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sethie

TLG 2.3

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Hey folks just giving you guys an update on the mod. Right now we are looking at a mid-August release date. This will be a standalone update. Much as TLG 2.0 has been a base installation for 2.1 and 2.2 2.3 will be another base installation due to the scale of improvements that we are offering. Right now we have had a ton of help from Tjoz who deserves a huge thanks for the work he has been doing for the team on the side while working on The Aftermath Mod. We have a new feature that we are just getting implemented right now that is something very new and very different that other mods haven't tried yet but we think will go over very well. It has nothing to do with gameplay but we believe it will make Legacy a much more well rounded game. Ok now onto the list of what has been done thus far for the coming release:

 

Wolf 359 Ships are now being ported over to TLG. We are working on cleaning up the textures and bump maps as well as reworking new odf files so that that ships have canon stats and proper firing points. This pack includes: Niagara Class, Challenger Class, Freedom Class, Springfield Class, Cheyene Class, and the New Orleans Class.

New TMP Phaser sounds, Klingon TMP torp sounds and Federation TNG Bridge Ambient Sound: Weapon Effects ripped from DVDs at 24bit sampling. TNG Bridge Sound ripped from CD at 20bit sampling.

New TOS Connie Model

Secret Feature is being worked on right now: Thanks Tjoz

New Maps

New Load Screen

Revised Stats for some old ships to make them more canon

New Visual Enhancement Pack with New Explosion Effects and Scalable Graphics: Still a WIP

New Race Selection Screen

Changed Camera Angle on Ships in Fleet Selection

Revised Textures for ENT Challenger and Sarevejo Class: Ships look more canon compared to the original ports

Enhanced Textures on all ships in game to make them look better until we can port or create a new model and texture.

 

We have a lot more that we are working on so the list is not stopping here. I have a notepad list about a page long for changes we are still going to be working on beyond these.

 

Here is a shot of the Challenger Class on one of our new maps the Kolarin System:

legacy2007071619584464ca0.th.jpg

 

Some more progress pics. Wolf 359 ships. Various retextures. New venting effects.

cardassianwarfo6.jpg

niagrahx7.jpg

legacy2007071715410575et4.jpg

vinalventsy5.png

legacy2007071920151618kk9.jpg

defiantck1.jpg

legacy2007071902193681ay0.jpg

 

whole new explosion textures!!

newexplodt6.png

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that looks great! can't wait.will i have to uninstall my previous version?

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TLG 2.3 will be a completely new base install. That being said it will be a standalone update that will need a fresh install of Legacy. That is why I was asking you about the maximum size for file uploads on your server. This update on its own stands at 278MB uncompressed and we still have about 15 more ships to port and we are retexturing practically everything in Legacy with higher resolution textures. Sethie's new explosion look much more like the explosion textures seen in DS9 rather than the low resolution textures that Legacy used by default.

 

Also when I can be expecting your questions for the TLG piece? I am thinking I could give you some new screenshots of our progress and use it for information for our next TLG 2.3 update.

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Thanks Fates. In the next week or so I will put up a more comprehensive update that will tell you exactly where we are at in TLG 2.3 and more screenshots. Glad you are liking the work we are putting into Legacy and I hope others are as well.

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ok i ask only cuz it was not specificly mentioned new dmg moddles?? or reworked??? or somethin?? i know it must be a pain in the arse but i was just wonderingoh yeah almost forgot to say the screenies look awsome

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ok i ask only cuz it was not specificly mentioned new dmg moddles?? or reworked??? or somethin?? i know it must be a pain in the arse but i was just wonderingoh yeah almost forgot to say the screenies look awsome

 

 

just new textures and odf tweaking its still a WIP the damage moddles its self is pretty mutch unchanged its more the way damage is displayed that has changed

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you tell me total size and i'll make sure you the room you need :victory:

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Give me a few more weeks to let you know on that Dagger as I can only guestimate the size of the 2.3 addition uncompressed and that doens't even include the stuff we are going to add and the other install ie 2.0, 2.1, and 2.2. I can tell you though it is going to be a lot even after compression. :)

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