Wrench Posted August 27, 2007 Posted August 27, 2007 http://forum.combatace.com/index.php?autom...ode=sst&id=5164 File Name: KM Graf Zeppelin (CVL)File Submitter: Wrench File Submitted: 27 Aug 2007 File Category: Add-On Ships KM Graf Zeppelin Aircraft Carrier For SF/WoV/WoE WW2: ETO/SWOTL Installs A definate "What If..." style of ship, based off Hinchbrook's HMS Eagle (and yes, I know the after deck was fully enclosed, as was the bow) As a WARSHIP, it probably (and hopefully) won't show up in single, anti-ship missions, but can be used in single missions created with the Kreelins Mission Editor or La Missionuer (sp?) With many thinks the Hinch for allowing me to mod his faux-Eagle into something 'passable' for the Krieg Marine. Simply put, this is mostly for fun. So, enjoy it! :) Click here to download this file Quote
+Typhoid Posted September 30, 2007 Posted September 30, 2007 A definate "What If..." style of ship, based off Hinchbrook's HMS Eagle (and yes, I know the after deck was fully enclosed, as was the bow) As a WARSHIP, it probably (and hopefully) won't show up in single, anti-ship missions, but can be used in single missions created with the Kreelins Mission Editor or La Missionuer (sp?) With many thinks the Hinch for allowing me to mod his faux-Eagle into something 'passable' for the Krieg Marine. Simply put, this is mostly for fun. So, enjoy it! :) great model. I have one problem though in that I built some missions using the KM aircraft recently uploaded for this and they cannot launch or recover from the CVL. As the mission starts the plane shows up, falls through the deck and explodes. I changed the mission to start from flying overhead as the rest of the Alpha strike with Stukas, FWs, and Mess all show up and launch just fine. Fly the mission and trap back aboard and the plane comes to a stop, falls through the deck and explodes. Is this just for opposition targets? Quote
+Crusader Posted September 30, 2007 Posted September 30, 2007 theres a fix for that behaviour, but I dont remember where... AFAIK the planes " dont know" that they are on a carrier if the mission starts Quote
Platinum Rogue Posted September 30, 2007 Posted September 30, 2007 Did you take a look at my guide to adding carriers? http://forum.combatace.com/index.php?showtopic=12137 Quote
Wrench Posted October 1, 2007 Author Posted October 1, 2007 I've never figgered out the mission builders, but here's one I used to test it. It's someone elses I modded years ago; I don't even remember who originally built it. Mind you, it uses the stock SF Desert map, so you WoV and WoE users are SOL copy the text below into a blank notepad sheet and save as "109T_GrafZeppelin.msn" [MissionHeader] AircraftType=Bf109T10 MissionMap=Desert MissionType=CAP StartTime=12:00:00 StartDate=12/12/1945 [MissionData] FriendlyAirActivity=2 EnemyAirActivity=1 EnemyAirDefenseActivity=2 FriendlyAirDefenseActivity=3 PlayerMissionID=1 PlayerPositionID=1 MissionNumber=1 AdjustStartPosition=FALSE AdjustBaseWaypoint=FALSE [Weather] WeatherType=CLEAR WeatherAlt=1000.00 WeatherThickness=2000.0 FogAmount=0.8 ContrailAlt=8000.0 StartWindDirection=180 StartWindSpeed=2.57222 WindGustingAmount=2.57222 [AircraftMission001] AircraftType=Bf109T10 Name=Cobra FormationType=WW2GerFighter Size=2 RandomChance=100 MissionType=CAP RatingForSuccess=25 CarrierBased=TRUE Position=598000.000000,618000.000000,600.0 StartOnGround=TRUE Heading=270 Speed=0.0 Alignment=FRIENDLY Nation=Nazi Germany Texture= Squadron= AircraftNumber=10 PilotTrainingStandard=EXCELLENT Loadout=AirToAir Waypoint[01].Position=574544.0,503946.0,1000.0 Waypoint[01].Size=500 Waypoint[01].Command=WAYPOINT Waypoint[02].Position=546812.0,468421.0,1000.0 Waypoint[02].Size=500 Waypoint[02].Command=WAYPOINT Waypoint[03].Position=453851.0,475452.0,1000.0 Waypoint[03].Size=500 Waypoint[03].Command=WAYPOINT [GroundMission001] GroundObjectType=GrafZeppelin Name=KM Graf Zeppelin NavalObject=TRUE Carrier=TRUE FormationType=Single Size=1 RandomChance=100 Position=598000.000000,618000.000000,600.0 Heading=300.00 Alignment=FRIENDLY Nation=Nazi Germany ShipNumber=01 I can't land on a carrier for diddly squat...but this wll allow a launch and recovery, albeit landing is manually. Wrench kevin stein Quote
+Typhoid Posted October 1, 2007 Posted October 1, 2007 I've never figgered out the mission builders, but here's one I used to test it. It's someone elses I modded years ago; I don't even remember who originally built it. Mind you, it uses the stock SF Desert map, so you WoV and WoE users are SOL copy the text below into a blank notepad sheet and save as "109T_GrafZeppelin.msn" [MissionHeader] AircraftType=Bf109T10 MissionMap=Desert MissionType=CAP StartTime=12:00:00 StartDate=12/12/1945 [MissionData] FriendlyAirActivity=2 EnemyAirActivity=1 EnemyAirDefenseActivity=2 FriendlyAirDefenseActivity=3 PlayerMissionID=1 PlayerPositionID=1 MissionNumber=1 AdjustStartPosition=FALSE AdjustBaseWaypoint=FALSE [Weather] WeatherType=CLEAR WeatherAlt=1000.00 WeatherThickness=2000.0 FogAmount=0.8 ContrailAlt=8000.0 StartWindDirection=180 StartWindSpeed=2.57222 WindGustingAmount=2.57222 [AircraftMission001] AircraftType=Bf109T10 Name=Cobra FormationType=WW2GerFighter Size=2 RandomChance=100 MissionType=CAP RatingForSuccess=25 CarrierBased=TRUE Position=598000.000000,618000.000000,600.0 StartOnGround=TRUE Heading=270 Speed=0.0 Alignment=FRIENDLY Nation=Nazi Germany Texture= Squadron= AircraftNumber=10 PilotTrainingStandard=EXCELLENT Loadout=AirToAir Waypoint[01].Position=574544.0,503946.0,1000.0 Waypoint[01].Size=500 Waypoint[01].Command=WAYPOINT Waypoint[02].Position=546812.0,468421.0,1000.0 Waypoint[02].Size=500 Waypoint[02].Command=WAYPOINT Waypoint[03].Position=453851.0,475452.0,1000.0 Waypoint[03].Size=500 Waypoint[03].Command=WAYPOINT [GroundMission001] GroundObjectType=GrafZeppelin Name=KM Graf Zeppelin NavalObject=TRUE Carrier=TRUE FormationType=Single Size=1 RandomChance=100 Position=598000.000000,618000.000000,600.0 Heading=300.00 Alignment=FRIENDLY Nation=Nazi Germany ShipNumber=01 I can't land on a carrier for diddly squat...but this wll allow a launch and recovery, albeit landing is manually. Wrench kevin stein I'll try it. putting it into another terrain is easy - you just change the mission map to whatever works. Have done it before. and its not an issue of installing carriers, have done that many times both into campaigns and for individual missions. What I have found so far is that the same thing for other carriers isn't working for some reason with this one. Don't know why yet. Quote
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