, my great english :doh:

 

 

Don't worry, your English is 100000000x better than my Slovakian. :wink:

Posted

CV-63.lod

CV-63_lod002.lod

CV-63_lod003.lod

CV-63_lod004.lod

CV-63_lod005.lod

CV-63_lod006.lod

CV-63_shadow.shd

 

plus the data ini, skin bmps, any tgas, textureset and decals ini ( these last 2 will not be in the object cat...these are in the GroundObjects folder), the main ini

 

All these objects (about 15-18 skin parts, plus the lods) are in the WoE obejcts cat. They are NOT is the SF cat - just looked.

 

Wasn't there a thread a C5's giving a listing of all the needed 'parts' to assemble/transfer the carriers over?

 

You'll need WoV or WoE to get the Connie and her sisters.

 

Wrench

kevin stein

 

edit: if you have both games (I'm assuming WoV & WoE), why would you need to extract it? It should already exist in your GroundObjects folder!!

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