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A while ago I posted this:

 

http://forum.combatace.com/index.php?autoc...p;showfile=4856

 

Which I use also in WOV terrain; the files contains gundata modifications in order to have more effective flak (i.e. dangerous puffs of smoke which will destroy you, or damage you, and not just explode there for the show)

The warhead weights value where upped according a formula I had made, based on various topics here and on 3rd wire forums,, and that I can't find again,, (it happens after 6 months away from home).

And yesterday evening I got blown up several times over SEA and last time in a phantom at 20000 ft; I guess I overrated the ks-30 gun. I lowered the value (to 500000) and will exepriment again

 

On the other hand, seeing a more realistic flak a benefit for all and in the hope to widen to experiments numbers and researches, would it be reasonable to make this a sticky, along the lines of the soviet AA missile one?

My modded file could be starting point, not because is perfect, but because I experimented with it..

what do you think?

Edited by Canadair

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Heavy flak use Schrappnell (sorry dont know the english term). Would be nice if we would have such warhead. But the increasing the explosive warhead may be a good starting point for improving Flak efficency.

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Heavy flak use Schrappnell (sorry dont know the english term). Would be nice if we would have such warhead. But the increasing the explosive warhead may be a good starting point for improving Flak efficency.

 

It is actually a good way. We need experiment to fine tune the values thoguh...

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Careful. This is an all-ages forum.

Sorry; that you believe it or not, it is a typo. I mean PUFF... oopps

I edit , you delete the wrning okei?

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Sorry; that you believe it or not, it is a typo. I mean PUFF... oopps

I edit , you delete the wrning okei?

 

Its OK, I was just messing with you! Beware the dangerous puss! :rofl:

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Heavy flak use Schrappnell (sorry dont know the english term).

 

Just a difference in spelling: "shrapnel".

Edited by Tristan

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