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Posted

FWIW, I uploaded the new target ground objects I'd been working on (assorted real-life things helped delay the completion). Available on my site on the Ground Objects page.

Also, some pics of non-target ground objects that terrain builders could use. If interested, PM me.

Alliedinfantry.jpg

Germaninfantry.jpg

Allied and German infantry

.

French75.jpg

German77.jpg

French 75 and German 77

.

Vickers.jpg

MG08.jpg

Vickers and MG08

.

Wagon.jpg

Wagen.jpg

Allied and German supply wagon

.

Ambulance.jpg

Debris.jpg

For Terrain builders, a non-target ambulance and battlefield debris

 

http://www.geos-aircraft.com/

Guest Charles
Posted (edited)

They look great, thanks Geo. :clapping:

 

 

The animated moose is good - not sure how many moose they had in France and Flanders, though. :biggrin:

Edited by Charles
Posted (edited)

HEY Those Screenie Look the Nutz!!!

THis mod is Very welcome on my hardrive

Nice1 m8

cheers GEO

 

Just DL'd it NIce textures m8

Top marks

 

 

P.s. is it not poss, 2 add the horse drawn ambulance in the zip also , i think it's the best thing there, simple because of the total lack of any medics so far , not even a plaster for some1's spinter or trench foot maybe !!!! :yes: :smile:

Edited by gambit168
Posted
just a question

 

in the french 75 data i think the nationality will be french and not germany

 

OK, noted and updated.

Guest Charles
Posted

BTW, Geo, what is the functional purpose in the sim of objects with GroundObjectRole=ARTILLERY?

 

They can obviously be placed in scripted single missions *.MSN files, and presumably will fire at one another, but do they show up as random targets in CAS missions (like GroundObjectRole=TANK objects) or in Armed Recon missions (like GroundObjectRole=Transport objects)?

Guest capun
Posted

I don't think that is implemented in the game, but then I haven't tried it either.

 

If all fails ask the only person who knows for sure: TK :)

Posted
I keep getting an error when I try to open the zip. I've used both WinZip and WinRAR to open it.

 

Pics look great...can't wait to try it!

Try it now - it was opening fine with Winzip on my home machine, but I tried it on another machine and had the problem you describe. I re-Zipped it using 7-Zip, so it may work for you now.

Guest Saganuay82
Posted

I remember when Moonjumper was working on a rocket launcher, Katyusha?, he said the game doesn't do ballistic firings.

 

Perhaps you could have artillery but instead of a gun it uses an invisible rocket? All you would need to see is the gunfire and hit effect on the rxing end.

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