Jump to content

Recommended Posts

Posted

I felt like doing a mod of the F-86F-30 Sabre for No.2 Sqn South African Air Force, in Korea - not for release until I get permission, if I could figure out quite who to ask!

 

But - as you'll see from one of the screenies, I'm getting linear bleeding along the fuselage, and underneath, in the form of heavy black lines. Is there some way to fix this? I also had it from the squadron insignia, just aft of the guns, so I had to place it in the bmp instead of using a decal.

 

Thanks for any help!

Posted

May be haven't you enough space between the roundel and the border of the image ?!

 

I think 2 pixels must be good !

Posted
May be haven't you enough space between the roundel and the border of the image ?!

 

I think 2 pixels must be good !

 

I think that may be it - let me test it out. As the letters are pretty large, I did use most of the available vertical space in the image file. Thanks!

Posted
I think that may be it - let me test it out. As the letters are pretty large, I did use most of the available vertical space in the image file. Thanks!

 

Bang on - thanks. All sorted out, including the squadron badge.

Posted

Never had a problem with decal bleeds on the Sabres ---EVER---, so it' looks like a decal problem, which you've sorted out.

 

BTW, it a minium of 5 pixels to edge. I always have substantially more, and just use the DecalSize= line to get them to the size I want.

 

Wrench

kevin stein

Posted
Never had a problem with decal bleeds on the Sabres ---EVER---, so it' looks like a decal problem, which you've sorted out.

 

BTW, it a minium of 5 pixels to edge. I always have substantially more, and just use the DecalSize= line to get them to the size I want.

 

Wrench

kevin stein

 

Cheers, Kevin! Uploading soon - just got permission.

Posted
It's up. By the way, PGC, with all thiose Mirages you've got - anybody thought of doing a Cheetah?

 

I would like, but unfortunately, I am not a 3DS guru ! :no:

 

I know the question have been already posed to "bpao", the "3DS master" of the "Mirage factory" and he answered no !

 

I understand that. The Cheetah C is very different from the mirage III, or from the Kfir...

 

But, for the Cheetah E !?... May be... :rolleyes:

 

En tous cas, j'aimerai bien ! :biggrin:

Posted
I would like, but unfortunately, I am not a 3DS guru ! :no:

 

I know the question have been already posed to "bpao", the "3DS master" of the "Mirage factory" and he answered no !

 

I understand that. The Cheetah C is very different from the mirage III, or from the Kfir...

 

But, for the Cheetah E !?... May be... :rolleyes:

 

En tous cas, j'aimerai bien ! :biggrin:

 

Pity. It's the final, most highly evolved variant of the Mirage, in many respects. Though if this sim is for combat, well, the Cheetah finally didn't. That hasn't stopped people modelling a lot of other aircraft which didn't either, though.

Posted (edited)
Pity. It's the final, most highly evolved variant of the Mirage, in many respects. Though if this sim is for combat, well, the Cheetah finally didn't. That hasn't stopped people modelling a lot of other aircraft which didn't either, though.

 

After responding to your question about what Cheetah I was working on in the Mirage IIIS thread, I looked into the Atlas Cheetah. I think we could cobble together a decent Cheetah C and/or E. I can do the canards and work on systems and ini work, I just don't have the 3d skills for the nose and refueling probe (both of which can be added as a weapon).

Edited by Talos

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..